Player Matchup

Cu Chulainn
Cu Chulainn
DiMeHLrz78
Cu Chulainn
Level 42
God Stats
12W - 12L
1,543 SR
Queue Stats
181W - 215L
1,272 Elo+
Party 2
Janus
Janus
NLE_Bumfluff
Janus
Level 28
God Stats
10W - 8L
1,523 SR
Queue Stats
48W - 76L
1,373 Elo+
Solo
Danzaburou
Danzaburou
TDN_94
Danzaburou
Level 29
God Stats
27W - 31L
1,532 SR
Queue Stats
174W - 215L
1,245 Elo+
Party 2
Ymir
Ymir
akimshot
Ymir
Level 7
God Stats
8W - 8L
1,422 SR
Queue Stats
43W - 75L
1,253 Elo+
Party 2
Hun Batz
Hun Batz
squirrelytime
Hun Batz
Level 22
God Stats
9W - 14L
1,379 SR
Queue Stats
33W - 43L
1,370 Elo+
Solo
Team Averages
Level 26
1,480 SR
1,303 Elo+

VS

Team Averages
Level 18
1,302 SR
1,253 Elo+
Fenrir
Fenrir
Hexylresorcinol
Fenrir
Level 25
God Stats
3W - 8L
1,363 SR
Queue Stats
118W - 103L
1,544 Elo+
Solo
Ymir
Ymir
JOSANT511
Ymir
Level 15
God Stats
1W - 7L
1,077 SR
Queue Stats
6W - 19L
1,098 Elo+
Party 1
Bellona
Bellona
Minijordan1989
Bellona
Level 21
God Stats
12W - 13L
1,491 SR
Queue Stats
28W - 35L
1,254 Elo+
Party 1
Izanami
Izanami
XinoAirsoft
Izanami
Level 18
God Stats
3W - 6L
1,305 SR
Queue Stats
7W - 15L
1,217 Elo+
Party 1
Anubis
Anubis
victoriae1991
Anubis
Level 11
God Stats
0W - 4L
1,274 SR
Queue Stats
1W - 6L
1,151 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DiMeHLrz78
Cu Chulainn
14
5 / 2 / 0
8,102
579
6,066
9,323
5,796
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 3
6,673
477
4,177
7,957
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
TDN_94
Danzaburou
12
7 / 1 / 1
7,640
546
7,825
6,854
2,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
10
0 / 1 / 6
6,470
462
2,347
6,050
4,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
squirrelytime
Hun Batz
12
3 / 1 / 3
7,023
502
4,317
8,541
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 0
7,869
562
6,842
8,413
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
9
1 / 3 / 1
6,048
432
1,547
7,755
6,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 4 / 0
7,159
511
7,642
9,027
8,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
XinoAirsoft
Izanami
11
0 / 5 / 2
6,749
482
6,138
7,821
2,246
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 1
6,538
467
3,710
7,875
3,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
16
Kills
7
8
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DiMeHLrz78
Cu Chulainn
5
2
0
2.5
L
4
0
0
4
L
Ymir
1
3
1
0.5
L
2
4
0
0.5
W
1
3
3
0.83
W
Danzaburou
TDN_94
Danzaburou
7
1
1
7.5
L
Izanami
XinoAirsoft
Izanami
0
5
2
0.2
W
Ymir
0
1
6
3
W
Hun Batz
squirrelytime
Hun Batz
3
1
3
4.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,732
Damage
25,879
38,725
Taken
40,891
15,969
Mitigated
23,221
10,086
Healing
10,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DiMeHLrz78
Cu Chulainn
6,066
1,528
0
2,236
9,323
5,796
938
1,601
7,722
5,832
40,977
L
6,842
1,828
0
5,818
8,413
3,054
0
1,061
7,286
0
51,870
L
Ymir
1,547
60
0
564
7,755
6,072
0
1,043
6,708
14,276
0
L
7,642
2,146
0
1,079
9,027
8,632
439
1,034
7,981
9,468
29,296
W
4,177
120
75
3,070
7,957
1,369
384
2,198
5,759
33,825
0
W
Danzaburou
TDN_94
Danzaburou
7,825
3,621
0
709
6,854
2,055
683
1,135
5,719
0
38,616
L
Izanami
XinoAirsoft
Izanami
6,138
4,124
0
541
7,821
2,246
0
1,511
6,310
0
43,120
W
Ymir
2,347
173
0
882
6,050
4,409
0
426
5,624
15,948
0
W
Hun Batz
squirrelytime
Hun Batz
4,317
1,857
0
3,114
8,541
2,340
369
1,893
6,648
0
37,364
L
3,710
315
0
2,389
7,875
3,217
1,149
2,543
5,050
35,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,908
Gold Earned
34,363
336
Minions Killed
376
0
Camps Cleared
0
1,275,856
Distance Traveled
1,312,769
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,102
579
92
7
0
279,876
0
L
Fenrir
7,869
562
95
7
0
315,732
2
L
Ymir
6,048
432
19
1
0
278,968
1
L
Bellona
7,159
511
76
5
0
273,077
4
W
Janus
6,673
477
68
5
0
226,680
3
W
Danzaburou
7,640
546
80
6
0
264,064
4
L
Izanami
6,749
482
93
7
0
231,814
1
W
Ymir
6,470
462
26
2
0
245,628
0
W
Hun Batz
7,023
502
70
5
0
259,608
4
L
Anubis
6,538
467
93
7
0
213,178
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role