Player Matchup

Olorun
Olorun
ADOBOY
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,569 Elo+
Party 1
Danzaburou
Danzaburou
Ezquinty
Danzaburou
Level 17
God Stats
1W - 1L
1,613 SR
Queue Stats
5W - 6L
1,466 Elo+
Party 1
Chaac
Chaac
Krausth
Chaac
Level 24
God Stats
37W - 21L
1,635 SR
Queue Stats
63W - 48L
1,543 Elo+
Solo
Cerberus
Cerberus
amogusesports
Cerberus
Level 7
God Stats
1W - 4L
1,370 SR
Queue Stats
25W - 19L
1,508 Elo+
Solo
Fenrir
Fenrir
unicornsArePink
Fenrir
Level 27
God Stats
2W - 2L
1,573 SR
Queue Stats
50W - 59L
1,488 Elo+
Solo
Team Averages
Level 18
1,538 SR
1,515 Elo+

VS

Team Averages
Level 12
1,483 SR
1,588 Elo+
Morgan Le Fay
Morgan Le Fay
ChueyIsHere
Morgan Le Fay
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 3L
1,737 Elo+
Party 2
Xbalanque
Xbalanque
Jkaylolllll
Xbalanque
Level 8
God Stats
2W - 0L
1,666 SR
Queue Stats
4W - 4L
1,414 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LfCle
Kumbhakarna
Level 15
God Stats
4W - 8L
1,252 SR
Queue Stats
64W - 70L
1,513 Elo+
Solo
Charybdis
Charybdis
XVICode
Charybdis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,628 Elo+
Party 2
Set
Set
serfmirage
Set
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 46L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ADOBOY
Olorun
6
0 / 5 / 0
4,221
422
1,541
4,484
1,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Ezquinty
Danzaburou
7
0 / 3 / 2
4,669
467
2,854
4,536
1,122
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Krausth
Chaac
11
3 / 2 / 0
6,502
650
5,659
5,916
3,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
amogusesports
Cerberus
7
2 / 2 / 0
4,950
495
4,031
6,343
3,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 3 / 0
4,750
475
1,289
7,025
2,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChueyIsHere
Morgan Le Fay
12
6 / 0 / 2
6,862
686
5,494
4,536
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
Jkaylolllll
Xbalanque
8
0 / 3 / 1
4,839
484
1,449
5,318
1,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
LfCle
Kumbhakarna
8
2 / 0 / 2
5,504
550
2,036
6,852
3,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
XVICode
Charybdis
9
1 / 1 / 2
5,060
506
3,697
4,816
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
6 / 1 / 4
6,560
656
4,202
6,870
3,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
5
Kills
15
15
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Olorun
ADOBOY
Olorun
0
5
0
0
W
Morgan Le Fay
ChueyIsHere
Morgan Le Fay
6
0
2
7
L
Danzaburou
Ezquinty
Danzaburou
0
3
2
0.33
W
Xbalanque
Jkaylolllll
Xbalanque
0
3
1
0.17
L
Chaac
Krausth
Chaac
3
2
0
1.5
W
Kumbhakarna
LfCle
Kumbhakarna
2
0
2
3
W
Charybdis
XVICode
Charybdis
1
1
2
2
L
Cerberus
amogusesports
Cerberus
2
2
0
1
W
6
1
4
8
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,374
Damage
16,878
28,304
Taken
28,392
11,922
Mitigated
10,864
11,026
Healing
7,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ADOBOY
Olorun
1,541
909
0
641
4,484
1,502
0
2,319
2,165
10,155
1,479
W
Morgan Le Fay
ChueyIsHere
Morgan Le Fay
5,494
780
0
870
4,536
1,499
162
1,074
3,462
38,979
0
L
Danzaburou
Ezquinty
Danzaburou
2,854
1,222
0
1,189
4,536
1,122
0
1,319
3,217
0
17,773
W
Xbalanque
Jkaylolllll
Xbalanque
1,449
935
0
1,128
5,318
1,149
0
29
5,289
0
15,429
L
Chaac
Krausth
Chaac
5,659
365
0
2,060
5,916
3,432
0
1,466
4,450
1,441
30,857
W
Kumbhakarna
LfCle
Kumbhakarna
2,036
207
0
1,905
6,852
3,873
0
2,311
4,541
16,722
0
W
Charybdis
XVICode
Charybdis
3,697
1,305
0
1,814
4,816
1,231
274
1,546
3,270
0
27,819
L
Cerberus
amogusesports
Cerberus
4,031
423
346
3,647
6,343
3,814
0
1,035
5,308
17,747
0
W
4,202
2,200
0
2,045
6,870
3,112
0
617
6,253
0
35,363
L
1,289
458
0
3,143
7,025
2,052
0
1,391
5,634
0
21,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,092
Gold Earned
28,825
233
Minions Killed
271
0
Camps Cleared
0
850,464
Distance Traveled
937,545
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,221
422
29
3
0
130,085
0
W
Morgan Le Fay
6,862
686
77
8
0
194,310
3
L
Danzaburou
4,669
467
37
4
0
186,403
3
W
Xbalanque
4,839
484
36
4
0
176,685
1
L
Chaac
6,502
650
67
7
0
180,945
3
W
Kumbhakarna
5,504
550
17
2
0
176,882
3
W
Charybdis
5,060
506
74
7
0
183,410
2
L
Cerberus
4,950
495
47
5
0
156,996
4
W
Set
6,560
656
67
7
0
206,258
0
L
Fenrir
4,750
475
53
5
0
196,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role