Player Matchup

Ares
Ares
Megor4
Ares
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 47L
1,205 Elo+
Solo
Freya
Freya
ThatJustAnOwl
Freya
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 46L
1,351 Elo+
Party 2
Ullr
Ullr
kimli124
Ullr
Level 18
God Stats
3W - 3L
1,499 SR
Queue Stats
26W - 23L
1,528 Elo+
Solo
Anubis
Anubis
milalinti
Anubis
Level 26
God Stats
0W - 2L
1,546 SR
Queue Stats
51W - 46L
1,650 Elo+
Solo
Geb
Geb
sweetalcatel
Geb
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 35L
1,292 Elo+
Party 2
Team Averages
Level 21
1,509 SR
1,405 Elo+

VS

Team Averages
Level 19
1,457 SR
1,405 Elo+
Merlin
Merlin
Enestein
Merlin
Level 25
God Stats
1W - 0L
1,731 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
FeetPicsForElo
Sol
Level 21
God Stats
3W - 1L
1,271 SR
Queue Stats
131W - 84L
1,654 Elo+
Solo
Nemesis
Nemesis
Psykozzss
Nemesis
Level 25
God Stats
3W - 2L
1,391 SR
Queue Stats
57W - 55L
1,420 Elo+
Party 1
Yemoja
Yemoja
Razihell03
Yemoja
Level 8
God Stats
1W - 1L
1,332 SR
Queue Stats
2W - 5L
1,156 Elo+
Party 1
Neith
Neith
ViSioNSqualleR
Neith
Level 14
God Stats
2W - 2L
1,560 SR
Queue Stats
8W - 11L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Megor4
Ares
1
0 / 0 / 0
2,460
492
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

4
0 / 2 / 1
2,856
571
594
1,961
563
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
5
0 / 3 / 1
3,167
633
1,782
3,252
805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
milalinti
Anubis
6
3 / 1 / 0
4,035
807
1,715
3,296
1,381
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 1 / 0
2,711
542
473
2,163
855
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Enestein
Merlin
5
0 / 2 / 0
3,247
649
876
2,227
477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
2 / 0 / 0
4,559
912
1,435
1,593
330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Psykozzss
Nemesis
5
3 / 2 / 3
3,980
796
1,711
2,675
789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Razihell03
Yemoja
5
2 / 0 / 3
3,727
745
937
1,876
848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

5
0 / 0 / 5
3,342
668
1,944
1,993
370
Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
7
7
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
Enestein
Merlin
0
2
0
0
W
2
0
0
2
L
Ares
Megor4
Ares
0
0
0
0
W
Nemesis
Psykozzss
Nemesis
3
2
3
2.25
W
Yemoja
Razihell03
Yemoja
2
0
3
3.5
L
0
2
1
0.25
W
0
0
5
2.5
L
Ullr
0
3
1
0.17
L
Anubis
milalinti
Anubis
3
1
0
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,564
Damage
6,903
10,672
Taken
10,364
3,604
Mitigated
2,814
2,123
Healing
3,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Enestein
Merlin
876
419
0
0
2,227
477
224
1,320
907
10,603
0
W
1,435
389
0
890
1,593
330
0
413
1,180
20,608
0
L
Ares
Megor4
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
Psykozzss
Nemesis
1,711
842
0
407
2,675
789
0
455
2,220
0
12,449
W
Yemoja
Razihell03
Yemoja
937
351
253
641
1,876
848
0
262
1,614
4,258
0
L
594
352
0
223
1,961
563
0
307
1,654
2,200
0
W
1,944
698
213
863
1,993
370
97
332
1,661
0
10,452
L
Ullr
1,782
746
0
408
3,252
805
0
630
2,622
0
13,524
L
Anubis
milalinti
Anubis
1,715
399
0
1,492
3,296
1,381
0
1,215
2,081
13,900
0
L
473
68
0
0
2,163
855
0
1,096
1,067
3,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,229
Gold Earned
18,855
71
Minions Killed
130
0
Camps Cleared
0
368,129
Distance Traveled
469,059
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,247
649
19
4
0
85,973
1
W
Sol
4,559
912
55
11
0
98,268
1
L
Ares
2,460
492
0
0
0
0
0
W
Nemesis
3,980
796
28
6
0
114,245
0
W
Yemoja
3,727
745
7
1
0
86,974
1
L
Freya
2,856
571
7
1
0
76,407
1
W
Neith
3,342
668
21
4
0
83,599
1
L
Ullr
3,167
633
26
5
0
99,489
1
L
Anubis
4,035
807
31
6
0
78,860
0
L
Geb
2,711
542
7
1
0
113,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role