Player Matchup

Sol
Sol
Bavaram
Sol
Level 6
God Stats
3W - 3L
1,357 SR
Queue Stats
41W - 31L
1,186 Elo+
Solo
Artemis
Artemis
Its_kekoVK
Artemis
Level 24
God Stats
10W - 10L
1,782 SR
Queue Stats
43W - 77L
1,300 Elo+
Party 2
Ra
Ra
KoalaDed
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Horus
Horus
TheSaltybird
Horus
Level 17
God Stats
26W - 16L
1,364 SR
Queue Stats
108W - 102L
1,308 Elo+
Solo
Loki
Loki
brazaDD2
Loki
Level 28
God Stats
3W - 5L
1,369 SR
Queue Stats
122W - 168L
1,358 Elo+
Party 2
Team Averages
Level 16
1,474 SR
1,330 Elo+

VS

Team Averages
Level 12
1,453 SR
1,310 Elo+
Zeus
Zeus
X0nIk
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,130 Elo+
Party 1
Cthulhu
Cthulhu
hhsx123
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
juleschristopher
Guan Yu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,283 Elo+
Party 1
Jing Wei
Jing Wei
louisvuitton420
Jing Wei
Level 28
God Stats
6W - 9L
1,478 SR
Queue Stats
153W - 195L
1,394 Elo+
Solo
Nemesis
Nemesis
toporik121212
Nemesis
Level 17
God Stats
0W - 2L
1,288 SR
Queue Stats
16W - 25L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
15 / 1 / 5
12,539
738
21,604
17,343
7,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Its_kekoVK
Artemis
14
4 / 5 / 0
9,475
557
6,053
9,254
2,790
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 12 / 9
10,222
601
8,606
14,882
4,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 16
9,886
582
2,863
11,822
12,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
16
13 / 1 / 5
11,138
655
10,737
13,257
4,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
X0nIk
Zeus
13
6 / 10 / 4
8,940
526
10,640
12,903
4,403
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
hhsx123
Cthulhu
12
2 / 7 / 4
7,472
440
4,698
14,802
11,840
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
4 / 6 / 4
8,104
477
6,243
15,067
10,499
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
11
5 / 6 / 2
7,905
465
7,747
10,365
2,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
13
4 / 9 / 3
8,080
475
7,628
13,849
4,857
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
38
38
Kills
21
21
Deaths
38
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
15
1
5
17.5
W
Artemis
Its_kekoVK
Artemis
4
5
0
0.8
W
5
12
9
0.79
W
1
2
16
4.5
L
Zeus
X0nIk
Zeus
6
10
4
0.8
W
Loki
13
1
5
15.5
L
Cthulhu
hhsx123
Cthulhu
2
7
4
0.57
L
4
6
4
1
L
Jing Wei
5
6
2
1
L
Nemesis
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,863
Damage
36,956
66,558
Taken
66,986
32,117
Mitigated
34,489
30,285
Healing
9,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
21,604
8,814
119
12,618
17,343
7,313
10,821
4,340
13,003
98,153
9,916
W
Artemis
Its_kekoVK
Artemis
6,053
3,935
0
1,099
9,254
2,790
4,371
705
8,549
0
44,314
W
8,606
2,108
491
2,334
14,882
4,764
122
5,724
9,158
39,349
0
W
2,863
1,434
4,414
4,910
11,822
12,477
421
2,300
9,522
0
8,067
L
Zeus
X0nIk
Zeus
10,640
2,533
142
1,870
12,903
4,403
1,081
6,845
5,736
45,633
0
W
Loki
10,737
2,320
0
4,300
13,257
4,773
819
2,318
10,939
0
68,657
L
Cthulhu
hhsx123
Cthulhu
4,698
380
117
1,390
14,802
11,840
124
5,315
9,431
27,960
0
L
6,243
1,321
670
2,771
15,067
10,499
0
7,715
7,210
0
33,234
L
Jing Wei
7,747
6,549
518
1,066
10,365
2,890
770
1,614
8,751
0
37,084
L
Nemesis
7,628
2,848
0
983
13,849
4,857
0
6,422
7,379
0
30,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,260
Gold Earned
40,501
416
Minions Killed
297
0
Camps Cleared
0
1,534,227
Distance Traveled
1,347,063
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,539
738
161
9
0
285,099
0
W
Artemis
9,475
557
96
6
0
279,689
1
W
Ra
10,222
601
71
4
0
275,441
1
W
Horus
9,886
582
5
0
0
346,057
4
L
Zeus
8,940
526
81
5
0
232,580
0
W
Loki
11,138
655
83
5
0
347,941
0
L
Cthulhu
7,472
440
53
3
0
281,999
4
L
Guan Yu
8,104
477
57
3
0
288,530
0
L
Jing Wei
7,905
465
65
4
0
255,389
0
L
Nemesis
8,080
475
41
2
0
288,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role