Player Matchup

Fenrir
Fenrir
JteSouSou-_-
Fenrir
Level 28
God Stats
20W - 29L
1,256 SR
Queue Stats
65W - 86L
1,296 Elo+
Party 3
Khepri
Khepri
KitchenBeku
Khepri
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 97L
1,212 Elo+
Party 1
Ares
Ares
LuLmurmeli
Ares
Level 23
God Stats
19W - 14L
1,376 SR
Queue Stats
133W - 150L
1,227 Elo+
Party 1
Hachiman
Hachiman
ManuliPanuli
Hachiman
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
197W - 197L
1,335 Elo+
Party 1
Horus
Horus
asakitame
Horus
Level 27
God Stats
35W - 45L
1,367 SR
Queue Stats
74W - 108L
1,291 Elo+
Party 3
Team Averages
Level 24
1,400 SR
1,272 Elo+

VS

Team Averages
Level 21
1,546 SR
1,319 Elo+
Ymir
Ymir
Pelohke
Ymir
Level 29
God Stats
5W - 7L
1,494 SR
Queue Stats
53W - 75L
1,317 Elo+
Party 2
Sun Wukong
Sun Wukong
Spreaibn
Sun Wukong
Level 6
God Stats
1W - 3L
1,466 SR
Queue Stats
1W - 4L
1,308 Elo+
Solo
Pele
Pele
keskitorjuja
Pele
Level 27
God Stats
2W - 2L
1,582 SR
Queue Stats
36W - 40L
1,345 Elo+
Solo
Hachiman
Hachiman
lvdhaar
Hachiman
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 58L
1,273 Elo+
Party 2
Anubis
Anubis
newgametag3829
Anubis
Level 19
God Stats
2W - 1L
1,690 SR
Queue Stats
31W - 33L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
11 / 1 / 3
16,668
575
11,485
21,746
13,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Khepri
19
0 / 5 / 12
12,172
420
7,201
19,137
18,912
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 3 / 9
15,561
537
11,737
21,327
25,677
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
ManuliPanuli
Hachiman
20
6 / 4 / 2
14,718
508
18,265
17,659
7,865
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
asakitame
Horus
20
15 / 3 / 6
17,300
597
28,252
23,293
22,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Pelohke
Ymir
17
0 / 4 / 7
10,715
369
6,325
20,670
20,155
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Spreaibn
Sun Wukong
13
0 / 12 / 1
9,502
328
5,726
18,698
10,204
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 9 / 2
12,947
446
17,099
25,632
12,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hachiman
lvdhaar
Hachiman
17
1 / 4 / 3
10,774
372
6,361
11,411
4,243
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 8 / 4
15,090
520
25,050
25,050
12,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
33
36
Kills
16
16
Deaths
37
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
11
1
3
12.5
W
Khepri
0
5
12
1.2
W
4
3
9
2.83
W
Hachiman
ManuliPanuli
Hachiman
6
4
2
1.75
L
Ymir
Pelohke
Ymir
0
4
7
0.88
L
Sun Wukong
Spreaibn
Sun Wukong
0
12
1
0.04
W
Horus
asakitame
Horus
15
3
6
6
L
6
9
2
0.78
L
Hachiman
lvdhaar
Hachiman
1
4
3
0.63
L
9
8
4
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,940
Damage
60,561
103,162
Taken
101,461
88,385
Mitigated
59,936
29,223
Healing
23,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
11,485
1,930
0
10,825
21,746
13,862
96
2,580
19,166
0
169,984
W
Khepri
7,201
764
641
3,021
19,137
18,912
1,373
5,188
13,949
26,645
0
W
11,737
1,372
0
3,650
21,327
25,677
2,299
8,719
12,608
89,124
0
W
Hachiman
ManuliPanuli
Hachiman
18,265
11,813
0
5,587
17,659
7,865
4,698
6,604
11,055
0
115,664
L
Ymir
Pelohke
Ymir
6,325
989
0
1,302
20,670
20,155
547
5,352
15,010
51,445
0
L
Sun Wukong
Spreaibn
Sun Wukong
5,726
1,509
0
1,974
18,698
10,204
546
1,777
15,550
0
39,205
W
Horus
asakitame
Horus
28,252
9,058
0
5,499
23,293
22,069
3,723
8,284
15,009
22,542
81,369
L
17,099
5,802
0
7,718
25,632
12,993
1,056
6,194
19,274
0
108,413
L
Hachiman
lvdhaar
Hachiman
6,361
4,618
0
2,333
11,411
4,243
192
2,352
8,949
0
57,998
L
25,050
1,872
0
10,372
25,050
12,341
151
8,300
16,351
90,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,419
Gold Earned
59,028
703
Minions Killed
533
0
Camps Cleared
0
2,619,222
Distance Traveled
2,333,926
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,668
575
188
6
0
521,326
0
W
Khepri
12,172
420
32
1
0
546,211
2
W
Ares
15,561
537
139
5
0
571,505
1
W
Hachiman
14,718
508
181
6
0
491,882
5
L
Ymir
10,715
369
98
3
0
561,956
7
L
Sun Wukong
9,502
328
36
1
0
359,278
2
W
Horus
17,300
597
163
6
0
488,298
0
L
Pele
12,947
446
147
5
0
511,314
0
L
Hachiman
10,774
372
111
4
0
478,390
3
L
Anubis
15,090
520
141
5
0
422,988
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role