Player Matchup

Baron Samedi
Baron Samedi
ConscriptDEATH2
Baron Samedi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,477 Elo+
Solo
Mulan
Mulan
Mk-yacine
Mulan
Level 49
God Stats
6W - 3L
1,456 SR
Queue Stats
91W - 122L
1,305 Elo+
Solo
Neith
Neith
Nike GodTTV
Neith
Level 17
God Stats
4W - 4L
1,590 SR
Queue Stats
17W - 25L
1,257 Elo+
Solo
Team Averages
Level 63
1,515 SR
1,346 Elo+

VS

Team Averages
Level 68
1,377 SR
1,264 Elo+
Sylvanus
Sylvanus
Jackj15828
Sylvanus
Level 59
God Stats
6W - 10L
1,447 SR
Queue Stats
189W - 275L
1,275 Elo+
Party 1
Ao Kuang
Ao Kuang
Xternalhardware
Ao Kuang
Level 88
God Stats
3W - 6L
1,279 SR
Queue Stats
204W - 275L
1,282 Elo+
Party 1
Gilgamesh
Gilgamesh
llchodyll
Gilgamesh
Level 57
God Stats
9W - 8L
1,405 SR
Queue Stats
22W - 28L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ConscriptDEATH2
Baron Samedi
20
6 / 4 / 15
17,463
672
29,477
18,633
13,291
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
Mk-yacine
Mulan
20
14 / 4 / 9
18,358
706
33,994
33,119
44,972
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 3 / 5
13,444
517
3,659
5,388
1,784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jackj15828
Sylvanus
18
2 / 5 / 7
14,873
572
13,052
29,799
44,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
19
5 / 11 / 5
16,433
632
13,838
26,931
12,533
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
llchodyll
Gilgamesh
18
4 / 7 / 3
15,210
585
16,395
26,125
16,192
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
23
Kills
11
11
Deaths
23
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ConscriptDEATH2
Baron Samedi
6
4
15
3.38
W
Sylvanus
Jackj15828
Sylvanus
2
5
7
1.1
L
Mulan
Mk-yacine
Mulan
14
4
9
4.63
L
3
3
5
1.83
W
Ao Kuang
5
11
5
0.68
W
Gilgamesh
llchodyll
Gilgamesh
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,130
Damage
43,285
57,140
Taken
82,855
60,047
Mitigated
72,776
21,671
Healing
28,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ConscriptDEATH2
Baron Samedi
29,477
1,446
3,573
7,533
18,633
13,291
894
9,833
8,800
89,992
0
W
Sylvanus
Jackj15828
Sylvanus
13,052
3,230
5,377
12,531
29,799
44,051
378
13,252
14,844
44,322
8,565
L
Mulan
Mk-yacine
Mulan
33,994
5,241
50
10,515
33,119
44,972
1,000
14,492
18,627
13,812
55,467
L
3,659
1,457
0
0
5,388
1,784
677
1,356
4,032
0
13,528
W
Ao Kuang
13,838
4,512
1,054
6,980
26,931
12,533
1,642
11,679
14,261
73,761
6,587
W
Gilgamesh
llchodyll
Gilgamesh
16,395
4,258
0
2,382
26,125
16,192
886
10,901
14,295
4,009
60,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,265
Gold Earned
46,516
250
Minions Killed
220
6
Camps Cleared
13
976,483
Distance Traveled
1,280,109
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
17,463
672
118
5
4
403,686
0
W
Sylvanus
14,873
572
77
3
2
411,345
0
L
Mulan
18,358
706
101
4
1
444,677
7
L
Neith
13,444
517
31
1
1
128,120
0
W
Ao Kuang
16,433
632
57
2
9
389,129
5
W
Gilgamesh
15,210
585
86
3
2
479,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role