Player Matchup

Cthulhu
Cthulhu
KongScale7
Cthulhu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,103 Elo+
Solo
Guan Yu
Guan Yu
MorФine
Guan Yu
Level 14
God Stats
5W - 4L
1,571 SR
Queue Stats
28W - 33L
1,326 Elo+
Solo
Anubis
Anubis
j0tate
Anubis
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
174W - 199L
1,451 Elo+
Solo
Loki
Loki
marmota93
Loki
Level 20
God Stats
7W - 8L
1,572 SR
Queue Stats
30W - 31L
1,310 Elo+
Solo
Jing Wei
Jing Wei
sweat4penta
Jing Wei
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 47L
1,498 Elo+
Solo
Team Averages
Level 15
1,529 SR
1,338 Elo+

VS

Team Averages
Level 15
1,415 SR
1,364 Elo+
Morgan Le Fay
Morgan Le Fay
AQUIL3S
Morgan Le Fay
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 6L
1,183 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Higl
Tsukuyomi
Level 24
God Stats
1W - 0L
1,366 SR
Queue Stats
4W - 5L
1,311 Elo+
Solo
Artemis
Artemis
PonyIsHere
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 91L
1,523 Elo+
Solo
Tiamat
Tiamat
WokeUpSexyToday
Tiamat
Level 29
God Stats
8W - 7L
1,277 SR
Queue Stats
78W - 67L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
llama-sentado0
Sun Wukong
Level 9
God Stats
6W - 2L
1,431 SR
Queue Stats
30W - 33L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KongScale7
Cthulhu
19
8 / 2 / 8
13,592
485
19,766
21,989
23,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
MorФine
Guan Yu
20
7 / 13 / 7
13,323
476
12,998
31,505
16,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
j0tate
Anubis
20
5 / 7 / 8
13,539
484
12,870
21,011
9,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
20
14 / 5 / 7
15,195
543
14,955
21,578
7,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
sweat4penta
Jing Wei
20
2 / 4 / 8
13,630
487
7,886
14,436
4,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AQUIL3S
Morgan Le Fay
20
7 / 6 / 8
14,558
520
11,333
18,006
7,400
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
Higl
Tsukuyomi
20
3 / 9 / 6
13,621
486
13,876
20,156
8,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
PonyIsHere
Artemis
20
15 / 7 / 5
17,258
616
25,948
23,639
9,336
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 9 / 8
13,588
485
19,277
21,867
11,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
llama-sentado0
Sun Wukong
19
1 / 8 / 7
12,654
452
7,615
23,955
13,296
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
65
36
Kills
31
31
Deaths
39
38
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AQUIL3S
Morgan Le Fay
7
6
8
1.83
W
Tsukuyomi
Higl
Tsukuyomi
3
9
6
0.67
L
Cthulhu
KongScale7
Cthulhu
8
2
8
6
L
Guan Yu
MorФine
Guan Yu
7
13
7
0.81
W
Artemis
PonyIsHere
Artemis
15
7
5
2.5
W
5
9
8
1
L
Anubis
j0tate
Anubis
5
7
8
1.29
W
Sun Wukong
llama-sentado0
Sun Wukong
1
8
7
0.56
L
Loki
14
5
7
3.5
L
Jing Wei
sweat4penta
Jing Wei
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,475
Damage
78,049
110,519
Taken
107,623
61,317
Mitigated
49,697
31,740
Healing
28,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AQUIL3S
Morgan Le Fay
11,333
2,087
0
3,670
18,006
7,400
1,427
3,057
14,861
90,310
0
W
Tsukuyomi
Higl
Tsukuyomi
13,876
2,983
0
2,283
20,156
8,285
2,537
8,709
10,776
0
81,308
L
Cthulhu
KongScale7
Cthulhu
19,766
1,224
511
5,497
21,989
23,096
38
4,045
17,737
70,508
0
L
Guan Yu
MorФine
Guan Yu
12,998
1,191
1,462
7,380
31,505
16,544
105
8,175
23,148
0
62,444
W
Artemis
PonyIsHere
Artemis
25,948
17,495
0
10,704
23,639
9,336
3,956
5,983
17,279
0
171,594
W
19,277
2,559
134
6,182
21,867
11,380
1,990
7,846
13,822
72,381
0
L
Anubis
j0tate
Anubis
12,870
964
0
8,565
21,011
9,666
0
8,363
12,153
93,712
0
W
Sun Wukong
llama-sentado0
Sun Wukong
7,615
1,084
0
5,244
23,955
13,296
970
8,426
15,051
139
75,874
L
Loki
14,955
4,190
0
5,069
21,578
7,507
2,182
6,511
14,934
0
89,347
L
Jing Wei
sweat4penta
Jing Wei
7,886
6,162
0
3,256
14,436
4,504
522
3,865
10,373
0
87,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,279
Gold Earned
71,679
629
Minions Killed
703
0
Camps Cleared
0
2,266,430
Distance Traveled
2,436,236
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,558
520
127
5
0
474,755
8
W
Tsukuyomi
13,621
486
120
4
0
559,279
1
L
Cthulhu
13,592
485
111
4
0
437,880
10
L
Guan Yu
13,323
476
81
3
0
464,433
0
W
Artemis
17,258
616
208
7
0
458,074
8
W
Tiamat
13,588
485
120
4
0
477,789
2
L
Anubis
13,539
484
162
6
0
370,603
1
W
Sun Wukong
12,654
452
128
5
0
466,339
2
L
Loki
15,195
543
132
5
0
515,269
3
L
Jing Wei
13,630
487
143
5
0
478,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role