Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Shamhex
Thoth
Level 16
God Stats
0W - 2L
1,256 SR
Queue Stats
71W - 68L
1,463 Elo+
Solo
Team Averages
Level 76
1,419 SR
1,488 Elo+

VS

Team Averages
Level 68
1,564 SR
1,535 Elo+
Discordia
Discordia
BugShadow
Discordia
Level 102
God Stats
4W - 1L
1,895 SR
Queue Stats
156W - 168L
1,512 Elo+
Solo
Nemesis
Nemesis
TeOx999888
Nemesis
Level 7
God Stats
2W - 0L
1,236 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
hartfailure
Cu Chulainn
Level 96
God Stats
2W - 1L
1,560 SR
Queue Stats
162W - 167L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
8 / 4 / 4
9,472
861
9,182
11,197
3,844
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
 
Chaac
11
2 / 6 / 7
7,582
689
5,550
12,734
10,752
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
Shamhex
Thoth
12
3 / 7 / 7
8,625
784
7,508
8,655
2,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BugShadow
Discordia
14
12 / 4 / 4
9,873
898
16,750
8,925
3,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
TeOx999888
Nemesis
13
2 / 4 / 7
8,256
751
4,806
8,132
3,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cu Chulainn
hartfailure
Cu Chulainn
12
3 / 5 / 7
8,031
730
8,282
15,206
16,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
13
Kills
17
17
Deaths
13
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
8
4
4
2.5
L
Chaac
 
Chaac
2
6
7
0.92
W
Discordia
BugShadow
Discordia
12
4
4
3.5
L
Thoth
Shamhex
Thoth
3
7
7
0.93
W
Nemesis
TeOx999888
Nemesis
2
4
7
1.38
W
Cu Chulainn
hartfailure
Cu Chulainn
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,240
Damage
29,838
32,586
Taken
32,263
17,545
Mitigated
23,429
5,100
Healing
6,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
9,182
6,329
0
413
11,197
3,844
0
5,803
5,394
0
15,787
L
Chaac
 
Chaac
5,550
1,014
522
3,941
12,734
10,752
0
6,805
5,929
0
15,228
W
Discordia
BugShadow
Discordia
16,750
803
458
2,091
8,925
3,747
751
2,652
6,273
32,772
0
L
Thoth
Shamhex
Thoth
7,508
684
0
224
8,655
2,949
0
4,159
4,496
19,634
0
W
Nemesis
TeOx999888
Nemesis
4,806
1,235
0
1,727
8,132
3,479
503
1,173
6,959
0
24,217
W
Cu Chulainn
hartfailure
Cu Chulainn
8,282
1,824
603
1,357
15,206
16,203
55
4,304
10,902
0
18,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,679
Gold Earned
26,160
72
Minions Killed
92
3
Camps Cleared
7
571,485
Distance Traveled
646,112
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,472
861
20
2
1
193,325
1
L
Chaac
7,582
689
26
2
2
207,340
5
W
Discordia
9,873
898
33
3
1
200,780
3
L
Thoth
8,625
784
26
2
0
170,820
2
W
Nemesis
8,256
751
42
4
6
240,972
3
W
Cu Chulainn
8,031
730
17
2
0
204,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role