Player Matchup

Guan Yu
Guan Yu
Masters
Flеx
Guan Yu
Masters
Level 160
God Stats
22W - 4L
1,809 SR
Queue Stats
53W - 6L
2,364 MMR
Party 2
Achilles
Achilles
Masters
Nagatо
Achilles
Masters
Level 160
God Stats
18W - 5L
1,967 SR
Queue Stats
311W - 34L
2,760 MMR
Party 2
Hel
Hel
Masters
Peicey
Hel
Masters
Level 158
God Stats
17W - 3L
1,880 SR
Queue Stats
228W - 53L
2,768 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 159
1,885 SR
2,631 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 125
1,581 SR
1,850 MMR
Tiamat
Tiamat
Masters
 
Tiamat
Masters
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Masters
dbBEASTistrash
Danzaburou
Masters
Level 107
God Stats
2W - 7L
1,424 SR
Queue Stats
414W - 232L
1,640 MMR
Party 1
Kuzenbo
Kuzenbo
Masters
dbYAMOJASWEETAZ
Kuzenbo
Masters
Level 132
God Stats
46W - 24L
1,819 SR
Queue Stats
194W - 105L
2,409 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Flеx
Guan Yu
12
2 / 3 / 7
8,021
668
8,452
15,211
12,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
Nagatо
Achilles
13
5 / 1 / 5
8,626
719
16,663
17,990
9,650
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hel
Peicey
Hel
14
4 / 0 / 7
8,642
720
10,574
13,869
6,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CabrakanGebOdinGilgameshThoth

VS

Bans
FenrirNe ZhaPersephoneChaacChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 5 / 2
7,265
605
11,530
9,823
7,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
dbBEASTistrash
Danzaburou
10
2 / 5 / 2
7,609
634
11,610
17,184
9,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 1 / 2
7,738
645
6,260
11,932
13,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
11
Kills
4
4
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
5
2
0.4
W
Guan Yu
Flеx
Guan Yu
2
3
7
1.83
W
Achilles
Nagatо
Achilles
5
1
5
7.5
W
Hel
Peicey
Hel
4
0
7
7.5
L
Danzaburou
dbBEASTistrash
Danzaburou
2
5
2
0.6
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,689
Damage
29,400
47,070
Taken
38,939
28,521
Mitigated
30,554
31,229
Healing
6,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
11,530
484
0
1,995
9,823
7,534
139
2,872
6,537
26,273
0
W
Guan Yu
Flеx
Guan Yu
8,452
1,206
2,611
3,056
15,211
12,105
630
4,568
9,984
0
25,757
W
Achilles
Nagatо
Achilles
16,663
4,608
0
3,205
17,990
9,650
713
6,164
10,771
0
30,334
W
Hel
Peicey
Hel
10,574
597
12,249
10,108
13,869
6,766
793
6,398
6,728
44,078
0
L
Danzaburou
dbBEASTistrash
Danzaburou
11,610
4,451
0
2,967
17,184
9,236
0
3,967
12,484
0
24,029
L
6,260
2,478
0
1,938
11,932
13,784
0
2,936
8,300
15,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,289
Gold Earned
22,612
161
Minions Killed
102
7
Camps Cleared
2
703,969
Distance Traveled
626,729
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,265
605
32
3
1
201,464
3
W
Guan Yu
8,021
668
32
3
3
220,133
2
W
Achilles
8,626
719
40
3
3
248,102
1
W
Hel
8,642
720
89
7
1
235,734
0
L
Danzaburou
7,609
634
42
4
0
185,827
5
L
Kuzenbo
7,738
645
28
2
1
239,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role