Player Matchup

Bellona
Bellona
DraculaTheMighty
Bellona
Level 108
God Stats
7W - 9L
1,446 SR
Queue Stats
184W - 220L
1,457 Elo+
Solo
Ymir
Ymir
Forgan3
Ymir
Level 36
God Stats
10W - 9L
1,225 SR
Queue Stats
72W - 79L
1,296 Elo+
Solo
Izanami
Izanami
MojtabaB
Izanami
Level 53
God Stats
11W - 15L
1,108 SR
Queue Stats
161W - 173L
1,328 Elo+
Solo
Olorun
Olorun
Psychoprimate
Olorun
Level 17
God Stats
6W - 9L
1,314 SR
Queue Stats
13W - 30L
1,253 Elo+
Party 1
Mercury
Mercury
ac Incisif
Mercury
Level 60
God Stats
11W - 16L
1,361 SR
Queue Stats
114W - 174L
1,328 Elo+
Party 1
Team Averages
Level 55
1,291 SR
1,333 Elo+

VS

Team Averages
Level 71
1,452 SR
1,408 Elo+
Set
Set
AndrewKulli
Set
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 153L
1,389 Elo+
Party 2
Susano
Susano
Laneth69
Susano
Level 58
God Stats
3W - 9L
1,311 SR
Queue Stats
55W - 69L
1,379 Elo+
Solo
Medusa
Medusa
Lucy11494
Medusa
Level 28
God Stats
106W - 156L
1,433 SR
Queue Stats
124W - 167L
1,359 Elo+
Party 2
Cthulhu
Cthulhu
Redk91
Cthulhu
Level 63
God Stats
50W - 47L
1,442 SR
Queue Stats
268W - 285L
1,454 Elo+
Solo
Nu Wa
Nu Wa
Robertino36
Nu Wa
Level 120
God Stats
69W - 50L
1,572 SR
Queue Stats
97W - 107L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 5
11,285
594
13,808
18,375
18,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
Forgan3
Ymir
15
1 / 6 / 13
9,168
483
9,820
19,944
13,874
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
MojtabaB
Izanami
15
9 / 4 / 1
10,045
529
11,334
13,688
4,197
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 3 / 2
9,072
477
5,520
11,388
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
ac Incisif
Mercury
15
4 / 4 / 5
9,369
493
4,757
14,335
4,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 7
7,361
387
4,950
13,903
9,403
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Laneth69
Susano
17
11 / 5 / 3
10,647
560
14,696
13,633
5,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Lucy11494
Medusa
10
0 / 5 / 4
7,024
370
5,942
8,987
2,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Redk91
Cthulhu
15
4 / 3 / 6
8,999
474
8,469
16,411
13,748
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 5 / 5
9,586
505
19,087
10,305
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
44
25
Kills
19
19
Deaths
26
26
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
8
7
0.44
W
9
2
5
5.75
W
Ymir
Forgan3
Ymir
1
6
13
1.25
L
Susano
Laneth69
Susano
11
5
3
2.5
L
Medusa
Lucy11494
Medusa
0
5
4
0.4
W
Izanami
MojtabaB
Izanami
9
4
1
2.38
W
2
3
2
1
L
Cthulhu
Redk91
Cthulhu
4
3
6
2.33
L
4
5
5
1.3
W
Mercury
ac Incisif
Mercury
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,239
Damage
53,144
77,730
Taken
63,239
44,490
Mitigated
34,873
17,790
Healing
11,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,950
2,165
325
1,577
13,903
9,403
0
2,609
11,294
0
25,522
W
13,808
6,944
0
8,513
18,375
18,173
0
3,207
15,168
0
63,209
W
Ymir
Forgan3
Ymir
9,820
2,695
270
2,953
19,944
13,874
57
9,994
9,950
33,495
0
L
Susano
Laneth69
Susano
14,696
1,901
0
3,138
13,633
5,518
0
2,026
11,607
0
61,303
L
Medusa
Lucy11494
Medusa
5,942
3,170
0
919
8,987
2,737
0
2,641
6,346
0
26,582
W
Izanami
MojtabaB
Izanami
11,334
7,261
0
2,102
13,688
4,197
858
5,356
8,332
0
68,396
W
5,520
2,435
338
3,003
11,388
3,341
0
5,376
6,012
73,580
0
L
Cthulhu
Redk91
Cthulhu
8,469
680
195
3,751
16,411
13,748
0
4,153
12,258
41,888
0
L
19,087
6,065
148
1,544
10,305
3,467
304
3,911
6,394
69,031
0
W
Mercury
ac Incisif
Mercury
4,757
1,324
0
611
14,335
4,905
41
3,623
10,712
0
72,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,939
Gold Earned
43,617
513
Minions Killed
369
0
Camps Cleared
0
1,765,209
Distance Traveled
1,649,716
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,361
387
48
3
0
322,107
0
W
Bellona
11,285
594
117
6
0
322,206
0
W
Ymir
9,168
483
35
2
0
308,528
3
L
Susano
10,647
560
89
5
0
351,621
0
L
Medusa
7,024
370
69
4
0
267,431
0
W
Izanami
10,045
529
102
5
0
342,435
5
W
Olorun
9,072
477
143
8
0
341,919
1
L
Cthulhu
8,999
474
67
4
0
374,715
7
L
Nu Wa
9,586
505
96
5
0
333,842
5
W
Mercury
9,369
493
116
6
0
450,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role