Player Matchup

Achilles
Achilles
Enzod783
Achilles
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 207L
1,443 Elo+
Party 1
Vulcan
Vulcan
Ivan555-333
Vulcan
Level 4
God Stats
1W - 1L
1,712 SR
Queue Stats
2W - 3L
1,864 Elo+
Solo
Apollo
Apollo
oierpro2004
Apollo
Level 107
God Stats
0W - 3L
1,201 SR
Queue Stats
110W - 103L
1,481 Elo+
Party 1
Team Averages
Level 73
1,471 SR
1,596 Elo+

VS

Team Averages
Level 67
1,623 SR
1,477 Elo+
Nemesis
Nemesis
Ragnar3235
Nemesis
Level 17
God Stats
2W - 0L
1,831 SR
Queue Stats
35W - 22L
1,567 Elo+
Solo
Ra
Ra
Yazhog301
Ra
Level 28
God Stats
1W - 1L
1,346 SR
Queue Stats
2W - 3L
1,273 Elo+
Party 2
Neith
Neith
yazhog_301
Neith
Level 157
God Stats
1W - 0L
1,691 SR
Queue Stats
14W - 13L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Enzod783
Achilles
13
4 / 6 / 3
9,366
669
9,433
16,243
9,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
13
0 / 3 / 3
8,409
601
6,092
7,250
1,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
12
3 / 7 / 1
8,951
639
8,551
14,586
3,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ragnar3235
Nemesis
15
5 / 2 / 7
10,575
755
11,542
12,052
4,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
2 / 5 / 4
8,909
636
4,235
7,342
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
15
9 / 0 / 4
11,041
789
17,208
11,113
3,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
7
Kills
16
16
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
Enzod783
Achilles
4
6
3
0.92
L
Vulcan
0
3
3
0.5
W
Nemesis
Ragnar3235
Nemesis
5
2
7
4.25
W
2
5
4
0.8
L
Apollo
3
7
1
0.5
W
Neith
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,076
Damage
32,985
38,079
Taken
30,507
14,888
Mitigated
10,353
5,840
Healing
10,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Enzod783
Achilles
9,433
2,804
0
2,840
16,243
9,355
0
2,301
13,658
0
28,872
L
Vulcan
6,092
1,188
0
730
7,250
1,619
0
456
6,754
31,260
0
W
Nemesis
Ragnar3235
Nemesis
11,542
4,035
0
3,466
12,052
4,405
185
3,050
9,002
0
46,017
W
4,235
447
1,551
1,460
7,342
2,110
168
1,776
5,566
12,031
0
L
Apollo
8,551
4,772
0
2,270
14,586
3,914
0
1,264
13,162
0
26,743
W
Neith
17,208
5,135
0
3,787
11,113
3,838
2,312
1,576
9,537
0
56,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,726
Gold Earned
30,525
156
Minions Killed
192
6
Camps Cleared
8
735,218
Distance Traveled
828,175
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,366
669
36
3
3
241,397
3
L
Vulcan
8,409
601
66
5
3
253,397
0
W
Nemesis
10,575
755
55
4
7
297,670
5
W
Ra
8,909
636
36
3
0
264,373
0
L
Apollo
8,951
639
54
4
0
240,424
0
W
Neith
11,041
789
101
7
1
266,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role