Player Matchup

Ganesha
Ganesha
KiiRex
Ganesha
Level 28
God Stats
0W - 1L
1,785 SR
Queue Stats
21W - 29L
1,474 Elo+
Party 1
Susano
Susano
Romn1k
Susano
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 183L
1,525 Elo+
Solo
Yemoja
Yemoja
StevenSpielberg
Yemoja
Level 28
God Stats
0W - 2L
1,267 SR
Queue Stats
19W - 33L
1,373 Elo+
Solo
Baba Yaga
Baba Yaga
Sufferth0rn
Baba Yaga
Level 121
God Stats
1W - 1L
1,478 SR
Queue Stats
50W - 46L
1,550 Elo+
Party 1
Chaac
Chaac
damianvdk1
Chaac
Level 86
God Stats
0W - 3L
1,198 SR
Queue Stats
77W - 80L
1,486 Elo+
Party 1
Team Averages
Level 58
1,445 SR
1,482 Elo+

VS

Team Averages
Level 99
1,410 SR
1,459 Elo+
Erlang Shen
Erlang Shen
L1tR187
Erlang Shen
Level 160
God Stats
6W - 8L
1,364 SR
Queue Stats
540W - 560L
1,484 Elo+
Solo
Hel
Hel
LOKrus
Hel
Level 125
God Stats
1W - 2L
1,219 SR
Queue Stats
72W - 68L
1,483 Elo+
Solo
Bacchus
Bacchus
adriangumo
Bacchus
Level 155
God Stats
5W - 7L
1,501 SR
Queue Stats
287W - 300L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
nimleS
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 41L
1,563 Elo+
Solo
Hera
Hera
sstrawberryymilk
Hera
Level 24
God Stats
1W - 0L
1,468 SR
Queue Stats
2W - 4L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KiiRex
Ganesha
16
0 / 7 / 9
8,803
629
6,998
19,958
24,149
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Romn1k
Susano
12
0 / 9 / 6
7,955
568
10,617
13,339
6,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 2 / 8
9,885
706
11,400
13,535
14,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Baba Yaga
Sufferth0rn
Baba Yaga
18
5 / 5 / 3
11,057
790
24,034
16,626
9,521
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
16
3 / 9 / 3
9,263
662
18,532
23,996
24,894
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
L1tR187
Erlang Shen
17
6 / 2 / 21
11,470
819
16,896
27,061
19,875
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Hel
LOKrus
Hel
17
5 / 3 / 22
10,677
763
13,965
19,738
13,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
adriangumo
Bacchus
19
7 / 2 / 23
12,372
884
13,152
23,313
30,337
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
nimleS
Gilgamesh
19
11 / 1 / 15
11,599
829
17,935
23,726
25,327
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
3 / 1 / 24
10,764
769
15,362
10,729
5,668
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
137
9
Kills
32
32
Deaths
9
29
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Ganesha
KiiRex
Ganesha
0
7
9
0.64
W
Erlang Shen
L1tR187
Erlang Shen
6
2
21
8.25
W
Hel
LOKrus
Hel
5
3
22
5.33
L
Susano
Romn1k
Susano
0
9
6
0.33
L
1
2
8
2.5
L
Baba Yaga
Sufferth0rn
Baba Yaga
5
5
3
1.3
W
Bacchus
adriangumo
Bacchus
7
2
23
9.25
L
Chaac
3
9
3
0.5
W
Gilgamesh
nimleS
Gilgamesh
11
1
15
18.5
W
3
1
24
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,581
Damage
77,310
87,454
Taken
104,567
78,891
Mitigated
94,252
27,487
Healing
58,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
KiiRex
Ganesha
6,998
769
1,435
1,141
19,958
24,149
0
9,019
10,939
14,735
0
W
Erlang Shen
L1tR187
Erlang Shen
16,896
6,213
3,390
10,651
27,061
19,875
1,208
12,308
14,410
2,772
24,932
W
Hel
LOKrus
Hel
13,965
1,483
22,230
10,975
19,738
13,045
334
8,410
11,113
25,680
0
L
Susano
Romn1k
Susano
10,617
1,530
710
1,790
13,339
6,087
0
7,843
5,496
0
19,024
L
11,400
1,889
4,656
4,713
13,535
14,240
0
7,907
5,628
21,652
0
L
Baba Yaga
Sufferth0rn
Baba Yaga
24,034
1,943
1,071
4,760
16,626
9,521
0
8,752
7,874
45,370
0
W
Bacchus
adriangumo
Bacchus
13,152
677
2,054
4,110
23,313
30,337
185
6,777
15,874
25,264
0
L
Chaac
18,532
3,100
879
6,332
23,996
24,894
0
9,622
14,374
0
35,075
W
Gilgamesh
nimleS
Gilgamesh
17,935
4,095
1,939
2,547
23,726
25,327
1,018
9,137
14,355
370
30,314
W
15,362
4,862
124
657
10,729
5,668
1,626
4,616
5,984
43,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,963
Gold Earned
56,882
110
Minions Killed
142
0
Camps Cleared
0
1,134,237
Distance Traveled
1,401,002
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,803
629
1
0
0
219,612
0
W
Erlang Shen
11,470
819
27
2
0
271,562
1
W
Hel
10,677
763
24
2
0
283,116
1
L
Susano
7,955
568
22
2
0
212,725
0
L
Yemoja
9,885
706
23
2
0
245,311
0
L
Baba Yaga
11,057
790
31
2
0
247,043
1
W
Bacchus
12,372
884
18
1
0
293,896
1
L
Chaac
9,263
662
33
2
0
209,546
0
W
Gilgamesh
11,599
829
17
1
0
277,677
4
W
Hera
10,764
769
56
4
0
274,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role