Player Matchup

Terra
Terra
Am3ricaAsp3ct
Terra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 33L
1,647 Elo+
Solo
Bellona
Bellona
CryIfYouDie
Bellona
Level 28
God Stats
7W - 6L
1,589 SR
Queue Stats
110W - 105L
1,569 Elo+
Solo
Olorun
Olorun
GohaNat10
Olorun
Level 99
God Stats
2W - 1L
1,411 SR
Queue Stats
223W - 243L
1,452 Elo+
Party 1
Thor
Thor
SwordShieldBoots
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,718 Elo+
Solo
Vulcan
Vulcan
toxena831
Vulcan
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 26L
1,657 Elo+
Party 1
Team Averages
Level 29
1,500 SR
1,608 Elo+

VS

Team Averages
Level 18
1,485 SR
1,519 Elo+
Yemoja
Yemoja
Deadsisi
Yemoja
Level 7
God Stats
1W - 1L
1,675 SR
Queue Stats
6W - 5L
1,493 Elo+
Solo
Thor
Thor
Leyones
Thor
Level 17
God Stats
4W - 5L
1,433 SR
Queue Stats
74W - 75L
1,506 Elo+
Solo
Cliodhna
Cliodhna
habolib
Cliodhna
Level 25
God Stats
43W - 60L
1,392 SR
Queue Stats
70W - 79L
1,444 Elo+
Solo
Heimdallr
Heimdallr
mager00lusch
Heimdallr
Level 27
God Stats
0W - 2L
1,188 SR
Queue Stats
92W - 70L
1,613 Elo+
Solo
Agni
Agni
xBuckFoy
Agni
Level 15
God Stats
1W - 1L
1,738 SR
Queue Stats
12W - 13L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
8,101
540
1,484
11,569
12,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
CryIfYouDie
Bellona
15
5 / 2 / 3
9,052
603
6,277
10,180
9,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
GohaNat10
Olorun
15
8 / 2 / 2
9,300
620
7,777
7,325
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 1 / 9
9,258
617
9,734
12,042
4,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
toxena831
Vulcan
14
5 / 3 / 4
8,806
587
7,100
6,802
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Deadsisi
Yemoja
11
0 / 5 / 2
6,751
450
2,792
9,684
5,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
Leyones
Thor
13
4 / 4 / 4
8,488
566
6,154
9,588
2,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
habolib
Cliodhna
13
5 / 6 / 4
8,672
578
15,195
10,701
3,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
mager00lusch
Heimdallr
12
2 / 8 / 3
7,865
524
6,454
12,830
4,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
7
0 / 2 / 0
5,626
375
1,046
3,701
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
25
Kills
11
11
Deaths
25
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
W
Bellona
CryIfYouDie
Bellona
5
2
3
3.25
L
Yemoja
Deadsisi
Yemoja
0
5
2
0.2
W
Olorun
GohaNat10
Olorun
8
2
2
4.5
L
Thor
Leyones
Thor
4
4
4
1.5
W
4
1
9
8.5
L
Cliodhna
habolib
Cliodhna
5
6
4
1.17
L
Heimdallr
mager00lusch
Heimdallr
2
8
3
0.44
W
Vulcan
toxena831
Vulcan
5
3
4
2.33
L
Agni
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,372
Damage
31,641
47,918
Taken
46,504
33,490
Mitigated
17,168
16,734
Healing
7,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,484
542
732
3,174
11,569
12,951
32
503
11,066
21,248
0
W
Bellona
CryIfYouDie
Bellona
6,277
2,361
0
4,944
10,180
9,986
1,136
0
10,180
1,814
51,302
L
Yemoja
Deadsisi
Yemoja
2,792
347
222
802
9,684
5,111
712
4,680
4,802
24,782
0
W
Olorun
GohaNat10
Olorun
7,777
3,496
92
3,753
7,325
2,916
2,243
1,315
5,808
53,885
0
L
Thor
Leyones
Thor
6,154
1,411
0
2,159
9,588
2,972
0
1,773
7,801
0
38,691
W
9,734
3,230
0
3,789
12,042
4,600
546
942
11,100
0
66,902
L
Cliodhna
habolib
Cliodhna
15,195
1,656
0
1,012
10,701
3,552
0
3,335
7,326
0
46,080
L
Heimdallr
mager00lusch
Heimdallr
6,454
3,455
0
2,330
12,830
4,395
0
3,774
9,000
0
40,498
W
Vulcan
toxena831
Vulcan
7,100
2,786
0
250
6,802
3,037
240
876
5,926
48,202
0
L
Agni
1,046
45
0
790
3,701
1,138
0
2,605
1,096
16,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,517
Gold Earned
37,402
474
Minions Killed
322
0
Camps Cleared
0
1,593,266
Distance Traveled
1,220,087
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,101
540
31
2
0
277,045
2
W
Bellona
9,052
603
123
8
0
317,333
2
L
Yemoja
6,751
450
42
3
0
269,653
0
W
Olorun
9,300
620
102
7
0
266,233
2
L
Thor
8,488
566
84
6
0
289,734
4
W
Thor
9,258
617
123
8
0
373,831
0
L
Cliodhna
8,672
578
76
5
0
307,864
3
L
Heimdallr
7,865
524
78
5
0
219,346
1
W
Vulcan
8,806
587
95
6
0
358,824
1
L
Agni
5,626
375
42
3
0
133,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role