Player Matchup

Merlin
Merlin
 
Merlin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BeblBaksus
Skadi
Level 121
God Stats
3W - 6L
1,419 SR
Queue Stats
295W - 312L
1,591 Elo+
Solo
Kuzenbo
Kuzenbo
Deouss
Kuzenbo
Level 155
God Stats
0W - 1L
1,316 SR
Queue Stats
22W - 23L
1,574 Elo+
Solo
Aphrodite
Aphrodite
ParalyzeD2016
Aphrodite
Level 105
God Stats
2W - 1L
1,859 SR
Queue Stats
500W - 535L
1,518 Elo+
Solo
Team Averages
Level 114
1,519 SR
1,537 Elo+

VS

Team Averages
Level 103
1,574 SR
1,523 Elo+
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ProfessorTiger
Discordia
Level 87
God Stats
9W - 3L
1,759 SR
Queue Stats
460W - 432L
1,543 Elo+
Solo
Anhur
Anhur
SyrusCSH
Anhur
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,523 Elo+
Solo
Ah Puch
Ah Puch
endsociety
Ah Puch
Level 93
God Stats
18W - 8L
1,612 SR
Queue Stats
418W - 459L
1,481 Elo+
Solo
Hun Batz
Hun Batz
erkal61
Hun Batz
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 90L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
0 / 3 / 3
9,294
664
13,905
12,151
5,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
 
Ao Kuang
14
2 / 4 / 2
8,738
624
7,074
11,732
5,384
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
18
3 / 3 / 1
10,349
739
15,716
10,510
4,354
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Deouss
Kuzenbo
16
0 / 3 / 4
8,757
626
8,054
18,031
26,381
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
ParalyzeD2016
Aphrodite
15
0 / 3 / 4
8,641
617
5,804
12,397
10,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
1 / 1 / 12
10,075
720
8,267
16,473
17,211
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
ProfessorTiger
Discordia
20
7 / 1 / 7
11,168
798
21,147
9,918
5,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
SyrusCSH
Anhur
19
8 / 3 / 4
11,253
804
13,493
13,668
7,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Ah Puch
endsociety
Ah Puch
19
0 / 0 / 15
10,488
749
17,065
21,665
19,200
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hun Batz
erkal61
Hun Batz
2
0 / 0 / 0
4,084
292
0
0
0

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
5
Kills
16
16
Deaths
5
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
3
0.5
L
Ao Kuang
 
Ao Kuang
2
4
2
0.75
W
Hel
 
Hel
1
1
12
7
L
Skadi
3
3
1
1.17
L
Kuzenbo
Deouss
Kuzenbo
0
3
4
0.67
L
Aphrodite
ParalyzeD2016
Aphrodite
0
3
4
0.67
W
Discordia
ProfessorTiger
Discordia
7
1
7
10.5
W
Anhur
SyrusCSH
Anhur
8
3
4
3.33
W
Ah Puch
endsociety
Ah Puch
0
0
15
7.5
W
Hun Batz
erkal61
Hun Batz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,553
Damage
59,972
64,821
Taken
61,724
52,608
Mitigated
49,163
34,979
Healing
46,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,905
635
1,436
4,313
12,151
5,907
124
9,476
2,385
41,718
0
L
Ao Kuang
 
Ao Kuang
7,074
1,091
1,393
2,183
11,732
5,384
56
8,464
2,996
8,467
0
W
Hel
 
Hel
8,267
214
19,211
12,412
16,473
17,211
608
7,383
9,090
21,931
0
L
Skadi
15,716
5,950
311
1,287
10,510
4,354
845
7,238
2,892
0
33,137
L
Kuzenbo
Deouss
Kuzenbo
8,054
2,437
943
3,193
18,031
26,381
252
10,623
6,855
18,089
0
L
Aphrodite
ParalyzeD2016
Aphrodite
5,804
284
12,495
7,425
12,397
10,582
151
8,881
3,214
14,971
0
W
Discordia
ProfessorTiger
Discordia
21,147
547
419
1,093
9,918
5,559
590
6,173
3,745
38,602
0
W
Anhur
SyrusCSH
Anhur
13,493
6,002
1,625
2,643
13,668
7,193
1,213
9,183
4,485
0
27,467
W
Ah Puch
endsociety
Ah Puch
17,065
507
964
7,785
21,665
19,200
795
12,098
9,567
47,377
0
W
Hun Batz
erkal61
Hun Batz
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,779
Gold Earned
47,068
180
Minions Killed
182
0
Camps Cleared
0
1,319,886
Distance Traveled
1,108,242
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,294
664
64
5
0
229,959
7
L
Ao Kuang
8,738
624
9
1
0
279,653
2
W
Hel
10,075
720
38
3
0
288,351
0
L
Skadi
10,349
739
51
4
0
262,774
6
L
Kuzenbo
8,757
626
17
1
0
285,025
0
L
Aphrodite
8,641
617
39
3
0
262,475
7
W
Discordia
11,168
798
55
4
0
286,890
4
W
Anhur
11,253
804
33
2
0
248,740
4
W
Ah Puch
10,488
749
56
4
0
284,261
1
W
Hun Batz
4,084
292
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role