Player Matchup

Charybdis
Charybdis
Chiriari
Charybdis
Level 21
God Stats
14W - 11L
1,564 SR
Queue Stats
53W - 54L
1,399 Elo+
Party 3
Jormungandr
Jormungandr
ChungusThicc
Jormungandr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 69L
1,302 Elo+
Party 3
Hades
Hades
DoctorJohnSmith
Hades
Level 12
God Stats
2W - 0L
1,692 SR
Queue Stats
9W - 8L
1,396 Elo+
Solo
Bakasura
Bakasura
RomainMJ
Bakasura
Level 18
God Stats
6W - 14L
1,292 SR
Queue Stats
122W - 156L
1,328 Elo+
Solo
Bellona
Bellona
demoniox3000
Bellona
Level 28
God Stats
1W - 0L
1,288 SR
Queue Stats
44W - 42L
1,353 Elo+
Solo
Team Averages
Level 21
1,467 SR
1,356 Elo+

VS

Team Averages
Level 14
1,624 SR
1,324 Elo+
Scylla
Scylla
Acefite
Scylla
Level 28
God Stats
5W - 6L
1,417 SR
Queue Stats
32W - 46L
1,292 Elo+
Party 2
Ganesha
Ganesha
MajinRaul
Ganesha
Level 17
God Stats
14W - 18L
1,458 SR
Queue Stats
71W - 100L
1,292 Elo+
Party 1
Odin
Odin
markikon
Odin
Level 5
God Stats
1W - 1L
1,800 SR
Queue Stats
5W - 9L
1,494 Elo+
Party 1
Da Ji
Da Ji
phoebeqali
Da Ji
Level 6
God Stats
1W - 1L
1,742 SR
Queue Stats
21W - 32L
1,234 Elo+
Party 2
Cupid
Cupid
soyargeus
Cupid
Level 14
God Stats
5W - 2L
1,705 SR
Queue Stats
71W - 102L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chiriari
Charybdis
16
5 / 7 / 3
10,404
434
12,611
21,077
6,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
ChungusThicc
Jormungandr
16
2 / 3 / 9
11,071
461
5,122
20,858
18,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
7 / 2 / 4
13,077
545
23,058
18,404
9,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
RomainMJ
Bakasura
20
9 / 0 / 3
13,148
548
7,562
13,527
6,821
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
demoniox3000
Bellona
20
11 / 0 / 6
14,850
619
13,134
13,150
17,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Acefite
Scylla
16
4 / 4 / 0
10,538
439
13,112
17,866
5,689
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
MajinRaul
Ganesha
16
0 / 3 / 11
9,559
398
10,219
14,381
11,914
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
14
0 / 10 / 0
8,758
365
1,543
14,342
6,201
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Da Ji
13
0 / 12 / 2
8,233
343
4,104
15,052
4,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
soyargeus
Cupid
15
8 / 6 / 1
10,512
438
23,692
16,717
5,741
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
34
Kills
12
12
Deaths
35
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
Acefite
Scylla
4
4
0
1
W
Charybdis
Chiriari
Charybdis
5
7
3
0.93
W
Jormungandr
ChungusThicc
Jormungandr
2
3
9
2.17
W
7
2
4
4.5
L
Ganesha
MajinRaul
Ganesha
0
3
11
1.83
W
Bakasura
RomainMJ
Bakasura
9
0
3
10.5
W
Bellona
demoniox3000
Bellona
11
0
6
14
L
Odin
0
10
0
0
L
Da Ji
0
12
2
0.08
L
Cupid
soyargeus
Cupid
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,487
Damage
52,670
87,016
Taken
78,358
59,491
Mitigated
34,502
30,804
Healing
9,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Acefite
Scylla
13,112
977
123
1,868
17,866
5,689
217
11,123
6,323
53,826
0
W
Charybdis
Chiriari
Charybdis
12,611
8,153
0
9,930
21,077
6,123
1,790
6,300
14,777
0
52,389
W
Jormungandr
ChungusThicc
Jormungandr
5,122
1,401
0
4,562
20,858
18,800
400
6,008
14,850
39,110
0
W
23,058
2,593
65
10,659
18,404
9,837
3,030
7,295
11,109
98,618
0
L
Ganesha
MajinRaul
Ganesha
10,219
508
1,051
1,733
14,381
11,914
22
4,213
9,583
53,914
0
W
Bakasura
RomainMJ
Bakasura
7,562
5,709
0
3,711
13,527
6,821
0
1,958
11,569
0
75,659
W
Bellona
demoniox3000
Bellona
13,134
3,706
0
1,877
13,150
17,910
2,133
1,770
11,380
27,294
91,901
L
Odin
1,543
890
0
0
14,342
6,201
561
3,353
10,934
0
44,481
L
Da Ji
4,104
1,612
0
49
15,052
4,957
1,190
7,590
7,252
0
27,822
L
Cupid
soyargeus
Cupid
23,692
10,186
1,774
2,806
16,717
5,741
1,875
4,139
12,130
0
78,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,550
Gold Earned
47,600
727
Minions Killed
438
0
Camps Cleared
0
2,150,727
Distance Traveled
2,066,513
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,538
439
96
4
0
401,749
0
W
Charybdis
10,404
434
90
4
0
380,663
0
W
Jormungandr
11,071
461
64
3
0
371,715
0
W
Hades
13,077
545
184
8
0
387,913
0
L
Ganesha
9,559
398
11
0
0
457,109
0
W
Bakasura
13,148
548
158
7
0
577,980
2
W
Bellona
14,850
619
231
10
0
432,456
2
L
Odin
8,758
365
107
4
0
400,624
0
L
Da Ji
8,233
343
64
3
0
391,147
0
L
Cupid
10,512
438
160
7
0
415,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role