Player Matchup

Chaac
Chaac
 
Chaac
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BeyaZZers
Ares
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 62L
1,486 Elo+
Solo
Anhur
Anhur
Serayo010
Anhur
Level 108
God Stats
20W - 21L
1,506 SR
Queue Stats
1,238W - 1,235L
1,406 Elo+
Solo
Chang'e
Chang'e
StevenSpielberg
Chang'e
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 33L
1,359 Elo+
Solo
Anubis
Anubis
decoutt
Anubis
Level 100
God Stats
5W - 2L
1,723 SR
Queue Stats
99W - 97L
1,417 Elo+
Solo
Team Averages
Level 76
1,546 SR
1,434 Elo+

VS

Team Averages
Level 114
1,571 SR
1,426 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
GLAMPOISON
Discordia
Level 146
God Stats
2W - 7L
1,672 SR
Queue Stats
353W - 358L
1,389 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ShauniosuS
Ah Muzen Cab
Level 141
God Stats
9W - 12L
1,444 SR
Queue Stats
557W - 594L
1,366 Elo+
Solo
Tsukuyomi
Tsukuyomi
beutel962302
Tsukuyomi
Level 119
God Stats
2W - 1L
1,740 SR
Queue Stats
75W - 71L
1,449 Elo+
Solo
Ra
Ra
kolinag
Ra
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 97L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
3 / 1 / 21
10,895
778
12,648
32,026
27,384
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
18
5 / 2 / 21
11,568
826
14,875
22,248
25,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Serayo010
Anhur
18
6 / 1 / 20
10,956
783
11,793
11,372
5,967
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 2 / 16
10,000
714
10,117
11,127
5,428
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
decoutt
Anubis
20
12 / 3 / 18
12,883
920
24,579
17,547
11,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
3 / 4 / 5
10,326
738
14,520
24,800
26,645
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
GLAMPOISON
Discordia
15
0 / 4 / 7
8,637
617
16,143
7,405
1,792
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
ShauniosuS
Ah Muzen Cab
17
5 / 8 / 3
10,548
753
10,960
15,117
4,373
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
beutel962302
Tsukuyomi
14
1 / 9 / 4
8,581
613
15,633
17,566
5,061
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 5 / 8
9,125
652
19,168
15,204
4,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
36
29
Kills
9
9
Deaths
30
96
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
21
13.5
L
Amaterasu
 
Amaterasu
3
4
5
1.38
W
Ares
5
2
21
7.75
L
Discordia
GLAMPOISON
Discordia
0
4
7
0.88
W
Anhur
Serayo010
Anhur
6
1
20
16
L
Ah Muzen Cab
ShauniosuS
Ah Muzen Cab
5
8
3
0.81
W
3
2
16
5.5
L
Tsukuyomi
beutel962302
Tsukuyomi
1
9
4
0.33
W
Anubis
decoutt
Anubis
12
3
18
7
L
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,012
Damage
76,424
94,320
Taken
80,092
75,893
Mitigated
41,984
41,304
Healing
32,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,648
1,626
2,245
13,307
32,026
27,384
979
8,783
22,848
0
34,077
L
Amaterasu
 
Amaterasu
14,520
4,238
2,463
9,419
24,800
26,645
0
13,319
11,481
0
21,926
W
Ares
14,875
145
630
2,291
22,248
25,806
415
9,325
12,507
18,524
0
L
Discordia
GLAMPOISON
Discordia
16,143
1,121
87
640
7,405
1,792
0
5,169
2,236
28,887
0
W
Anhur
Serayo010
Anhur
11,793
5,457
2,651
1,558
11,372
5,967
1,445
4,018
7,252
0
26,399
L
Ah Muzen Cab
ShauniosuS
Ah Muzen Cab
10,960
2,285
1,060
2,206
15,117
4,373
630
10,050
5,067
0
32,104
W
10,117
513
7,906
3,110
11,127
5,428
741
5,309
5,622
19,738
0
L
Tsukuyomi
beutel962302
Tsukuyomi
15,633
1,562
1,022
1,204
17,566
5,061
655
10,538
7,028
0
22,014
W
Anubis
decoutt
Anubis
24,579
597
1,492
6,114
17,547
11,308
1,621
6,516
10,780
53,086
0
L
19,168
155
7,716
6,481
15,204
4,113
173
10,495
4,709
30,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,302
Gold Earned
47,217
181
Minions Killed
130
0
Camps Cleared
0
1,316,523
Distance Traveled
1,332,200
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,895
778
31
2
0
293,075
0
L
Amaterasu
10,326
738
17
1
0
284,698
1
W
Ares
11,568
826
16
1
0
270,719
7
L
Discordia
8,637
617
31
2
0
254,619
0
W
Anhur
10,956
783
38
3
0
250,436
0
L
Ah Muzen Cab
10,548
753
41
3
0
237,204
1
W
Chang'e
10,000
714
32
2
0
263,322
4
L
Tsukuyomi
8,581
613
8
1
0
262,236
0
W
Anubis
12,883
920
64
5
0
238,971
0
L
Ra
9,125
652
33
2
0
293,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role