Player Matchup

Zeus
Zeus
BullRendelman
Zeus
Level 49
God Stats
36W - 53L
1,419 SR
Queue Stats
66W - 126L
1,300 Elo+
Party 1
Xing Tian
Xing Tian
YשאןרAדי
Xing Tian
Level 28
God Stats
1W - 8L
1,500 SR
Queue Stats
63W - 100L
1,305 Elo+
Party 1
Loki
Loki
ZzSparkszZ
Loki
Level 28
God Stats
26W - 39L
1,392 SR
Queue Stats
45W - 90L
1,304 Elo+
Party 1
Cupid
Cupid
king555
Cupid
Level 28
God Stats
2W - 7L
1,322 SR
Queue Stats
97W - 150L
1,278 Elo+
Party 1
Horus
Horus
nasty_scorpion1
Horus
Level 48
God Stats
10W - 19L
1,356 SR
Queue Stats
237W - 314L
1,288 Elo+
Party 1
Team Averages
Level 36
1,398 SR
1,295 Elo+

VS

Team Averages
Level 52
1,641 SR
1,539 Elo+
Chaac
Chaac
Biksas
Chaac
Level 31
God Stats
22W - 23L
1,452 SR
Queue Stats
101W - 102L
1,411 Elo+
Solo
Cerberus
Cerberus
EmptyCat
Cerberus
Level 34
God Stats
3W - 2L
1,791 SR
Queue Stats
75W - 73L
1,560 Elo+
Solo
Charybdis
Charybdis
Fennwen
Charybdis
Level 40
God Stats
2W - 0L
1,730 SR
Queue Stats
10W - 12L
1,469 Elo+
Solo
Da Ji
Da Ji
YumiScarlet
Da Ji
Level 126
God Stats
17W - 14L
1,594 SR
Queue Stats
191W - 164L
1,631 Elo+
Party 2
Poseidon
Poseidon
legreekth
Poseidon
Level 27
God Stats
50W - 25L
1,636 SR
Queue Stats
79W - 42L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 5 / 0
7,586
584
8,500
7,604
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
YשאןרAדי
Xing Tian
11
2 / 2 / 4
6,817
524
3,917
10,218
8,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 1 / 1
4,393
338
91
1,859
344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cupid
king555
Cupid
8
0 / 8 / 4
5,519
425
2,594
9,675
2,316
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 5 / 1
6,872
529
5,009
10,747
2,685
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Biksas
Chaac
12
1 / 3 / 2
7,457
574
3,849
8,733
5,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
EmptyCat
Cerberus
11
3 / 3 / 6
7,035
541
6,327
11,631
7,710
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Fennwen
Charybdis
13
5 / 4 / 7
8,457
651
11,390
11,590
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
8 / 2 / 3
8,871
682
6,932
9,693
3,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
legreekth
Poseidon
16
3 / 0 / 2
9,421
725
2,167
4,524
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
11
Kills
20
21
Deaths
12
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
Biksas
Chaac
1
3
2
0.67
L
7
5
0
1.4
W
Cerberus
EmptyCat
Cerberus
3
3
6
2
W
Charybdis
Fennwen
Charybdis
5
4
7
2.13
W
8
2
3
4.75
L
Xing Tian
YשאןרAדי
Xing Tian
2
2
4
2
L
0
1
1
0.5
L
Cupid
king555
Cupid
0
8
4
0.25
W
Poseidon
legreekth
Poseidon
3
0
2
4
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,111
Damage
30,665
40,103
Taken
46,171
15,467
Mitigated
21,662
6,532
Healing
16,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Biksas
Chaac
3,849
154
0
2,238
8,733
5,550
2,199
886
7,847
3,614
24,175
L
8,500
1,470
0
631
7,604
2,052
0
1,722
5,839
34,205
0
W
Cerberus
EmptyCat
Cerberus
6,327
337
721
3,616
11,631
7,710
525
4,688
6,943
25,963
0
W
Charybdis
Fennwen
Charybdis
11,390
6,214
0
4,077
11,590
3,355
1,239
4,065
7,358
0
59,270
W
6,932
1,742
0
3,853
9,693
3,632
1,208
1,478
8,215
0
52,962
L
Xing Tian
YשאןרAדי
Xing Tian
3,917
339
0
1,998
10,218
8,070
54
3,056
7,162
13,547
0
L
91
0
0
324
1,859
344
0
328
1,531
0
3,947
L
Cupid
king555
Cupid
2,594
802
219
824
9,675
2,316
116
1,818
7,857
0
21,816
W
Poseidon
legreekth
Poseidon
2,167
185
0
2,232
4,524
1,415
1,176
1,133
3,391
64,150
0
L
5,009
2,127
125
2,411
10,747
2,685
676
1,827
8,391
0
31,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,187
Gold Earned
41,241
196
Minions Killed
451
0
Camps Cleared
0
1,074,870
Distance Traveled
1,255,905
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,457
574
57
4
0
260,652
0
L
Zeus
7,586
584
64
5
0
231,392
0
W
Cerberus
7,035
541
64
5
0
250,813
2
W
Charybdis
8,457
651
93
7
0
213,559
0
W
Da Ji
8,871
682
87
7
0
244,361
0
L
Xing Tian
6,817
524
16
1
0
266,441
4
L
Loki
4,393
338
4
0
0
78,761
0
L
Cupid
5,519
425
38
3
0
260,032
0
W
Poseidon
9,421
725
150
12
0
286,520
2
L
Horus
6,872
529
74
6
0
238,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role