Player Matchup

Ne Zha
Ne Zha
Crimzon89
Ne Zha
Level 28
God Stats
2W - 1L
1,558 SR
Queue Stats
123W - 115L
1,583 Elo+
Solo
Izanami
Izanami
MikeKroegerNB
Izanami
Level 27
God Stats
18W - 22L
1,749 SR
Queue Stats
202W - 221L
1,562 Elo+
Solo
Chronos
Chronos
T1M3T0G0
Chronos
Level 20
God Stats
2W - 1L
1,284 SR
Queue Stats
19W - 7L
1,839 Elo+
Solo
Sylvanus
Sylvanus
nuhMake
Sylvanus
Level 13
God Stats
2W - 0L
1,732 SR
Queue Stats
53W - 40L
1,570 Elo+
Solo
Ra
Ra
夏add
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,549 Elo+
Solo
Team Averages
Level 18
1,565 SR
1,620 Elo+

VS

Team Averages
Level 24
1,631 SR
1,561 Elo+
Apollo
Apollo
GaSpYj
Apollo
Level 3
God Stats
7W - 4L
1,500 SR
Queue Stats
13W - 15L
1,463 Elo+
Solo
Neith
Neith
Ghostical_Cancer
Neith
Level 65
God Stats
1W - 2L
1,601 SR
Queue Stats
165W - 168L
1,540 Elo+
Party 1
Arachne
Arachne
Healzurbunz
Arachne
Level 29
God Stats
26W - 16L
1,776 SR
Queue Stats
190W - 155L
1,673 Elo+
Solo
Ra
Ra
IAmSleePing32
Ra
Level 9
God Stats
2W - 1L
1,855 SR
Queue Stats
11W - 9L
1,653 Elo+
Party 1
Ares
Ares
IEATbrass7682
Ares
Level 16
God Stats
4W - 9L
1,423 SR
Queue Stats
30W - 35L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Crimzon89
Ne Zha
19
6 / 5 / 9
13,157
526
15,906
19,734
8,225
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Izanami
18
4 / 7 / 7
12,802
512
9,586
13,173
4,254
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
T1M3T0G0
Chronos
20
10 / 3 / 3
16,445
658
28,506
30,569
14,787
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
nuhMake
Sylvanus
18
4 / 2 / 14
12,307
492
11,017
17,047
21,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ra
18
4 / 10 / 7
13,176
527
6,677
14,211
5,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GaSpYj
Apollo
18
2 / 6 / 4
11,079
443
4,965
17,994
5,651
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
1 / 4 / 2
12,493
500
7,925
14,966
6,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Arachne
Healzurbunz
Arachne
20
16 / 5 / 3
14,705
588
29,804
32,228
15,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 7 / 0
11,097
444
4,497
9,564
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
6 / 6 / 9
11,267
451
13,988
23,165
22,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
45
28
Kills
27
27
Deaths
28
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Crimzon89
Ne Zha
6
5
9
2.1
L
Apollo
GaSpYj
Apollo
2
6
4
0.67
L
1
4
2
0.5
L
Arachne
Healzurbunz
Arachne
16
5
3
3.5
L
2
7
0
0.29
L
6
6
9
1.75
W
Izanami
4
7
7
1.07
W
Chronos
T1M3T0G0
Chronos
10
3
3
3.83
W
Sylvanus
nuhMake
Sylvanus
4
2
14
5.5
W
Ra
4
10
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,692
Damage
61,179
94,734
Taken
97,917
53,663
Mitigated
52,194
39,594
Healing
32,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Crimzon89
Ne Zha
15,906
4,537
0
3,545
19,734
8,225
0
3,754
15,964
0
94,910
L
Apollo
GaSpYj
Apollo
4,965
2,466
0
6,075
17,994
5,651
648
7,585
10,251
0
69,224
L
7,925
2,907
0
6,575
14,966
6,409
372
7,789
7,163
0
96,342
L
Arachne
Healzurbunz
Arachne
29,804
18,252
0
16,123
32,228
15,175
0
16,106
15,994
0
139,986
L
4,497
248
663
564
9,564
2,756
115
3,720
5,696
57,327
0
L
13,988
631
0
2,987
23,165
22,203
125
9,735
13,380
54,048
0
W
Izanami
9,586
6,482
0
1,283
13,173
4,254
2,831
2,880
10,261
0
96,256
W
Chronos
T1M3T0G0
Chronos
28,506
11,314
0
19,425
30,569
14,787
3,875
3,151
27,169
158,183
0
W
Sylvanus
nuhMake
Sylvanus
11,017
2,285
3,747
8,747
17,047
21,248
664
3,199
13,788
50,520
18,826
W
Ra
6,677
469
644
2,203
14,211
5,149
376
5,095
8,992
54,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,887
Gold Earned
60,641
757
Minions Killed
663
0
Camps Cleared
0
2,210,632
Distance Traveled
2,170,472
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,157
526
137
5
0
486,448
3
L
Apollo
11,079
443
126
5
0
465,460
7
L
Neith
12,493
500
192
8
0
377,373
2
L
Arachne
14,705
588
166
7
0
499,895
7
L
Ra
11,097
444
120
5
0
367,450
0
L
Ares
11,267
451
59
2
0
460,294
5
W
Izanami
12,802
512
163
7
0
384,789
1
W
Chronos
16,445
658
233
9
0
430,405
6
W
Sylvanus
12,307
492
90
4
0
443,821
3
W
Ra
13,176
527
134
5
0
465,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role