Player Matchup

Anhur
Anhur
I D R X T I
Anhur
Level 28
God Stats
2W - 1L
1,425 SR
Queue Stats
49W - 41L
1,383 Elo+
Party 2
Achilles
Achilles
N3xus412
Achilles
Level 99
God Stats
11W - 8L
1,470 SR
Queue Stats
325W - 293L
1,453 Elo+
Party 2
Zeus
Zeus
wallburga88
Zeus
Level 150
God Stats
4W - 6L
1,481 SR
Queue Stats
295W - 232L
1,566 Elo+
Solo
Team Averages
Level 92
1,459 SR
1,467 Elo+

VS

Team Averages
Level 27
1,420 SR
1,368 Elo+
Sol
Sol
GTXJudge
Sol
Level 42
God Stats
1W - 5L
1,317 SR
Queue Stats
273W - 252L
1,465 Elo+
Party 1
Odin
Odin
Lu731cas
Odin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,177 Elo+
Solo
Cliodhna
Cliodhna
SmiteSV
Cliodhna
Level 28
God Stats
11W - 14L
1,444 SR
Queue Stats
200W - 164L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 11
10,884
726
6,801
14,213
4,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
N3xus412
Achilles
16
14 / 1 / 11
12,919
861
22,619
16,542
16,525
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
7 / 6 / 11
12,077
805
12,266
11,599
3,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 4
9,960
664
13,623
12,032
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Odin
13
1 / 10 / 7
9,339
623
2,127
19,042
11,189
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
SmiteSV
Cliodhna
15
7 / 10 / 2
11,284
752
17,356
19,332
6,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
26
Kills
12
12
Deaths
26
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
5
5
11
2.1
L
Odin
1
10
7
0.45
W
Achilles
N3xus412
Achilles
14
1
11
19.5
L
Cliodhna
SmiteSV
Cliodhna
7
10
2
0.8
W
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,686
Damage
33,106
42,354
Taken
50,406
24,701
Mitigated
20,883
9,564
Healing
7,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,623
1,882
879
2,490
12,032
3,440
0
3,756
8,276
53,293
0
W
6,801
2,272
853
3,656
14,213
4,419
1,349
3,916
10,297
0
24,948
L
Odin
2,127
773
0
0
19,042
11,189
0
5,226
13,816
0
7,402
W
Achilles
N3xus412
Achilles
22,619
9,318
0
2,395
16,542
16,525
1,017
5,815
10,727
0
39,301
L
Cliodhna
SmiteSV
Cliodhna
17,356
1,285
0
3,698
19,332
6,254
0
3,685
15,647
0
42,273
W
12,266
738
0
2,660
11,599
3,757
359
4,316
7,283
52,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,880
Gold Earned
30,583
176
Minions Killed
144
9
Camps Cleared
3
808,708
Distance Traveled
774,999
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,960
664
87
6
2
260,122
0
W
Anhur
10,884
726
45
3
1
244,155
4
L
Odin
9,339
623
15
1
0
265,338
0
W
Achilles
12,919
861
38
3
4
307,339
3
L
Cliodhna
11,284
752
42
3
1
249,539
2
W
Zeus
12,077
805
93
6
4
257,214
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role