Player Matchup

Persephone
Persephone
Saviour386
Persephone
Level 47
God Stats
5W - 7L
1,500 SR
Queue Stats
22W - 61L
1,196 Elo+
Party 1
Neith
Neith
TopStream97
Neith
Level 94
God Stats
1W - 17L
1,168 SR
Queue Stats
33W - 101L
1,172 Elo+
Party 1
Geb
Geb
killer66676869
Geb
Level 129
God Stats
13W - 9L
1,552 SR
Queue Stats
497W - 427L
1,428 Elo+
Solo
Team Averages
Level 90
1,407 SR
1,266 Elo+

VS

Team Averages
Level 19
1,423 SR
1,366 Elo+
Agni
Agni
DaaviidRG13
Agni
Level 25
God Stats
7W - 1L
1,548 SR
Queue Stats
71W - 56L
1,479 Elo+
Party 2
Neith
Neith
GUMERKI
Neith
Level 13
God Stats
3W - 13L
1,158 SR
Queue Stats
3W - 15L
1,089 Elo+
Solo
Chaac
Chaac
x ElDave
Chaac
Level 18
God Stats
19W - 32L
1,564 SR
Queue Stats
191W - 159L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Saviour386
Persephone
10
1 / 7 / 0
7,373
614
5,004
8,710
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 5 / 1
7,505
625
4,563
11,424
3,866
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 3
7,499
625
5,995
13,309
13,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 6
10,052
838
19,510
10,903
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
GUMERKI
Neith
11
0 / 1 / 10
7,588
632
1,843
5,052
1,645
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
x ElDave
Chaac
14
6 / 1 / 10
9,130
761
9,021
8,648
8,209
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
17
17
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
11
1
6
14
W
Neith
GUMERKI
Neith
0
1
10
5
L
Persephone
Saviour386
Persephone
1
7
0
0.14
L
2
5
1
0.5
L
0
5
3
0.3
W
Chaac
x ElDave
Chaac
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,562
Damage
30,374
33,443
Taken
24,603
20,096
Mitigated
13,588
5,616
Healing
8,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,510
1,109
92
3,212
10,903
3,734
395
6,329
4,418
50,783
0
W
Neith
GUMERKI
Neith
1,843
1,198
179
1,304
5,052
1,645
105
1,993
2,993
0
8,211
L
Persephone
Saviour386
Persephone
5,004
229
716
713
8,710
2,955
0
4,504
3,941
16,526
0
L
4,563
2,120
290
2,300
11,424
3,866
0
6,787
4,215
0
13,804
L
5,995
688
0
1,597
13,309
13,275
0
7,123
5,728
20,492
0
W
Chaac
x ElDave
Chaac
9,021
1,089
0
3,250
8,648
8,209
0
2,917
5,593
0
26,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,377
Gold Earned
26,770
98
Minions Killed
135
2
Camps Cleared
8
575,848
Distance Traveled
652,756
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,052
838
84
7
6
227,510
1
W
Neith
7,588
632
17
1
0
181,434
4
L
Persephone
7,373
614
51
4
0
202,756
0
L
Neith
7,505
625
27
2
1
193,072
1
L
Geb
7,499
625
20
2
1
180,020
2
W
Chaac
9,130
761
34
3
2
243,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role