Player Matchup

Fenrir
Fenrir
Andyyy00
Fenrir
Level 20
God Stats
6W - 8L
1,226 SR
Queue Stats
96W - 97L
1,416 Elo+
Solo
Hel
Hel
R4G3__Escape
Hel
Level 28
God Stats
5W - 10L
1,315 SR
Queue Stats
128W - 167L
1,427 Elo+
Solo
Cthulhu
Cthulhu
XBOX MVP GG
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 22L
1,759 Elo+
Solo
Hachiman
Hachiman
ginotrincavino
Hachiman
Level 11
God Stats
4W - 3L
1,739 SR
Queue Stats
27W - 31L
1,492 Elo+
Solo
Janus
Janus
iTzLalo22
Janus
Level 25
God Stats
5W - 5L
1,553 SR
Queue Stats
80W - 68L
1,454 Elo+
Solo
Team Averages
Level 21
1,467 SR
1,509 Elo+

VS

Team Averages
Level 16
1,631 SR
1,564 Elo+
Gilgamesh
Gilgamesh
V-Darkrex
Gilgamesh
Level 3
God Stats
8W - 6L
1,820 SR
Queue Stats
8W - 6L
1,714 Elo+
Solo
Ymir
Ymir
fatload_infinity
Ymir
Level 29
God Stats
5W - 3L
1,549 SR
Queue Stats
55W - 35L
1,552 Elo+
Solo
Agni
Agni
gabibs2277
Agni
Level 14
God Stats
13W - 15L
1,500 SR
Queue Stats
37W - 35L
1,580 Elo+
Solo
Ao Kuang
Ao Kuang
maxisannoying
Ao Kuang
Level 28
God Stats
8W - 10L
1,786 SR
Queue Stats
390W - 397L
1,445 Elo+
Solo
Xbalanque
Xbalanque
mitonio0003
Xbalanque
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Andyyy00
Fenrir
15
8 / 9 / 4
10,456
498
12,959
19,542
12,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

13
0 / 7 / 2
8,134
387
6,601
16,363
10,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
XBOX MVP GG
Cthulhu
20
9 / 5 / 2
12,669
603
22,227
24,355
27,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
4
0 / 3 / 0
5,859
279
711
2,701
443
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
iTzLalo22
Janus
14
4 / 7 / 4
9,472
451
8,055
10,802
3,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
V-Darkrex
Gilgamesh
16
1 / 4 / 10
11,255
536
12,039
19,449
16,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 2 / 14
11,173
532
5,586
14,929
15,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
11 / 8 / 7
12,208
581
16,113
19,071
6,990
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
maxisannoying
Ao Kuang
17
8 / 5 / 4
11,623
553
7,228
15,174
6,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
mitonio0003
Xbalanque
20
8 / 2 / 2
13,368
637
9,445
14,314
6,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
68
21
Kills
31
31
Deaths
21
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Andyyy00
Fenrir
8
9
4
1.11
L
0
7
2
0.14
W
Gilgamesh
V-Darkrex
Gilgamesh
1
4
10
1.5
L
Cthulhu
XBOX MVP GG
Cthulhu
9
5
2
2
W
3
2
14
5
W
11
8
7
1.81
L
Hachiman
0
3
0
0
L
Janus
iTzLalo22
Janus
4
7
4
0.86
W
Ao Kuang
maxisannoying
Ao Kuang
8
5
4
2
W
Xbalanque
mitonio0003
Xbalanque
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,553
Damage
50,411
73,763
Taken
82,937
55,264
Mitigated
52,108
14,941
Healing
27,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Andyyy00
Fenrir
12,959
2,786
0
4,078
19,542
12,863
0
6,837
12,705
0
42,337
L
6,601
469
1,198
3,749
16,363
10,268
850
6,571
9,792
40,505
0
W
Gilgamesh
V-Darkrex
Gilgamesh
12,039
2,523
0
5,754
19,449
16,738
301
9,128
10,319
9,166
55,719
L
Cthulhu
XBOX MVP GG
Cthulhu
22,227
2,427
109
4,145
24,355
27,773
0
10,315
14,040
86,605
5,056
W
5,586
1,034
2,226
3,668
14,929
15,991
315
6,582
8,191
28,378
0
W
16,113
879
216
6,034
19,071
6,990
880
8,405
10,460
65,371
0
L
Hachiman
711
416
153
509
2,701
443
0
777
1,924
0
4,658
L
Janus
iTzLalo22
Janus
8,055
367
0
1,000
10,802
3,917
0
5,975
4,827
50,072
0
W
Ao Kuang
maxisannoying
Ao Kuang
7,228
1,546
0
5,754
15,174
6,325
888
7,218
7,900
43,535
11,662
W
Xbalanque
mitonio0003
Xbalanque
9,445
4,577
0
3,720
14,314
6,064
10,809
4,116
10,116
0
113,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,590
Gold Earned
59,627
416
Minions Killed
528
0
Camps Cleared
0
1,415,915
Distance Traveled
1,949,478
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,456
498
60
3
0
344,381
3
L
Hel
8,134
387
72
3
0
296,962
0
W
Gilgamesh
11,255
536
118
6
0
396,940
2
L
Cthulhu
12,669
603
174
8
0
395,286
1
W
Ymir
11,173
532
34
2
0
388,655
5
W
Agni
12,208
581
98
5
0
378,101
2
L
Hachiman
5,859
279
9
0
0
60,644
0
L
Janus
9,472
451
101
5
0
318,642
1
W
Ao Kuang
11,623
553
92
4
0
417,363
1
W
Xbalanque
13,368
637
186
9
0
368,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role