Player Matchup

Heimdallr
Heimdallr
BobbyGK
Heimdallr
Level 14
God Stats
15W - 20L
1,581 SR
Queue Stats
161W - 236L
1,375 Elo+
Solo
Hercules
Hercules
OTM_Beaulo
Hercules
Level 13
God Stats
0W - 1L
1,356 SR
Queue Stats
1W - 2L
1,209 Elo+
Solo
Kukulkan
Kukulkan
Yoibitho
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
999 Elo+
Solo
Team Averages
Level 11
1,479 SR
1,195 Elo+

VS

Team Averages
Level 63
1,743 SR
1,521 Elo+
Odin
Odin
senorskin
Odin
Level 71
God Stats
17W - 8L
1,805 SR
Queue Stats
293W - 249L
1,538 Elo+
Party 1
Sun Wukong
Sun Wukong
thechickenskin
Sun Wukong
Level 88
God Stats
2W - 1L
1,649 SR
Queue Stats
171W - 105L
1,632 Elo+
Party 1
Jing Wei
Jing Wei
thepenguinskin
Jing Wei
Level 29
God Stats
4W - 1L
1,775 SR
Queue Stats
15W - 26L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BobbyGK
Heimdallr
15
3 / 8 / 7
12,172
609
11,293
17,662
7,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
OTM_Beaulo
Hercules
18
10 / 5 / 6
15,009
750
21,820
25,461
38,509
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
Yoibitho
Kukulkan
16
2 / 10 / 10
13,384
669
8,735
18,845
8,327
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
6 / 7 / 15
13,342
667
13,357
20,883
27,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
thechickenskin
Sun Wukong
16
10 / 5 / 10
13,963
698
16,058
28,220
41,519
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
16
7 / 4 / 13
13,504
675
20,712
15,138
6,870
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
61
15
Kills
23
23
Deaths
16
23
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BobbyGK
Heimdallr
3
8
7
0.81
L
Hercules
OTM_Beaulo
Hercules
10
5
6
2.6
L
Kukulkan
Yoibitho
Kukulkan
2
10
10
0.7
W
Odin
6
7
15
1.93
W
Sun Wukong
thechickenskin
Sun Wukong
10
5
10
3
W
Jing Wei
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,848
Damage
50,127
61,968
Taken
64,241
54,082
Mitigated
76,384
10,849
Healing
12,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BobbyGK
Heimdallr
11,293
7,300
0
2,326
17,662
7,246
132
611
16,740
0
37,306
L
Hercules
OTM_Beaulo
Hercules
21,820
5,623
0
5,816
25,461
38,509
25
1,134
23,450
723
58,213
L
Kukulkan
Yoibitho
Kukulkan
8,735
1,270
471
2,236
18,845
8,327
0
409
17,993
50,040
0
W
Odin
13,357
3,202
0
4,489
20,883
27,995
293
3,151
17,024
2,086
26,714
W
Sun Wukong
thechickenskin
Sun Wukong
16,058
3,647
0
3,726
28,220
41,519
676
4,930
21,502
0
39,207
W
Jing Wei
20,712
15,840
0
4,151
15,138
6,870
1,676
1,983
13,155
0
64,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,565
Gold Earned
40,809
177
Minions Killed
167
5
Camps Cleared
8
944,285
Distance Traveled
1,100,992
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,172
609
44
2
2
290,850
0
L
Hercules
15,009
750
61
3
1
362,446
2
L
Kukulkan
13,384
669
72
4
2
290,989
3
W
Odin
13,342
667
32
2
3
404,714
0
W
Sun Wukong
13,963
698
47
2
2
326,269
3
W
Jing Wei
13,504
675
88
4
3
370,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role