Player Matchup

Nu Wa
Nu Wa
ForeverRisky
Nu Wa
Level 66
God Stats
5W - 3L
1,598 SR
Queue Stats
119W - 129L
1,420 Elo+
Party 3
Gilgamesh
Gilgamesh
IIlIlllIlIIv
Gilgamesh
Level 107
God Stats
8W - 6L
1,418 SR
Queue Stats
117W - 102L
1,465 Elo+
Party 3
Bacchus
Bacchus
LaMietteDePinFra
Bacchus
Level 78
God Stats
20W - 24L
1,506 SR
Queue Stats
394W - 355L
1,457 Elo+
Party 2
Da Ji
Da Ji
iiDestiny_SNV
Da Ji
Level 45
God Stats
4W - 7L
1,295 SR
Queue Stats
175W - 162L
1,485 Elo+
Party 2
Apollo
Apollo
itz-Destiny-SNV
Apollo
Level 70
God Stats
38W - 26L
1,572 SR
Queue Stats
383W - 360L
1,472 Elo+
Party 2
Team Averages
Level 73
1,478 SR
1,460 Elo+

VS

Team Averages
Level 76
1,571 SR
1,427 Elo+
Cerberus
Cerberus
Aaron-Terremoto
Cerberus
Level 103
God Stats
3W - 2L
1,579 SR
Queue Stats
410W - 382L
1,482 Elo+
Party 4
Neith
Neith
Capt0Biscuits
Neith
Level 24
God Stats
2W - 3L
1,475 SR
Queue Stats
2W - 3L
1,466 Elo+
Party 1
Cliodhna
Cliodhna
Oo420SaundersoO
Cliodhna
Level 94
God Stats
17W - 15L
1,452 SR
Queue Stats
115W - 113L
1,407 Elo+
Party 1
Nike
Nike
SmoKeY x BEzzA
Nike
Level 131
God Stats
41W - 23L
1,654 SR
Queue Stats
162W - 179L
1,415 Elo+
Party 1
Hades
Hades
rey-MIDAS2010
Hades
Level 26
God Stats
0W - 1L
1,695 SR
Queue Stats
11W - 19L
1,365 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 18
11,634
485
21,180
11,931
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
IIlIlllIlIIv
Gilgamesh
19
3 / 3 / 7
11,940
498
11,519
19,102
17,121
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
4 / 1 / 17
11,630
485
14,338
19,978
27,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
22 / 3 / 10
14,496
604
29,378
20,785
10,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 4 / 5
14,069
586
13,928
27,555
11,390
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
3 / 10 / 5
10,827
451
14,581
33,846
19,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 6 / 4
7,529
314
4,194
8,895
2,011
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
14
1 / 11 / 4
9,636
402
10,880
22,572
7,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
7 / 2 / 1
12,723
530
21,280
18,222
17,347
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 12 / 2
8,270
345
8,385
24,105
7,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
27
41
Kills
11
12
Deaths
41
57
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
3
10
5
0.55
L
0
6
4
0.33
W
2
1
18
11
W
Gilgamesh
IIlIlllIlIIv
Gilgamesh
3
3
7
2.17
W
4
1
17
12.5
L
Cliodhna
1
11
4
0.27
L
7
2
1
3.75
W
22
3
10
9
W
10
4
5
3.13
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,343
Damage
59,320
99,351
Taken
107,640
70,331
Mitigated
53,545
29,440
Healing
18,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
14,581
826
2,018
5,180
33,846
19,451
0
14,560
19,286
53,129
0
L
4,194
1,934
0
964
8,895
2,011
0
2,980
5,915
0
18,547
W
21,180
8,022
178
1,638
11,931
4,468
1,235
3,103
8,828
71,065
0
W
Gilgamesh
IIlIlllIlIIv
Gilgamesh
11,519
1,735
0
4,232
19,102
17,121
2,091
4,456
14,646
13,854
59,148
W
14,338
2,231
0
1,915
19,978
27,068
548
9,807
10,171
44,391
0
L
Cliodhna
10,880
1,372
0
3,772
22,572
7,447
0
5,105
17,467
0
67,144
L
21,280
1,569
0
2,244
18,222
17,347
0
5,480
12,742
20,741
80,236
W
29,378
9,459
0
5,580
20,785
10,284
0
6,559
14,226
0
95,031
W
13,928
9,670
0
15,897
27,555
11,390
4,947
3,889
23,666
0
152,484
L
8,385
953
100
4,600
24,105
7,289
172
10,242
13,863
45,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,769
Gold Earned
48,985
641
Minions Killed
473
0
Camps Cleared
0
2,272,176
Distance Traveled
1,909,212
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,827
451
80
3
0
415,193
2
L
Neith
7,529
314
32
1
0
251,458
0
W
Nu Wa
11,634
485
111
5
0
437,707
2
W
Gilgamesh
11,940
498
144
6
0
435,593
1
W
Bacchus
11,630
485
55
2
0
461,387
1
L
Cliodhna
9,636
402
105
4
0
400,766
3
L
Nike
12,723
530
183
8
0
489,624
0
W
Da Ji
14,496
604
128
5
0
503,931
6
W
Apollo
14,069
586
203
8
0
433,558
2
L
Hades
8,270
345
73
3
0
352,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role