Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Ocovqrac
Tyr
Level 63
God Stats
0W - 3L
1,144 SR
Queue Stats
13W - 15L
1,509 Elo+
Solo
Ullr
Ullr
PrinzShari
Ullr
Level 68
God Stats
4W - 5L
1,427 SR
Queue Stats
114W - 96L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
Reekhyt
Baron Samedi
Level 107
God Stats
11W - 4L
1,876 SR
Queue Stats
388W - 386L
1,594 Elo+
Solo
Cliodhna
Cliodhna
Sanny-Ita
Cliodhna
Level 72
God Stats
5W - 10L
1,459 SR
Queue Stats
142W - 135L
1,551 Elo+
Party 1
Team Averages
Level 80
1,481 SR
1,534 Elo+

VS

Team Averages
Level 86
1,625 SR
1,534 Elo+
Susano
Susano
A2tein
Susano
Level 89
God Stats
10W - 3L
1,724 SR
Queue Stats
689W - 599L
1,574 Elo+
Party 2
Zeus
Zeus
BerryBlue11
Zeus
Level 88
God Stats
5W - 2L
1,683 SR
Queue Stats
622W - 536L
1,566 Elo+
Party 2
Ymir
Ymir
Ori rayan
Ymir
Level 107
God Stats
5W - 5L
1,557 SR
Queue Stats
534W - 494L
1,512 Elo+
Solo
Chiron
Chiron
REREdu94326
Chiron
Level 78
God Stats
15W - 9L
1,629 SR
Queue Stats
284W - 254L
1,482 Elo+
Solo
Chaac
Chaac
spidrr-_-
Chaac
Level 68
God Stats
2W - 0L
1,530 SR
Queue Stats
141W - 104L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 5 / 5
7,951
418
6,793
19,252
23,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
0 / 3 / 0
9,741
513
10,164
12,977
13,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 3 / 1
10,917
575
6,953
11,305
4,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Reekhyt
Baron Samedi
14
2 / 9 / 0
8,670
456
6,097
14,238
5,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
Sanny-Ita
Cliodhna
14
1 / 8 / 1
8,390
442
5,985
16,103
5,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
A2tein
Susano
19
10 / 0 / 12
11,507
606
14,136
14,139
5,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
13 / 0 / 9
11,428
601
17,709
10,200
3,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
15
3 / 2 / 17
9,677
509
9,730
14,973
17,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
17
1 / 5 / 4
10,621
559
6,579
13,625
4,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
spidrr-_-
Chaac
18
1 / 0 / 4
10,580
557
8,028
13,924
14,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
74
7
Kills
28
28
Deaths
7
7
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
5
5
0.5
W
Susano
A2tein
Susano
10
0
12
16
W
13
0
9
17.5
L
0
3
0
0
W
Ymir
3
2
17
5.75
L
4
3
1
1.5
W
Chiron
1
5
4
0.6
L
Baron Samedi
Reekhyt
Baron Samedi
2
9
0
0.22
L
Cliodhna
Sanny-Ita
Cliodhna
1
8
1
0.19
W
Chaac
spidrr-_-
Chaac
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,992
Damage
56,182
73,875
Taken
66,861
51,918
Mitigated
46,312
17,035
Healing
25,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,793
723
0
2,000
19,252
23,106
0
11,894
6,938
26,621
0
W
Susano
A2tein
Susano
14,136
3,768
0
5,976
14,139
5,907
0
3,178
10,802
0
90,234
W
17,709
3,170
0
4,497
10,200
3,987
415
3,657
6,357
73,445
0
L
10,164
2,039
0
6,191
12,977
13,442
0
321
12,656
0
67,899
W
Ymir
9,730
1,667
0
1,521
14,973
17,633
62
4,003
10,760
34,914
0
L
6,953
2,015
0
1,057
11,305
4,610
0
3,324
7,877
0
85,088
W
Chiron
6,579
1,942
351
3,819
13,625
4,671
1,231
1,191
12,390
0
84,781
L
Baron Samedi
Reekhyt
Baron Samedi
6,097
214
123
2,468
14,238
5,489
0
6,518
7,526
47,965
0
L
Cliodhna
Sanny-Ita
Cliodhna
5,985
510
0
5,196
16,103
5,271
0
4,376
11,439
0
56,236
W
Chaac
spidrr-_-
Chaac
8,028
2,400
0
9,308
13,924
14,114
538
420
13,504
0
70,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,669
Gold Earned
53,813
548
Minions Killed
612
0
Camps Cleared
0
1,798,404
Distance Traveled
1,894,814
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,951
418
36
2
0
385,501
0
W
Susano
11,507
606
139
7
0
451,757
2
W
Zeus
11,428
601
128
7
0
369,673
8
L
Tyr
9,741
513
139
7
0
350,277
2
W
Ymir
9,677
509
38
2
0
357,487
1
L
Ullr
10,917
575
177
9
0
342,069
6
W
Chiron
10,621
559
166
9
0
342,785
8
L
Baron Samedi
8,670
456
102
5
0
302,308
7
L
Cliodhna
8,390
442
94
5
0
418,249
0
W
Chaac
10,580
557
141
7
0
373,112
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role