Player Matchup

Hera
Hera
EasyEni
Hera
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 45L
1,561 Elo+
Party 2
Sol
Sol
Kiyukai
Sol
Level 26
God Stats
29W - 19L
1,608 SR
Queue Stats
32W - 25L
1,548 Elo+
Party 2
Charybdis
Charybdis
Punat
Charybdis
Level 11
God Stats
1W - 2L
1,645 SR
Queue Stats
1W - 2L
1,436 Elo+
Solo
Eset
Eset
Th4Max
Eset
Level 23
God Stats
0W - 3L
1,349 SR
Queue Stats
12W - 13L
1,555 Elo+
Solo
Arachne
Arachne
Убейся
Arachne
Level 27
God Stats
27W - 24L
1,543 SR
Queue Stats
84W - 72L
1,496 Elo+
Solo
Team Averages
Level 23
1,529 SR
1,519 Elo+

VS

Team Averages
Level 23
1,422 SR
1,551 Elo+
Terra
Terra
Angrybober
Terra
Level 24
God Stats
34W - 23L
1,583 SR
Queue Stats
206W - 232L
1,493 Elo+
Solo
Nemesis
Nemesis
FilthyNingen1502
Nemesis
Level 7
God Stats
6W - 8L
1,293 SR
Queue Stats
10W - 11L
1,390 Elo+
Solo
Mulan
Mulan
Flexbus
Mulan
Level 28
God Stats
5W - 3L
1,285 SR
Queue Stats
129W - 80L
1,723 Elo+
Party 1
Zeus
Zeus
Sw1ftNeck
Zeus
Level 29
God Stats
21W - 27L
1,448 SR
Queue Stats
98W - 89L
1,425 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
vorschlag1235
Ah Muzen Cab
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 62L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
EasyEni
Hera
8
2 / 4 / 0
4,755
476
4,674
5,055
956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
8
0 / 5 / 2
4,889
489
4,583
6,694
1,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Punat
Charybdis
8
0 / 5 / 2
5,039
504
2,443
5,536
1,441
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Eset
Th4Max
Eset
9
2 / 3 / 2
5,945
595
2,913
4,679
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Убейся
Arachne
10
4 / 2 / 1
6,149
615
4,773
8,468
3,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
9
0 / 2 / 8
5,485
549
2,020
8,309
4,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 0 / 3
5,915
592
1,834
4,050
1,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Flexbus
Mulan
10
6 / 4 / 2
6,268
627
5,957
6,835
2,799
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
11
6 / 1 / 1
6,299
630
6,041
5,219
1,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
vorschlag1235
Ah Muzen Cab
11
6 / 1 / 2
6,413
641
5,990
5,479
1,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
8
Kills
19
19
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Terra
0
2
8
2
L
Hera
EasyEni
Hera
2
4
0
0.5
W
1
0
3
2.5
W
Mulan
Flexbus
Mulan
6
4
2
1.75
L
Sol
0
5
2
0.2
L
Charybdis
Punat
Charybdis
0
5
2
0.2
W
Zeus
6
1
1
6.5
L
Eset
Th4Max
Eset
2
3
2
1
W
Ah Muzen Cab
vorschlag1235
Ah Muzen Cab
6
1
2
7
L
Arachne
Убейся
Arachne
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,386
Damage
21,842
30,432
Taken
29,892
8,565
Mitigated
11,871
6,795
Healing
8,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
2,020
76
1,546
1,892
8,309
4,097
0
5,434
2,587
8,343
0
L
Hera
EasyEni
Hera
4,674
849
0
750
5,055
956
0
1,187
3,868
18,586
0
W
1,834
339
0
1,822
4,050
1,605
0
488
3,550
0
32,587
W
Mulan
Flexbus
Mulan
5,957
1,300
0
535
6,835
2,799
0
390
6,405
0
20,057
L
Sol
4,583
2,151
0
1,657
6,694
1,463
0
1,732
4,962
22,827
0
L
Charybdis
Punat
Charybdis
2,443
772
0
799
5,536
1,441
223
862
4,674
0
21,373
W
Zeus
6,041
739
0
1,111
5,219
1,781
600
1,720
3,410
31,369
0
L
Eset
Th4Max
Eset
2,913
328
115
764
4,679
1,468
0
1,596
3,083
23,327
0
W
Ah Muzen Cab
vorschlag1235
Ah Muzen Cab
5,990
1,635
0
1,364
5,479
1,589
934
3,403
1,770
0
44,171
L
Arachne
Убейся
Arachne
4,773
2,824
0
2,710
8,468
3,237
0
2,684
5,784
0
27,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,777
Gold Earned
30,380
251
Minions Killed
281
0
Camps Cleared
0
968,031
Distance Traveled
1,007,896
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,485
549
14
1
0
207,927
1
L
Hera
4,755
476
38
4
0
180,836
1
W
Nemesis
5,915
592
77
8
0
239,443
0
W
Mulan
6,268
627
47
5
0
196,756
0
L
Sol
4,889
489
61
6
0
175,019
2
L
Charybdis
5,039
504
49
5
0
196,616
2
W
Zeus
6,299
630
60
6
0
168,649
1
L
Eset
5,945
595
51
5
0
182,319
4
W
Ah Muzen Cab
6,413
641
83
8
0
195,121
1
L
Arachne
6,149
615
52
5
0
233,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role