Player Matchup

Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Fuegō
Sobek
Level 160
God Stats
2W - 0L
1,724 SR
Queue Stats
114W - 56L
1,720 Elo+
Party 2
Chiron
Chiron
OsoPolarMiguel
Chiron
Level 158
God Stats
1W - 0L
1,741 SR
Queue Stats
66W - 32L
1,659 Elo+
Party 2
Osiris
Osiris
Ulikses
Osiris
Level 126
God Stats
1W - 0L
1,517 SR
Queue Stats
32W - 24L
1,598 Elo+
Solo
Merlin
Merlin
raelagrael
Merlin
Level 160
God Stats
1W - 1L
1,664 SR
Queue Stats
14W - 24L
1,431 Elo+
Solo
Team Averages
Level 146
1,629 SR
1,581 Elo+

VS

Team Averages
Level 148
1,787 SR
1,895 Elo+
Kuzenbo
Kuzenbo
AworaFtw
Kuzenbo
Level 158
God Stats
7W - 1L
1,975 SR
Queue Stats
1,223W - 235L
1,964 Elo+
Party 3
He Bo
He Bo
Azár
He Bo
Level 156
God Stats
17W - 4L
1,831 SR
Queue Stats
90W - 63L
1,694 Elo+
Party 1
Chaac
Chaac
ILuvEboys
Chaac
Level 157
God Stats
81W - 20L
1,882 SR
Queue Stats
785W - 99L
2,059 Elo+
Party 3
Camazotz
Camazotz
Scathách
Camazotz
Level 160
God Stats
2W - 1L
1,749 SR
Queue Stats
1,704W - 486L
1,857 Elo+
Party 3
Anhur
Anhur
TripleBL
Anhur
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 25L
1,898 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
19
6 / 0 / 9
11,893
793
11,683
11,260
4,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
Fuegō
Sobek
19
6 / 2 / 15
12,964
864
13,946
19,838
32,037
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 2 / 9
10,967
731
19,585
15,499
6,686
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Ulikses
Osiris
18
6 / 5 / 15
12,316
821
12,724
17,140
18,964
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Merlin
raelagrael
Merlin
19
5 / 3 / 14
12,191
813
18,281
12,831
5,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AworaFtw
Kuzenbo
16
2 / 4 / 4
9,253
617
13,681
17,371
20,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
Azár
He Bo
16
5 / 10 / 4
10,697
713
12,073
15,784
4,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
ILuvEboys
Chaac
17
1 / 4 / 5
9,614
641
15,731
16,442
14,206
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
Scathách
Camazotz
16
1 / 3 / 5
9,510
634
10,200
22,875
10,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anhur
TripleBL
Anhur
15
3 / 6 / 5
9,449
630
11,192
14,469
4,097
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
35
27
Kills
12
12
Deaths
27
62
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
6
0
9
10.5
L
Kuzenbo
AworaFtw
Kuzenbo
2
4
4
1
L
He Bo
Azár
He Bo
5
10
4
0.7
W
Sobek
Fuegō
Sobek
6
2
15
6.75
L
Chaac
ILuvEboys
Chaac
1
4
5
0.88
W
4
2
9
4.25
L
Camazotz
Scathách
Camazotz
1
3
5
1.17
L
Anhur
TripleBL
Anhur
3
6
5
0.92
W
Osiris
Ulikses
Osiris
6
5
15
2.7
W
Merlin
raelagrael
Merlin
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,219
Damage
62,877
76,568
Taken
86,941
67,516
Mitigated
53,190
20,132
Healing
21,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
11,683
2,346
0
2,702
11,260
4,765
1,418
4,182
6,783
0
35,685
L
Kuzenbo
AworaFtw
Kuzenbo
13,681
2,233
0
2,335
17,371
20,323
1
7,254
9,675
35,968
0
L
He Bo
Azár
He Bo
12,073
138
80
1,070
15,784
4,146
0
5,912
9,872
32,331
0
W
Sobek
Fuegō
Sobek
13,946
1,211
0
5,941
19,838
32,037
35
4,801
14,427
35,670
0
L
Chaac
ILuvEboys
Chaac
15,731
2,021
0
4,301
16,442
14,206
0
6,745
9,607
0
48,245
W
19,585
7,746
720
5,121
15,499
6,686
2,814
5,082
10,023
0
52,416
L
Camazotz
Scathách
Camazotz
10,200
2,268
0
11,324
22,875
10,418
0
8,103
14,772
0
31,767
L
Anhur
TripleBL
Anhur
11,192
6,452
0
1,943
14,469
4,097
1
7,616
6,590
0
25,608
W
Osiris
Ulikses
Osiris
12,724
2,195
0
375
17,140
18,964
8
4,906
11,687
12,084
20,115
W
Merlin
raelagrael
Merlin
18,281
1,221
636
4,637
12,831
5,064
705
4,884
7,582
68,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,331
Gold Earned
48,523
398
Minions Killed
290
9
Camps Cleared
9
1,518,157
Distance Traveled
1,361,222
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,893
793
78
5
4
344,423
0
L
Kuzenbo
9,253
617
53
4
2
272,027
1
L
He Bo
10,697
713
61
4
2
240,601
0
W
Sobek
12,964
864
54
4
1
308,534
2
L
Chaac
9,614
641
82
5
2
310,935
1
W
Chiron
10,967
731
95
6
0
283,262
1
L
Camazotz
9,510
634
40
3
1
289,993
2
L
Anhur
9,449
630
54
4
2
247,666
0
W
Osiris
12,316
821
51
3
0
291,436
2
W
Merlin
12,191
813
120
8
4
290,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role