Player Matchup

Agni
Agni
Achiillee23
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 76L
1,370 Elo+
Solo
Fafnir
Fafnir
Kufelus
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,666 Elo+
Party 1
Hercules
Hercules
SzenoPL
Hercules
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,619 Elo+
Party 1
Horus
Horus
ThorThGrimReaper
Horus
Level 27
God Stats
4W - 1L
1,963 SR
Queue Stats
108W - 108L
1,529 Elo+
Solo
Heimdallr
Heimdallr
simon72_
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,402 Elo+
Solo
Team Averages
Level 46
1,593 SR
1,517 Elo+

VS

Team Averages
Level 68
1,571 SR
1,459 Elo+
Anhur
Anhur
AeonEU
Anhur
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 42L
1,615 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BOOMERPOES99
Morgan Le Fay
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,267 Elo+
Solo
Nox
Nox
Dobidark
Nox
Level 154
God Stats
12W - 3L
1,777 SR
Queue Stats
373W - 362L
1,415 Elo+
Solo
Sylvanus
Sylvanus
XDarvidXD
Sylvanus
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 96L
1,444 Elo+
Solo
Rama
Rama
istvest
Rama
Level 27
God Stats
4W - 2L
1,578 SR
Queue Stats
294W - 273L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 5
6,842
684
11,107
11,945
3,557
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Kufelus
Fafnir
12
2 / 6 / 2
7,143
714
6,749
15,729
14,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
SzenoPL
Hercules
15
3 / 1 / 4
7,237
724
9,328
25,240
11,042
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 2 / 5
6,589
659
3,882
13,891
10,776
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
simon72_
Heimdallr
9
1 / 8 / 1
6,291
629
3,229
10,039
2,843
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AeonEU
Anhur
16
7 / 2 / 12
9,281
928
22,124
10,872
6,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
BOOMERPOES99
Morgan Le Fay
13
0 / 3 / 12
7,821
782
11,923
10,666
5,511
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 0 / 15
9,566
957
10,307
6,024
3,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
XDarvidXD
Sylvanus
15
3 / 0 / 15
8,617
862
8,896
9,997
7,986
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rama
istvest
Rama
15
8 / 3 / 10
9,398
940
16,395
9,231
4,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
88
7
Kills
24
24
Deaths
8
17
Assists
64
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
W
Anhur
AeonEU
Anhur
7
2
12
6.5
W
Morgan Le Fay
BOOMERPOES99
Morgan Le Fay
0
3
12
2
W
6
0
15
13.5
L
Fafnir
Kufelus
Fafnir
2
6
2
0.5
L
Hercules
SzenoPL
Hercules
3
1
4
5
L
1
2
5
1.75
W
Sylvanus
XDarvidXD
Sylvanus
3
0
15
10.5
W
Rama
istvest
Rama
8
3
10
4.33
L
Heimdallr
simon72_
Heimdallr
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,295
Damage
69,645
76,844
Taken
46,790
42,579
Mitigated
27,560
38,216
Healing
17,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,107
572
696
1,227
11,945
3,557
0
5,866
6,079
24,603
0
W
Anhur
AeonEU
Anhur
22,124
14,071
1,079
906
10,872
6,048
1,068
3,280
7,592
0
35,741
W
Morgan Le Fay
BOOMERPOES99
Morgan Le Fay
11,923
1,453
547
1,229
10,666
5,511
681
4,876
5,790
20,246
0
W
10,307
759
1,259
681
6,024
3,410
419
2,292
3,732
22,658
0
L
Fafnir
Kufelus
Fafnir
6,749
1,829
856
2,422
15,729
14,361
0
7,438
8,291
10,387
0
L
Hercules
SzenoPL
Hercules
9,328
2,885
1,871
15,028
25,240
11,042
0
8,177
17,063
0
13,900
L
3,882
2,252
7,643
7,615
13,891
10,776
0
5,026
8,865
0
7,804
W
Sylvanus
XDarvidXD
Sylvanus
8,896
2,580
5,851
3,868
9,997
7,986
544
5,769
4,228
14,409
0
W
Rama
istvest
Rama
16,395
13,044
1,066
1,181
9,231
4,605
2,453
1,639
7,592
0
27,595
L
Heimdallr
simon72_
Heimdallr
3,229
1,157
409
449
10,039
2,843
0
4,619
5,420
0
6,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,102
Gold Earned
44,683
61
Minions Killed
101
0
Camps Cleared
0
944,590
Distance Traveled
962,357
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,842
684
21
2
0
169,085
0
W
Anhur
9,281
928
26
3
0
177,181
1
W
Morgan Le Fay
7,821
782
21
2
0
199,172
0
W
Nox
9,566
957
25
3
0
224,399
1
L
Fafnir
7,143
714
12
1
0
183,414
0
L
Hercules
7,237
724
10
1
0
215,460
1
L
Horus
6,589
659
9
1
0
213,756
0
W
Sylvanus
8,617
862
8
1
0
191,584
0
W
Rama
9,398
940
21
2
0
170,021
2
L
Heimdallr
6,291
629
9
1
0
162,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role