Player Matchup

Chaac
Chaac
FalCie Insomnia
Chaac
Level 66
God Stats
11W - 8L
1,500 SR
Queue Stats
277W - 332L
1,360 Elo+
Solo
Artemis
Artemis
esquilor
Artemis
Level 106
God Stats
9W - 3L
1,597 SR
Queue Stats
137W - 167L
1,379 Elo+
Solo
Poseidon
Poseidon
neron777rojo
Poseidon
Level 65
God Stats
42W - 41L
1,511 SR
Queue Stats
264W - 324L
1,375 Elo+
Solo
Team Averages
Level 79
1,536 SR
1,372 Elo+

VS

Team Averages
Level 89
1,477 SR
1,306 Elo+
Janus
Janus
MrPostman2272
Janus
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 71L
1,341 Elo+
Solo
Chiron
Chiron
ZombieHunter77za
Chiron
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,187 Elo+
Solo
Neith
Neith
seaseil
Neith
Level 138
God Stats
1W - 1L
1,431 SR
Queue Stats
187W - 217L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 1
10,188
679
10,881
16,150
20,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
esquilor
Artemis
13
2 / 3 / 3
9,682
645
9,126
9,564
3,479
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
neron777rojo
Poseidon
14
1 / 2 / 6
10,010
667
7,179
10,150
3,689
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 7
9,218
615
7,968
11,206
3,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 3 / 3
8,753
584
1,380
8,600
3,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
seaseil
Neith
15
7 / 1 / 0
10,278
685
13,966
12,163
5,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
9
Kills
8
8
Deaths
9
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
3
1
2.17
L
1
5
7
0.9
L
0
3
3
0.5
W
Artemis
esquilor
Artemis
2
3
3
1.17
W
Poseidon
neron777rojo
Poseidon
1
2
6
2
L
Neith
seaseil
Neith
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,186
Damage
23,314
35,864
Taken
31,969
27,544
Mitigated
11,471
11,457
Healing
6,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,881
706
478
4,947
16,150
20,376
0
3,045
12,791
0
22,391
L
7,968
679
0
1,270
11,206
3,302
0
2,345
8,329
27,510
0
L
1,380
231
721
1,473
8,600
3,053
0
1,312
7,108
0
7,734
W
Artemis
esquilor
Artemis
9,126
2,609
0
1,561
9,564
3,479
1,866
3,169
6,217
0
37,697
W
Poseidon
neron777rojo
Poseidon
7,179
133
589
3,882
10,150
3,689
793
1,536
8,442
43,530
0
L
Neith
seaseil
Neith
13,966
4,196
0
3,326
12,163
5,116
0
3,788
8,007
0
44,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,880
Gold Earned
28,249
170
Minions Killed
133
8
Camps Cleared
3
782,763
Distance Traveled
701,189
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,188
679
30
2
1
259,344
3
L
Janus
9,218
615
60
4
0
235,555
0
L
Chiron
8,753
584
13
1
0
193,066
5
W
Artemis
9,682
645
57
4
1
257,517
5
W
Poseidon
10,010
667
83
6
6
265,902
0
L
Neith
10,278
685
60
4
3
272,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role