Player Matchup

Merlin
Merlin
Gold IV
 
Merlin
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold III
 
Thor
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold V
FightForGlory
King Arthur
Gold V
Level 128
God Stats
2W - 4L
1,661 SR
Queue Stats
24W - 27L
1,452 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
Real7
Kuzenbo
Gold III
Level 129
God Stats
16W - 12L
1,557 SR
Queue Stats
211W - 213L
1,424 MMR
Solo
Izanami
Izanami
Gold III
UnceenStrike
Izanami
Gold III
Level 113
God Stats
7W - 6L
1,546 SR
Queue Stats
177W - 173L
1,417 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,553 SR
1,459 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,478 SR
1,443 MMR
Thanatos
Thanatos
Gold II
 
Thanatos
Gold II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Gold V
 
Rama
Gold V
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Gold III
Doberrman
Thoth
Gold III
Level 160
God Stats
4W - 8L
1,389 SR
Queue Stats
752W - 741L
1,413 MMR
Solo
Odin
Odin
Silver IV
Perunsky5
Odin
Silver IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,388 MMR
Solo
Ganesha
Ganesha
Bronze III
guillegod
Ganesha
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
1 / 2 / 1
4,448
741
1,875
3,228
847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
 
Thor
6
1 / 1 / 1
4,028
671
1,043
3,689
805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
FightForGlory
King Arthur
8
4 / 2 / 1
4,962
827
5,236
5,052
2,312
Kuzenbo
Real7
Kuzenbo
7
1 / 0 / 2
4,345
724
1,417
4,484
2,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
UnceenStrike
Izanami
8
2 / 0 / 1
4,553
759
2,141
3,014
592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
SetTiamatAthenaMorgan Le FayGeb

VS

Bans
PersephoneArachneSkadiUllrScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
3 / 2 / 1
4,454
742
3,305
4,471
1,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Rama
 
Rama
6
0 / 2 / 0
3,886
648
2,218
3,665
696
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thoth
Doberrman
Thoth
8
2 / 1 / 0
4,613
769
1,298
3,408
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
6
0 / 3 / 1
3,997
666
2,000
5,343
2,293
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
guillegod
Ganesha
3
0 / 1 / 0
3,113
519
298
2,303
679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
9
Kills
5
5
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
2
1
0.75
W
Thor
 
Thor
1
1
1
1.5
L
Thanatos
 
Thanatos
3
2
1
1.75
L
Rama
 
Rama
0
2
0
0
L
Thoth
Doberrman
Thoth
2
1
0
2
W
King Arthur
FightForGlory
King Arthur
4
2
1
2.25
L
Odin
0
3
1
0.17
W
Kuzenbo
Real7
Kuzenbo
1
0
2
2
W
Izanami
UnceenStrike
Izanami
2
0
1
2.5
L
Ganesha
guillegod
Ganesha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,712
Damage
9,119
19,467
Taken
19,190
6,595
Mitigated
6,204
7,508
Healing
8,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,875
88
0
968
3,228
847
0
547
2,681
23,839
0
W
Thor
 
Thor
1,043
326
0
1,716
3,689
805
0
251
3,438
0
14,895
L
Thanatos
 
Thanatos
3,305
1,065
0
3,827
4,471
1,629
0
342
4,071
0
18,439
L
Rama
 
Rama
2,218
2,028
0
1,027
3,665
696
0
286
3,379
0
19,989
L
Thoth
Doberrman
Thoth
1,298
40
0
930
3,408
907
0
1,856
1,330
23,586
0
W
King Arthur
FightForGlory
King Arthur
5,236
1,269
0
1,720
5,052
2,312
0
0
5,052
0
19,094
L
Odin
2,000
665
0
1,431
5,343
2,293
0
0
5,343
0
16,400
W
Kuzenbo
Real7
Kuzenbo
1,417
925
620
1,587
4,484
2,039
0
723
3,761
11,036
0
W
Izanami
UnceenStrike
Izanami
2,141
1,928
0
897
3,014
592
0
134
2,880
0
28,916
L
Ganesha
guillegod
Ganesha
298
32
0
1,102
2,303
679
0
528
1,775
3,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,336
Gold Earned
20,063
208
Minions Killed
175
0
Camps Cleared
0
641,214
Distance Traveled
570,301
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,448
741
48
8
0
129,036
3
W
Thor
4,028
671
38
6
0
133,586
0
L
Thanatos
4,454
742
41
7
0
151,586
2
L
Rama
3,886
648
55
9
0
118,029
2
L
Thoth
4,613
769
45
8
0
130,537
0
W
King Arthur
4,962
827
37
6
0
127,395
1
L
Odin
3,997
666
34
6
0
123,255
0
W
Kuzenbo
4,345
724
21
4
0
126,038
3
W
Izanami
4,553
759
64
11
0
125,159
2
L
Ganesha
3,113
519
0
0
0
46,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role