Player Matchup

Ne Zha
Ne Zha
Brreeaadd__
Ne Zha
Level 54
God Stats
1W - 1L
1,713 SR
Queue Stats
160W - 230L
1,431 Elo+
Solo
Chaac
Chaac
EzYeetzy
Chaac
Level 122
God Stats
35W - 36L
1,528 SR
Queue Stats
707W - 685L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
LadySylvia2
Baron Samedi
Level 58
God Stats
37W - 34L
1,631 SR
Queue Stats
279W - 334L
1,351 Elo+
Solo
Skadi
Skadi
Servant_of_Atum
Skadi
Level 128
God Stats
116W - 88L
1,654 SR
Queue Stats
248W - 237L
1,550 Elo+
Solo
Hera
Hera
petit noir 007
Hera
Level 141
God Stats
8W - 4L
1,569 SR
Queue Stats
526W - 486L
1,580 Elo+
Solo
Team Averages
Level 101
1,619 SR
1,481 Elo+

VS

Team Averages
Level 93
1,488 SR
1,470 Elo+
Bellona
Bellona
 
Bellona
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Animamusik
Tsukuyomi
Level 86
God Stats
71W - 78L
1,462 SR
Queue Stats
503W - 499L
1,493 Elo+
Solo
Danzaburou
Danzaburou
B3stToEverDoIt
Danzaburou
Level 119
God Stats
4W - 0L
1,387 SR
Queue Stats
154W - 129L
1,451 Elo+
Solo
Cthulhu
Cthulhu
Shiotaka
Cthulhu
Level 84
God Stats
5W - 11L
1,412 SR
Queue Stats
46W - 57L
1,391 Elo+
Solo
Sylvanus
Sylvanus
YawningScimitar
Sylvanus
Level 55
God Stats
2W - 0L
1,677 SR
Queue Stats
52W - 46L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
2
0 / 1 / 0
2,732
546
186
1,177
154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chaac
EzYeetzy
Chaac
7
1 / 0 / 0
4,128
826
1,345
3,170
1,125
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
LadySylvia2
Baron Samedi
5
0 / 3 / 1
3,198
640
1,209
3,668
971
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

5
1 / 3 / 0
3,409
682
2,468
4,371
723
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 0
3,862
772
456
1,899
494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
5
2 / 1 / 2
3,940
788
2,438
4,869
2,458
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Animamusik
Tsukuyomi
5
1 / 0 / 3
3,594
719
1,137
2,375
499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
B3stToEverDoIt
Danzaburou
6
3 / 0 / 4
4,105
821
3,490
2,726
551
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Shiotaka
Cthulhu
7
1 / 0 / 0
3,633
727
959
2,498
887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
6
0 / 1 / 0
3,662
732
1,394
2,080
839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
7
8
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
2
3
W
Tsukuyomi
Animamusik
Tsukuyomi
1
0
3
2.5
W
Danzaburou
B3stToEverDoIt
Danzaburou
3
0
4
5
L
Ne Zha
0
1
0
0
L
Chaac
EzYeetzy
Chaac
1
0
0
1
L
Baron Samedi
LadySylvia2
Baron Samedi
0
3
1
0.17
L
1
3
0
0.33
W
Cthulhu
Shiotaka
Cthulhu
1
0
0
1
W
Sylvanus
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,664
Damage
9,418
14,285
Taken
14,548
3,467
Mitigated
5,234
4,712
Healing
5,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,438
927
532
2,128
4,869
2,458
0
650
4,219
0
7,396
W
Tsukuyomi
Animamusik
Tsukuyomi
1,137
466
0
785
2,375
499
0
0
2,375
0
9,159
W
Danzaburou
B3stToEverDoIt
Danzaburou
3,490
1,980
0
1,084
2,726
551
0
559
2,167
0
13,387
L
Ne Zha
186
50
0
418
1,177
154
0
0
1,177
0
2,993
L
Chaac
EzYeetzy
Chaac
1,345
287
0
1,279
3,170
1,125
0
1,132
2,038
0
20,484
L
Baron Samedi
LadySylvia2
Baron Samedi
1,209
35
107
763
3,668
971
0
0
3,668
6,727
0
L
2,468
1,095
0
1,475
4,371
723
0
0
4,371
0
11,402
W
Cthulhu
Shiotaka
Cthulhu
959
0
0
515
2,498
887
96
343
2,042
11,679
0
W
Sylvanus
1,394
511
0
584
2,080
839
62
0
2,080
11,715
4,287
L
456
107
0
670
1,899
494
0
859
940
17,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,329
Gold Earned
18,934
142
Minions Killed
115
0
Camps Cleared
0
445,679
Distance Traveled
528,091
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
3,940
788
9
2
0
108,840
0
W
Tsukuyomi
3,594
719
24
5
0
112,005
1
W
Danzaburou
4,105
821
24
5
0
101,298
2
L
Ne Zha
2,732
546
10
2
0
42,378
0
L
Chaac
4,128
826
52
10
0
111,551
1
L
Baron Samedi
3,198
640
14
3
0
84,059
1
L
Skadi
3,409
682
21
4
0
103,403
0
W
Cthulhu
3,633
727
20
4
0
111,362
1
W
Sylvanus
3,662
732
38
8
0
94,586
0
L
Hera
3,862
772
45
9
0
104,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role