Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Chaacnorrys
Loki
Level 106
God Stats
1W - 4L
1,313 SR
Queue Stats
102W - 91L
1,387 Elo+
Solo
Scylla
Scylla
CiaronLyons4
Scylla
Level 96
God Stats
13W - 8L
1,597 SR
Queue Stats
539W - 477L
1,505 Elo+
Solo
Bacchus
Bacchus
hruuothwas
Bacchus
Level 89
God Stats
5W - 6L
1,370 SR
Queue Stats
258W - 275L
1,396 Elo+
Solo
Sylvanus
Sylvanus
Барашеk
Sylvanus
Level 106
God Stats
13W - 6L
1,685 SR
Queue Stats
92W - 95L
1,418 Elo+
Solo
Team Averages
Level 104
1,493 SR
1,441 Elo+

VS

Team Averages
Level 70
1,431 SR
1,458 Elo+
Tiamat
Tiamat
 
Tiamat
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
KаiTo
Izanami
Level 59
God Stats
21W - 19L
1,393 SR
Queue Stats
119W - 126L
1,388 Elo+
Solo
Tyr
Tyr
Linklein
Tyr
Level 61
God Stats
1W - 9L
1,219 SR
Queue Stats
225W - 241L
1,487 Elo+
Party 1
Ymir
Ymir
PaperDude
Ymir
Level 85
God Stats
23W - 20L
1,509 SR
Queue Stats
162W - 158L
1,454 Elo+
Solo
Bakasura
Bakasura
SAkim99
Bakasura
Level 38
God Stats
9W - 10L
1,534 SR
Queue Stats
166W - 169L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
3 / 4 / 4
6,320
527
6,610
7,166
1,863
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 0 / 6
6,268
522
3,404
4,759
1,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
13
5 / 0 / 3
7,598
633
5,379
6,238
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
hruuothwas
Bacchus
8
0 / 3 / 9
5,616
468
3,690
9,687
7,911
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sylvanus
Барашеk
Sylvanus
13
4 / 0 / 0
7,522
627
7,008
7,678
4,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 3 / 1
5,605
467
3,070
6,280
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
KаiTo
Izanami
11
4 / 3 / 2
6,621
552
9,167
7,267
2,060
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 2 / 0
5,331
444
1,779
8,050
2,978
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ymir
7
1 / 4 / 3
5,468
456
2,193
9,502
4,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
SAkim99
Bakasura
10
2 / 4 / 1
5,991
499
5,041
9,182
3,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
15
Kills
7
7
Deaths
16
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
4
4
1.25
L
Tiamat
 
Tiamat
0
3
1
0.17
W
3
0
6
6
W
Scylla
5
0
3
6.5
L
Izanami
KаiTo
Izanami
4
3
2
1.67
L
0
2
0
0
L
Ymir
1
4
3
0.63
L
Bakasura
SAkim99
Bakasura
2
4
1
0.63
W
Bacchus
hruuothwas
Bacchus
0
3
9
1.5
W
Sylvanus
Барашеk
Sylvanus
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,091
Damage
21,250
35,528
Taken
40,281
17,379
Mitigated
15,421
14,510
Healing
9,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
6,610
3,909
0
1,478
7,166
1,863
1,056
903
6,157
0
30,047
L
Tiamat
 
Tiamat
3,070
301
0
1,518
6,280
2,611
0
2,665
3,615
26,318
0
W
3,404
1,160
0
2,156
4,759
1,226
0
394
4,232
0
30,278
W
Scylla
5,379
743
147
1,941
6,238
1,877
652
1,649
4,119
50,524
0
L
Izanami
KаiTo
Izanami
9,167
6,911
0
1,189
7,267
2,060
140
2,485
4,782
0
42,215
L
1,779
301
0
2,440
8,050
2,978
0
4,540
3,510
0
18,355
L
Ymir
2,193
823
0
1,128
9,502
4,353
0
3,168
6,334
10,304
0
L
Bakasura
SAkim99
Bakasura
5,041
3,086
0
3,161
9,182
3,419
0
2,353
6,829
0
31,593
W
Bacchus
hruuothwas
Bacchus
3,690
448
235
4,215
9,687
7,911
0
1,253
7,987
14,824
0
W
Sylvanus
Барашеk
Sylvanus
7,008
2,154
0
4,338
7,678
4,502
1,811
569
6,994
38,854
8,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,324
Gold Earned
29,016
335
Minions Killed
272
0
Camps Cleared
0
1,138,677
Distance Traveled
1,069,101
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,320
527
66
6
0
210,539
1
L
Tiamat
5,605
467
61
5
0
222,675
1
W
Loki
6,268
522
54
5
0
271,890
3
W
Scylla
7,598
633
105
9
0
210,603
4
L
Izanami
6,621
552
85
7
0
204,238
3
L
Tyr
5,331
444
50
4
0
220,024
0
L
Ymir
5,468
456
15
1
0
191,824
6
L
Bakasura
5,991
499
61
5
0
230,340
0
W
Bacchus
5,616
468
19
2
0
252,172
0
W
Sylvanus
7,522
627
91
8
0
193,473
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role