Player Matchup

Tiamat
Tiamat
Devli_Dog214
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 47L
1,216 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MrDoctorCooper
Tsukuyomi
Level 17
God Stats
3W - 1L
1,685 SR
Queue Stats
22W - 25L
1,402 Elo+
Party 3
Medusa
Medusa
Tragika
Medusa
Level 16
God Stats
8W - 6L
1,646 SR
Queue Stats
26W - 24L
1,438 Elo+
Party 3
Freya
Freya
WcRh BeTa
Freya
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
King Arthur
King Arthur
lusxen
King Arthur
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,216 Elo+
Party 1
Team Averages
Level 10
1,566 SR
1,354 Elo+

VS

Team Averages
Level 16
1,496 SR
1,426 Elo+
Ravana
Ravana
OTM_Beaulo
Ravana
Level 12
God Stats
4W - 6L
1,411 SR
Queue Stats
10W - 10L
1,438 Elo+
Solo
Zeus
Zeus
Reníčášktoáín
Zeus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,720 Elo+
Party 2
Bellona
Bellona
ToomKoo2011
Bellona
Level 14
God Stats
2W - 2L
1,770 SR
Queue Stats
8W - 10L
1,309 Elo+
Party 2
Xbalanque
Xbalanque
TruelyABeast
Xbalanque
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 67L
1,410 Elo+
Solo
Yemoja
Yemoja
secrets_vicki
Yemoja
Level 27
God Stats
20W - 28L
1,298 SR
Queue Stats
42W - 75L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
4 / 14 / 4
10,908
474
10,091
20,923
15,954
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
MrDoctorCooper
Tsukuyomi
20
10 / 8 / 11
13,823
601
25,655
23,510
9,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
Tragika
Medusa
19
14 / 3 / 4
13,180
573
18,301
15,246
6,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
WcRh BeTa
Freya
16
2 / 5 / 2
10,513
457
6,215
14,798
5,204
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
lusxen
King Arthur
16
2 / 6 / 5
10,665
464
5,371
19,177
11,703
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
OTM_Beaulo
Ravana
20
25 / 2 / 4
15,321
666
32,934
17,067
8,570
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
4 / 11 / 5
10,281
447
11,752
19,571
5,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ToomKoo2011
Bellona
15
4 / 4 / 7
10,350
450
6,498
16,450
19,946
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
TruelyABeast
Xbalanque
15
1 / 8 / 9
9,954
433
4,706
16,603
4,003
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 7 / 9
10,633
462
3,984
15,996
13,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
69
32
Kills
35
36
Deaths
32
26
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tiamat
4
14
4
0.43
L
Tsukuyomi
MrDoctorCooper
Tsukuyomi
10
8
11
1.94
W
Ravana
OTM_Beaulo
Ravana
25
2
4
13.5
W
4
11
5
0.59
W
Bellona
ToomKoo2011
Bellona
4
4
7
1.88
L
Medusa
Tragika
Medusa
14
3
4
5.33
W
Xbalanque
TruelyABeast
Xbalanque
1
8
9
0.69
L
Freya
WcRh BeTa
Freya
2
5
2
0.6
L
King Arthur
lusxen
King Arthur
2
6
5
0.75
W
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,633
Damage
59,874
93,654
Taken
85,687
48,603
Mitigated
50,705
19,357
Healing
16,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
10,091
2,623
0
2,206
20,923
15,954
1,657
5,333
15,590
47,827
0
L
Tsukuyomi
MrDoctorCooper
Tsukuyomi
25,655
5,680
0
3,946
23,510
9,409
27
4,220
19,290
0
98,550
W
Ravana
OTM_Beaulo
Ravana
32,934
13,253
0
3,409
17,067
8,570
2,648
3,745
13,322
0
129,452
W
11,752
2,287
202
4,129
19,571
5,122
273
6,381
13,190
40,813
0
W
Bellona
ToomKoo2011
Bellona
6,498
1,538
0
309
16,450
19,946
1,056
2,113
14,337
0
27,744
L
Medusa
Tragika
Medusa
18,301
8,847
0
5,276
15,246
6,333
2,743
2,523
12,723
0
96,636
W
Xbalanque
TruelyABeast
Xbalanque
4,706
1,886
0
2,502
16,603
4,003
4,858
1,272
15,331
0
59,791
L
Freya
WcRh BeTa
Freya
6,215
1,804
0
5,211
14,798
5,204
1,859
2,475
12,323
58,734
0
L
King Arthur
lusxen
King Arthur
5,371
1,687
0
2,718
19,177
11,703
1,259
1,185
17,992
0
34,315
W
3,984
1,709
4,182
2,171
15,996
13,064
1,287
2,795
13,201
21,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,089
Gold Earned
56,539
509
Minions Killed
429
0
Camps Cleared
0
1,980,724
Distance Traveled
1,903,052
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,908
474
58
3
0
331,982
0
L
Tsukuyomi
13,823
601
138
6
0
421,636
5
W
Ravana
15,321
666
181
8
0
475,553
2
W
Zeus
10,281
447
56
2
0
301,993
1
W
Bellona
10,350
450
50
2
0
351,378
1
L
Medusa
13,180
573
148
6
0
436,043
5
W
Xbalanque
9,954
433
114
5
0
354,036
4
L
Freya
10,513
457
109
5
0
429,593
0
L
King Arthur
10,665
464
56
2
0
361,470
0
W
Yemoja
10,633
462
28
1
0
420,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role