Player Matchup

Pele
Pele
 
Pele
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
LampOP
Hades
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
79W - 60L
1,625 Elo+
Solo
Hachiman
Hachiman
MFY361
Hachiman
Level 29
God Stats
3W - 2L
1,660 SR
Queue Stats
7W - 11L
1,407 Elo+
Solo
Artemis
Artemis
Rodingue
Artemis
Level 22
God Stats
2W - 3L
1,455 SR
Queue Stats
63W - 42L
1,523 Elo+
Solo
Terra
Terra
Shrexxy
Terra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 90L
1,536 Elo+
Solo
Team Averages
Level 23
1,523 SR
1,518 Elo+

VS

Team Averages
Level 22
1,528 SR
1,492 Elo+
Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
About10Silver
Charybdis
Level 28
God Stats
7W - 6L
1,267 SR
Queue Stats
229W - 229L
1,480 Elo+
Solo
Olorun
Olorun
DELTAPUDDING
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Hel
Hel
Makk1u
Hel
Level 24
God Stats
14W - 6L
1,645 SR
Queue Stats
186W - 157L
1,496 Elo+
Solo
King Arthur
King Arthur
RedLoud
King Arthur
Level 27
God Stats
24W - 16L
1,730 SR
Queue Stats
71W - 76L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
2 / 8 / 11
10,877
906
13,405
18,597
7,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
LampOP
Hades
17
1 / 8 / 9
10,451
871
17,642
24,334
15,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
MFY361
Hachiman
17
4 / 8 / 8
11,667
972
24,678
24,690
9,591
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Rodingue
Artemis
17
5 / 9 / 7
11,980
998
22,346
22,377
9,364
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Terra
Shrexxy
Terra
17
4 / 1 / 10
12,251
1,021
9,876
32,423
32,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

34

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
3 / 0 / 23
13,005
1,084
19,890
20,141
21,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
About10Silver
Charybdis
19
14 / 2 / 11
13,950
1,163
42,385
18,028
6,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
18
5 / 6 / 15
11,627
969
19,565
16,113
5,562
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hel
Makk1u
Hel
19
4 / 4 / 18
11,390
949
20,386
15,147
5,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
RedLoud
King Arthur
19
8 / 4 / 19
12,738
1,062
15,510
23,000
27,877
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
120
16
Kills
34
34
Deaths
16
45
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
8
11
0.94
W
Bellona
 
Bellona
3
0
23
14.5
W
Charybdis
About10Silver
Charybdis
14
2
11
9.75
W
Olorun
5
6
15
2.08
L
Hades
LampOP
Hades
1
8
9
0.69
L
Hachiman
MFY361
Hachiman
4
8
8
1
W
Hel
Makk1u
Hel
4
4
18
3.25
W
King Arthur
RedLoud
King Arthur
8
4
19
4.38
L
Artemis
Rodingue
Artemis
5
9
7
0.94
L
Terra
Shrexxy
Terra
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,947
Damage
117,736
122,421
Taken
92,429
73,577
Mitigated
67,436
30,452
Healing
29,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
13,405
2,380
0
1,887
18,597
7,359
0
7,149
11,448
0
26,227
W
Bellona
 
Bellona
19,890
6,019
2,140
2,833
20,141
21,203
0
6,003
14,138
0
33,438
W
Charybdis
About10Silver
Charybdis
42,385
32,585
0
5,623
18,028
6,808
0
4,945
13,083
0
83,642
W
Olorun
19,565
12,672
662
3,651
16,113
5,562
0
4,614
11,499
34,196
0
L
Hades
LampOP
Hades
17,642
2,673
1,203
4,918
24,334
15,163
0
8,296
16,038
29,107
0
L
Hachiman
MFY361
Hachiman
24,678
15,947
0
5,313
24,690
9,591
0
6,006
18,684
0
52,614
W
Hel
Makk1u
Hel
20,386
1,006
6,205
5,499
15,147
5,986
0
3,832
11,315
36,061
0
W
King Arthur
RedLoud
King Arthur
15,510
819
1,074
1,910
23,000
27,877
0
8,124
14,876
599
24,598
L
Artemis
Rodingue
Artemis
22,346
9,801
0
2,159
22,377
9,364
0
8,382
13,995
0
49,439
L
Terra
Shrexxy
Terra
9,876
2,207
4,318
10,654
32,423
32,100
0
10,695
21,728
20,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,226
Gold Earned
62,710
190
Minions Killed
236
6
Camps Cleared
5
1,126,059
Distance Traveled
1,130,039
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,877
906
19
2
1
249,549
0
W
Bellona
13,005
1,084
25
2
3
262,101
1
W
Charybdis
13,950
1,163
116
10
2
204,189
6
W
Olorun
11,627
969
32
3
0
185,054
1
L
Hades
10,451
871
38
3
1
206,253
2
L
Hachiman
11,667
972
54
5
3
206,666
0
W
Hel
11,390
949
44
4
0
238,682
0
W
King Arthur
12,738
1,062
19
2
0
240,013
0
L
Artemis
11,980
998
60
5
0
202,795
3
L
Terra
12,251
1,021
19
2
1
260,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role