Player Matchup

Chaac
Chaac
Allaguatov
Chaac
Level 18
God Stats
10W - 11L
1,294 SR
Queue Stats
16W - 20L
1,520 Elo+
Solo
Thor
Thor
Chun4113
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
scented-pickle69
Baron Samedi
Level 16
God Stats
7W - 4L
1,783 SR
Queue Stats
17W - 30L
1,430 Elo+
Solo
Team Averages
Level 13
1,526 SR
1,483 Elo+

VS

Team Averages
Level 60
1,714 SR
1,626 Elo+
Kukulkan
Kukulkan
DeadlyVengeance7
Kukulkan
Level 147
God Stats
12W - 6L
1,504 SR
Queue Stats
314W - 267L
1,482 Elo+
Party 1
Achilles
Achilles
PGZuWu
Achilles
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anhur
Anhur
The-Fat-Wizard94
Anhur
Level 29
God Stats
11W - 0L
2,137 SR
Queue Stats
93W - 15L
1,896 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
1 / 3 / 1
7,193
654
3,870
7,362
4,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
7
0 / 11 / 0
5,988
544
1,664
12,635
2,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
scented-pickle69
Baron Samedi
10
1 / 7 / 0
6,710
610
3,597
10,926
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 9
8,973
816
7,836
3,852
1,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Achilles
PGZuWu
Achilles
3
0 / 0 / 0
5,694
518
0
141
72
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
15 / 1 / 4
9,883
898
17,577
8,298
3,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
21
21
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
3
1
0.5
L
Thor
0
11
0
0
W
6
1
9
10.5
W
Achilles
PGZuWu
Achilles
0
0
0
0
W
15
1
4
17
L
Baron Samedi
scented-pickle69
Baron Samedi
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,131
Damage
25,413
30,923
Taken
12,291
10,909
Mitigated
5,180
3,930
Healing
3,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
3,870
622
0
1,628
7,362
4,658
19
2,546
4,816
1,298
11,301
L
Thor
1,664
907
0
238
12,635
2,786
0
3,467
9,168
0
7,995
W
7,836
1,583
0
1,766
3,852
1,922
251
1,598
1,919
28,406
0
W
Achilles
PGZuWu
Achilles
0
0
0
0
141
72
0
0
141
0
0
W
17,577
9,924
0
1,558
8,298
3,186
1,287
2,144
5,608
0
41,788
L
Baron Samedi
scented-pickle69
Baron Samedi
3,597
134
235
1,829
10,926
3,465
116
2,343
8,583
16,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,891
Gold Earned
24,550
77
Minions Killed
114
3
Camps Cleared
6
495,694
Distance Traveled
407,539
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,193
654
34
3
1
181,208
0
L
Thor
5,988
544
20
2
2
158,534
3
W
Kukulkan
8,973
816
54
5
3
198,206
5
W
Achilles
5,694
518
0
0
0
12,341
0
W
Anhur
9,883
898
60
5
3
196,992
1
L
Baron Samedi
6,710
610
23
2
0
155,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role