Player Matchup

Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
WouterWildeman
Olorun
Level 92
God Stats
5W - 5L
1,631 SR
Queue Stats
349W - 320L
1,662 Elo+
Solo
Team Averages
Level 127
1,544 SR
1,554 Elo+

VS

Team Averages
Level 114
1,568 SR
1,539 Elo+
Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Schhteekarn
Medusa
Level 88
God Stats
1W - 2L
1,605 SR
Queue Stats
6W - 8L
1,525 Elo+
Party 2
Tsukuyomi
Tsukuyomi
julmusst1337
Tsukuyomi
Level 95
God Stats
1W - 5L
1,600 SR
Queue Stats
40W - 30L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
12 / 1 / 5
9,259
926
13,522
10,511
4,088
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
 
Cerberus
12
2 / 1 / 14
8,058
806
7,059
11,858
10,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 2 / 6
7,869
787
3,678
5,650
2,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
2 / 5 / 2
6,700
670
11,294
8,176
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
11
2 / 7 / 2
6,966
697
5,877
8,708
2,090
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
julmusst1337
Tsukuyomi
8
0 / 6 / 3
5,822
582
4,635
10,805
2,102
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
18
Kills
4
4
Deaths
18
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
12
1
5
14.5
W
Cerberus
 
Cerberus
2
1
14
9
L
Discordia
 
Discordia
2
5
2
0.6
L
Medusa
2
7
2
0.43
W
4
2
6
3.5
L
Tsukuyomi
julmusst1337
Tsukuyomi
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,259
Damage
21,806
28,019
Taken
27,689
17,080
Mitigated
5,386
9,215
Healing
2,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,522
7,070
0
2,198
10,511
4,088
929
5,633
4,878
0
37,969
W
Cerberus
 
Cerberus
7,059
148
0
4,468
11,858
10,669
113
3,570
8,288
13,456
0
L
Discordia
 
Discordia
11,294
221
0
1,285
8,176
1,194
0
2,459
5,415
25,933
0
L
Medusa
5,877
2,030
0
212
8,708
2,090
209
3,886
4,579
0
23,168
W
3,678
1,707
457
2,092
5,650
2,323
1,939
2,257
3,393
26,620
2,375
L
Tsukuyomi
julmusst1337
Tsukuyomi
4,635
1,727
0
604
10,805
2,102
25
3,657
6,841
0
12,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,186
Gold Earned
19,488
129
Minions Killed
113
6
Camps Cleared
3
552,351
Distance Traveled
523,002
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,259
926
59
6
3
177,491
2
W
Cerberus
8,058
806
16
2
2
182,482
0
L
Discordia
6,700
670
37
4
1
159,517
2
L
Medusa
6,966
697
59
6
1
183,581
3
W
Olorun
7,869
787
54
5
1
192,378
4
L
Tsukuyomi
5,822
582
17
2
1
179,904
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role