Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
AdaptingSon
Bastet
Level 157
God Stats
4W - 1L
1,866 SR
Queue Stats
38W - 31L
1,637 Elo+
Party 3
Ra
Ra
REZK1YPOWER
Ra
Level 160
God Stats
3W - 4L
1,532 SR
Queue Stats
194W - 186L
1,603 Elo+
Party 3
Nike
Nike
luuklukkie
Nike
Level 153
God Stats
2W - 6L
1,389 SR
Queue Stats
449W - 458L
1,534 Elo+
Solo
Team Averages
Level 158
1,557 SR
1,555 Elo+

VS

Team Averages
Level 141
1,593 SR
1,607 Elo+
Hou Yi
Hou Yi
FamousHrz
Hou Yi
Level 160
God Stats
15W - 14L
1,584 SR
Queue Stats
1,045W - 962L
1,598 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GuusVDB
Cu Chulainn
Level 130
God Stats
3W - 2L
1,710 SR
Queue Stats
70W - 61L
1,611 Elo+
Party 1
Cabrakan
Cabrakan
Monkeymenn
Cabrakan
Level 108
God Stats
0W - 2L
1,450 SR
Queue Stats
56W - 55L
1,617 Elo+
Party 1
Scylla
Scylla
STRYTER56765
Scylla
Level 147
God Stats
4W - 7L
1,640 SR
Queue Stats
303W - 289L
1,602 Elo+
Party 2
Mulan
Mulan
necrotique
Mulan
Level 160
God Stats
47W - 42L
1,582 SR
Queue Stats
695W - 602L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 0 / 7
6,845
622
6,263
6,552
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
 
Sobek
11
4 / 0 / 3
6,742
613
4,668
7,089
6,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
11
3 / 0 / 1
6,565
597
4,895
5,863
1,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
3 / 1 / 3
6,565
597
3,090
4,415
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 2 / 1
6,279
571
4,228
8,253
3,220
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FamousHrz
Hou Yi
9
0 / 3 / 0
5,312
483
2,404
6,913
1,570
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
GuusVDB
Cu Chulainn
10
1 / 3 / 0
5,742
522
3,798
8,562
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Monkeymenn
Cabrakan
7
0 / 1 / 0
4,731
430
664
4,857
3,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
10
0 / 5 / 1
5,549
504
2,385
5,768
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
11
2 / 1 / 0
6,278
571
6,432
8,706
5,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
13
Kills
3
3
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
7
6.5
W
Sobek
 
Sobek
4
0
3
5.5
W
Bastet
3
0
1
3.5
L
Hou Yi
FamousHrz
Hou Yi
0
3
0
0
L
Cu Chulainn
GuusVDB
Cu Chulainn
1
3
0
0.33
L
Cabrakan
Monkeymenn
Cabrakan
0
1
0
0
W
3
1
3
4.5
L
Scylla
0
5
1
0.1
W
0
2
1
0.25
L
Mulan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,144
Damage
15,683
32,172
Taken
34,806
16,080
Mitigated
15,100
13,805
Healing
11,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,263
892
0
4,006
6,552
3,616
0
609
5,825
0
45,785
W
Sobek
 
Sobek
4,668
470
0
3,288
7,089
6,198
0
1,065
5,919
12,601
0
W
Bastet
4,895
928
0
2,208
5,863
1,548
0
162
5,701
0
36,897
L
Hou Yi
FamousHrz
Hou Yi
2,404
891
0
1,462
6,913
1,570
0
425
6,488
0
27,394
L
Cu Chulainn
GuusVDB
Cu Chulainn
3,798
1,074
0
2,964
8,562
2,759
0
2,604
5,958
0
33,602
L
Cabrakan
Monkeymenn
Cabrakan
664
106
0
1,042
4,857
3,706
0
1,326
3,531
9,951
0
W
3,090
664
335
1,963
4,415
1,498
0
944
3,337
48,415
0
L
Scylla
2,385
301
0
640
5,768
1,721
0
2,751
3,017
30,321
0
W
4,228
696
0
2,005
8,253
3,220
0
0
7,636
0
36,228
L
Mulan
6,432
774
0
5,790
8,706
5,344
0
652
8,054
0
36,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,996
Gold Earned
27,612
375
Minions Killed
323
0
Camps Cleared
0
1,214,214
Distance Traveled
1,079,869
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,845
622
95
9
0
264,726
1
W
Sobek
6,742
613
11
1
0
235,715
5
W
Bastet
6,565
597
80
7
0
253,562
1
L
Hou Yi
5,312
483
69
6
0
205,013
4
L
Cu Chulainn
5,742
522
77
7
0
227,267
2
L
Cabrakan
4,731
430
21
2
0
228,081
2
W
Ra
6,565
597
105
10
0
232,815
2
L
Scylla
5,549
504
67
6
0
201,746
4
W
Nike
6,279
571
84
8
0
227,396
6
L
Mulan
6,278
571
89
8
0
217,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role