Player Matchup

Nox
Nox
Pytchouka47
Nox
Level 29
God Stats
3W - 5L
1,216 SR
Queue Stats
42W - 78L
1,206 Elo+
Solo
Tiamat
Tiamat
VannaBardot
Tiamat
Level 28
God Stats
2W - 0L
1,736 SR
Queue Stats
35W - 15L
1,715 Elo+
Party 2
Yemoja
Yemoja
YOUST4U
Yemoja
Level 13
God Stats
3W - 4L
1,395 SR
Queue Stats
5W - 10L
1,189 Elo+
Party 2
Raijin
Raijin
alencek07
Raijin
Level 25
God Stats
3W - 4L
1,034 SR
Queue Stats
17W - 22L
1,295 Elo+
Party 2
Ullr
Ullr
qul0ut
Ullr
Level 30
God Stats
64W - 85L
1,420 SR
Queue Stats
217W - 267L
1,273 Elo+
Solo
Team Averages
Level 25
1,360 SR
1,336 Elo+

VS

Team Averages
Level 18
1,531 SR
1,314 Elo+
Gilgamesh
Gilgamesh
Legendary_CakeXD
Gilgamesh
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 120L
1,265 Elo+
Party 1
Discordia
Discordia
OfficialSummoner
Discordia
Level 18
God Stats
1W - 3L
1,603 SR
Queue Stats
14W - 15L
1,406 Elo+
Solo
Terra
Terra
OldDogSmell
Terra
Level 16
God Stats
1W - 2L
1,696 SR
Queue Stats
121W - 142L
1,294 Elo+
Solo
Thanatos
Thanatos
PappaBean00S
Thanatos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,262 Elo+
Solo
Izanami
Izanami
YaBoiPan25
Izanami
Level 18
God Stats
6W - 14L
1,357 SR
Queue Stats
86W - 130L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 5
8,071
538
3,589
7,216
2,855
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
17
15 / 0 / 4
10,655
710
17,833
8,322
5,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
YOUST4U
Yemoja
11
1 / 4 / 3
7,251
483
2,471
8,297
6,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
alencek07
Raijin
13
1 / 4 / 3
7,525
502
4,530
9,409
3,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
qul0ut
Ullr
15
11 / 6 / 4
9,436
629
11,442
10,683
3,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
11
2 / 7 / 1
6,235
416
4,078
12,249
5,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
12
5 / 6 / 2
7,503
500
7,792
10,255
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 4
6,946
463
2,193
13,676
12,119
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
PappaBean00S
Thanatos
7
1 / 3 / 2
5,827
388
1,885
5,300
1,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
YaBoiPan25
Izanami
13
7 / 8 / 3
7,836
522
10,861
12,647
3,906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
29
Kills
17
17
Deaths
29
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
2
7
1
0.36
L
Discordia
5
6
2
1
L
2
5
4
0.8
L
Thanatos
PappaBean00S
Thanatos
1
3
2
0.67
W
1
3
5
1.17
W
Tiamat
15
0
4
17
W
Yemoja
YOUST4U
Yemoja
1
4
3
0.63
L
Izanami
YaBoiPan25
Izanami
7
8
3
1.06
W
Raijin
alencek07
Raijin
1
4
3
0.63
W
Ullr
qul0ut
Ullr
11
6
4
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,865
Damage
26,809
43,927
Taken
54,127
21,217
Mitigated
26,557
11,430
Healing
9,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
4,078
1,314
0
375
12,249
5,247
30
8,224
3,789
0
18,141
L
Discordia
7,792
689
0
1,749
10,255
3,512
0
6,547
3,466
36,149
0
L
2,193
523
417
2,127
13,676
12,119
364
5,103
8,425
15,454
0
L
Thanatos
PappaBean00S
Thanatos
1,885
327
0
3,638
5,300
1,773
0
2,659
2,519
0
20,670
W
3,589
451
0
2,115
7,216
2,855
1,640
2,885
3,877
39,048
0
W
Tiamat
17,833
1,183
0
4,654
8,322
5,315
514
1,200
7,030
72,913
0
W
Yemoja
YOUST4U
Yemoja
2,471
155
544
726
8,297
6,388
630
1,146
7,083
18,593
0
L
Izanami
YaBoiPan25
Izanami
10,861
6,881
0
1,558
12,647
3,906
2,043
4,928
7,505
0
50,982
W
Raijin
alencek07
Raijin
4,530
775
0
3,391
9,409
3,002
1,289
1,538
7,695
44,267
0
W
Ullr
qul0ut
Ullr
11,442
4,475
0
0
10,683
3,657
2,164
2,338
8,257
0
42,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,938
Gold Earned
34,347
390
Minions Killed
251
0
Camps Cleared
0
1,367,765
Distance Traveled
1,273,279
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,235
416
35
2
0
295,982
0
L
Discordia
7,503
500
66
4
0
250,446
4
L
Terra
6,946
463
22
1
0
311,239
2
L
Thanatos
5,827
388
48
3
0
165,720
0
W
Nox
8,071
538
85
6
0
256,420
3
W
Tiamat
10,655
710
115
8
0
327,227
3
W
Yemoja
7,251
483
29
2
0
271,742
5
L
Izanami
7,836
522
80
5
0
249,892
1
W
Raijin
7,525
502
90
6
0
222,001
1
W
Ullr
9,436
629
71
5
0
290,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role