Player Matchup

Baron Samedi
Baron Samedi
JUMPY_GhoSTFacee
Baron Samedi
Level 28
God Stats
1W - 3L
1,471 SR
Queue Stats
79W - 82L
1,355 Elo+
Solo
Vamana
Vamana
Loxl0 0
Vamana
Level 12
God Stats
3W - 8L
1,358 SR
Queue Stats
12W - 24L
1,142 Elo+
Party 2
Pele
Pele
Niantehsa
Pele
Level 29
God Stats
3W - 1L
1,679 SR
Queue Stats
36W - 51L
1,351 Elo+
Solo
Neith
Neith
Sergilomen
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 3L
1,500 Elo+
Solo
Ymir
Ymir
itsAyuri
Ymir
Level 15
God Stats
1W - 2L
1,460 SR
Queue Stats
13W - 30L
1,154 Elo+
Party 2
Team Averages
Level 17
1,494 SR
1,300 Elo+

VS

Team Averages
Level 21
1,254 SR
1,222 Elo+
Thor
Thor
AaLiiiiVvEe
Thor
Level 6
God Stats
6W - 8L
1,163 SR
Queue Stats
127W - 127L
1,235 Elo+
Solo
Arachne
Arachne
Blak-_-Cong0
Arachne
Level 17
God Stats
8W - 23L
1,345 SR
Queue Stats
36W - 68L
1,188 Elo+
Party 1
Charybdis
Charybdis
HellHecaate
Charybdis
Level 14
God Stats
1W - 4L
1,093 SR
Queue Stats
11W - 18L
1,286 Elo+
Solo
Thanatos
Thanatos
francisav
Thanatos
Level 42
God Stats
7W - 22L
1,275 SR
Queue Stats
12W - 40L
1,115 Elo+
Party 1
Hercules
Hercules
vLixnHeart
Hercules
Level 24
God Stats
41W - 46L
1,393 SR
Queue Stats
59W - 59L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JUMPY_GhoSTFacee
Baron Samedi
15
5 / 5 / 5
9,655
536
10,280
10,797
3,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Loxl0 0
Vamana
13
1 / 8 / 2
8,239
458
5,611
13,564
6,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
5
3 / 1 / 0
6,198
344
761
2,407
504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
15
5 / 2 / 0
9,295
516
7,434
6,654
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
14
4 / 2 / 6
9,022
501
4,553
9,552
8,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 3
11,585
644
9,016
10,667
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
Blak-_-Cong0
Arachne
12
1 / 4 / 7
8,116
451
2,439
8,481
2,704
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
HellHecaate
Charybdis
11
0 / 5 / 0
7,078
393
917
7,915
1,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
francisav
Thanatos
14
2 / 6 / 5
8,602
478
7,440
15,597
9,040
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
vLixnHeart
Hercules
14
7 / 3 / 1
9,263
515
5,456
12,198
5,507
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
34
18
Kills
18
18
Deaths
19
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
W
Arachne
Blak-_-Cong0
Arachne
1
4
7
1.13
W
Charybdis
HellHecaate
Charybdis
0
5
0
0
L
Baron Samedi
JUMPY_GhoSTFacee
Baron Samedi
5
5
5
1.5
L
Vamana
Loxl0 0
Vamana
1
8
2
0.25
L
Pele
3
1
0
3
L
Neith
5
2
0
2.5
W
Thanatos
francisav
Thanatos
2
6
5
0.75
L
Ymir
4
2
6
3.5
W
Hercules
vLixnHeart
Hercules
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,639
Damage
25,268
42,974
Taken
54,858
21,180
Mitigated
24,066
9,061
Healing
13,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,016
1,980
0
3,632
10,667
4,937
578
1,216
9,413
0
87,474
W
Arachne
Blak-_-Cong0
Arachne
2,439
1,400
0
477
8,481
2,704
0
3,799
4,544
0
20,939
W
Charybdis
HellHecaate
Charybdis
917
742
0
1,518
7,915
1,878
716
310
7,605
0
36,326
L
Baron Samedi
JUMPY_GhoSTFacee
Baron Samedi
10,280
1,390
937
2,295
10,797
3,620
996
0
10,797
55,755
0
L
Vamana
Loxl0 0
Vamana
5,611
2,929
0
1,601
13,564
6,838
656
0
13,564
0
44,886
L
Pele
761
412
0
178
2,407
504
0
0
2,407
0
10,630
L
Neith
7,434
2,988
0
2,873
6,654
2,201
178
69
6,585
0
70,518
W
Thanatos
francisav
Thanatos
7,440
1,877
0
5,972
15,597
9,040
386
7,553
7,629
0
39,827
L
Ymir
4,553
2,516
0
1,177
9,552
8,017
187
0
9,552
18,815
0
W
Hercules
vLixnHeart
Hercules
5,456
2,418
0
1,854
12,198
5,507
1,126
1,306
10,834
0
37,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,409
Gold Earned
44,644
395
Minions Killed
393
0
Camps Cleared
0
1,349,083
Distance Traveled
1,730,961
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,585
644
160
9
0
366,067
0
W
Arachne
8,116
451
40
2
0
321,217
1
W
Charybdis
7,078
393
55
3
0
352,069
0
L
Baron Samedi
9,655
536
115
6
0
310,582
0
L
Vamana
8,239
458
83
5
0
352,462
1
L
Pele
6,198
344
25
1
0
83,734
1
L
Neith
9,295
516
147
8
0
266,091
0
W
Thanatos
8,602
478
55
3
0
302,771
1
L
Ymir
9,022
501
25
1
0
336,214
0
W
Hercules
9,263
515
83
5
0
388,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role