Player Matchup

Awilix
Awilix
Haxeth
Awilix
Level 29
God Stats
0W - 1L
1,599 SR
Queue Stats
72W - 96L
1,389 Elo+
Solo
Ares
Ares
OTM_Beaulo
Ares
Level 13
God Stats
0W - 1L
1,583 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chaac
Chaac
shinjiryoka
Chaac
Level 20
God Stats
1W - 1L
1,704 SR
Queue Stats
2W - 3L
1,482 Elo+
Solo
Team Averages
Level 21
1,629 SR
1,457 Elo+

VS

Team Averages
Level 35
1,438 SR
1,401 Elo+
Neith
Neith
XxKimochixX
Neith
Level 21
God Stats
1W - 1L
1,329 SR
Queue Stats
28W - 47L
1,293 Elo+
Party 1
Ares
Ares
elpro69420
Ares
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 4L
1,546 Elo+
Solo
Discordia
Discordia
lolmanlolman
Discordia
Level 75
God Stats
1W - 0L
1,486 SR
Queue Stats
80W - 130L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Haxeth
Awilix
12
1 / 6 / 5
8,140
543
5,510
11,577
4,404
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 4 / 5
8,977
598
10,323
15,642
14,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 1 / 2
9,047
603
8,432
13,678
17,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 9
8,764
584
6,791
9,889
5,335
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 0 / 7
10,810
721
10,834
13,410
19,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
lolmanlolman
Discordia
15
7 / 1 / 4
10,985
732
16,093
8,673
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
6
Kills
11
11
Deaths
6
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Awilix
Haxeth
Awilix
1
6
5
0.58
L
1
4
5
0.88
W
0
5
9
0.9
W
4
0
7
7.5
W
Discordia
lolmanlolman
Discordia
7
1
4
9
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,265
Damage
33,718
40,897
Taken
31,972
36,284
Mitigated
28,431
7,232
Healing
9,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Haxeth
Awilix
5,510
1,582
355
481
11,577
4,404
0
8,928
2,649
0
13,099
L
10,323
805
0
2,558
15,642
14,634
0
9,179
6,463
31,249
0
W
6,791
2,947
0
1,303
9,889
5,335
80
2,499
7,123
0
14,757
W
10,834
1,641
0
4,039
13,410
19,023
0
4,704
8,087
26,417
0
W
Discordia
lolmanlolman
Discordia
16,093
1,978
739
3,219
8,673
4,073
1,118
3,359
5,055
73,665
0
L
8,432
958
0
3,838
13,678
17,246
0
9,235
4,204
0
28,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,164
Gold Earned
30,559
105
Minions Killed
190
5
Camps Cleared
8
722,576
Distance Traveled
788,753
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,140
543
16
1
2
213,569
3
L
Ares
8,977
598
44
3
2
267,679
4
W
Neith
8,764
584
32
2
1
207,294
0
W
Ares
10,810
721
22
1
3
305,576
3
W
Discordia
10,985
732
136
9
4
275,883
3
L
Chaac
9,047
603
45
3
1
241,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role