Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
HarleyRidingAg
Janus
Level 160
God Stats
2W - 2L
1,412 SR
Queue Stats
31W - 45L
1,349 Elo+
Solo
Skadi
Skadi
WingingGarlic5
Skadi
Level 47
God Stats
8W - 9L
1,437 SR
Queue Stats
77W - 114L
1,274 Elo+
Solo
Baron Samedi
Baron Samedi
camelcı
Baron Samedi
Level 101
God Stats
17W - 24L
1,528 SR
Queue Stats
1,133W - 1,255L
1,415 Elo+
Solo
Cu Chulainn
Cu Chulainn
south_oil5
Cu Chulainn
Level 37
God Stats
9W - 6L
1,534 SR
Queue Stats
133W - 123L
1,408 Elo+
Solo
Team Averages
Level 99
1,482 SR
1,389 Elo+

VS

Team Averages
Level 85
1,494 SR
1,419 Elo+
Mulan
Mulan
 
Mulan
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Deeluv1996
Susano
Level 123
God Stats
2W - 3L
1,492 SR
Queue Stats
147W - 155L
1,450 Elo+
Party 1
Skadi
Skadi
Kamau0719067
Skadi
Level 71
God Stats
9W - 8L
1,541 SR
Queue Stats
32W - 40L
1,386 Elo+
Solo
Persephone
Persephone
Njislo
Persephone
Level 68
God Stats
5W - 5L
1,425 SR
Queue Stats
52W - 69L
1,366 Elo+
Solo
Jormungandr
Jormungandr
Sneaker_headty
Jormungandr
Level 78
God Stats
9W - 12L
1,513 SR
Queue Stats
113W - 157L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
1 / 2 / 13
10,979
523
6,420
16,303
11,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 2 / 7
10,986
523
8,753
11,261
3,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
12 / 0 / 5
11,841
564
13,425
8,638
3,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
camelcı
Baron Samedi
18
5 / 4 / 6
11,608
553
12,848
15,813
9,028
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
south_oil5
Cu Chulainn
17
6 / 3 / 3
11,309
539
9,697
15,231
8,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
3 / 5 / 5
9,692
462
9,447
16,631
12,448
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Deeluv1996
Susano
16
5 / 4 / 3
10,020
477
7,680
14,715
4,520
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
0 / 3 / 2
7,819
372
2,074
5,829
3,357
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
Njislo
Persephone
15
3 / 5 / 1
9,823
468
10,788
15,936
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Sneaker_headty
Jormungandr
10
0 / 8 / 2
7,277
347
5,789
14,719
12,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
26
Kills
11
11
Deaths
25
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
2
13
3.75
L
Mulan
 
Mulan
3
5
5
1.1
L
Susano
Deeluv1996
Susano
5
4
3
1.63
W
2
2
7
2.75
L
0
3
2
0.33
L
Persephone
Njislo
Persephone
3
5
1
0.7
L
Jormungandr
Sneaker_headty
Jormungandr
0
8
2
0.13
W
12
0
5
14.5
W
Baron Samedi
camelcı
Baron Samedi
5
4
6
2
W
Cu Chulainn
south_oil5
Cu Chulainn
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,143
Damage
35,778
67,246
Taken
67,830
35,740
Mitigated
36,779
32,190
Healing
7,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,420
1,279
5,746
10,226
16,303
11,153
2,010
3,763
12,540
61,923
0
L
Mulan
 
Mulan
9,447
851
0
2,230
16,631
12,448
0
9,982
6,495
0
46,153
L
Susano
Deeluv1996
Susano
7,680
725
0
265
14,715
4,520
0
5,899
8,693
0
57,880
W
8,753
455
0
3,026
11,261
3,907
1,334
3,922
7,339
73,662
0
L
2,074
773
325
407
5,829
3,357
317
1,850
3,977
0
38,869
L
Persephone
Njislo
Persephone
10,788
154
0
3,216
15,936
3,476
941
5,840
9,874
52,368
0
L
Jormungandr
Sneaker_headty
Jormungandr
5,789
1,822
0
1,130
14,719
12,978
0
4,389
10,296
22,703
0
W
13,425
6,908
0
2,426
8,638
3,236
5,208
3,547
5,091
0
73,774
W
Baron Samedi
camelcı
Baron Samedi
12,848
1,204
1,204
6,542
15,813
9,028
1,144
2,175
13,638
66,784
0
W
Cu Chulainn
south_oil5
Cu Chulainn
9,697
3,124
87
2,933
15,231
8,416
0
3,353
11,878
4,579
74,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,723
Gold Earned
44,631
603
Minions Killed
382
0
Camps Cleared
0
1,888,503
Distance Traveled
1,710,151
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,979
523
108
5
0
345,269
0
L
Mulan
9,692
462
90
4
0
381,192
0
L
Susano
10,020
477
108
5
0
418,839
1
W
Janus
10,986
523
141
7
0
411,344
6
L
Skadi
7,819
372
74
4
0
229,076
1
L
Persephone
9,823
468
77
4
0
385,206
1
L
Jormungandr
7,277
347
33
2
0
295,838
0
W
Skadi
11,841
564
117
6
0
399,924
1
W
Baron Samedi
11,608
553
127
6
0
340,114
8
W
Cu Chulainn
11,309
539
110
5
0
391,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role