Player Matchup

Loki
Loki
HintKavunu
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Chaac
Chaac
Sartosa
Chaac
Level 3
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ra
Ra
SirMuhammad
Ra
Level 99
God Stats
7W - 23L
1,324 SR
Queue Stats
167W - 271L
1,440 Elo+
Solo
Team Averages
Level 38
1,367 SR
1,480 Elo+

VS

Team Averages
Level 24
1,303 SR
1,419 Elo+
Bakasura
Bakasura
Maxgaoff
Bakasura
Level 29
God Stats
3W - 3L
1,411 SR
Queue Stats
228W - 208L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
Standudley
Gilgamesh
Level 28
God Stats
2W - 5L
1,283 SR
Queue Stats
115W - 83L
1,526 Elo+
Solo
Janus
Janus
ToDoTRoZo
Janus
Level 16
God Stats
1W - 1L
1,216 SR
Queue Stats
16W - 33L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
7,464
622
5,351
8,260
3,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Sartosa
Chaac
12
3 / 3 / 2
7,768
647
8,485
12,353
9,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

11
1 / 6 / 4
7,797
650
4,543
8,613
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Maxgaoff
Bakasura
14
7 / 2 / 6
9,428
786
8,291
9,079
7,192
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Standudley
Gilgamesh
14
6 / 1 / 6
9,307
776
16,059
12,722
10,872
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
ToDoTRoZo
Janus
9
0 / 3 / 5
7,070
589
1,461
4,403
1,139
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
13
13
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Bakasura
Maxgaoff
Bakasura
7
2
6
5
L
Chaac
Sartosa
Chaac
3
3
2
1.33
L
1
6
4
0.5
W
Gilgamesh
Standudley
Gilgamesh
6
1
6
9
W
Janus
ToDoTRoZo
Janus
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,379
Damage
25,811
29,226
Taken
26,204
16,355
Mitigated
19,203
6,539
Healing
5,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,351
1,376
0
372
8,260
3,963
0
213
7,730
0
11,730
W
Bakasura
Maxgaoff
Bakasura
8,291
5,559
0
2,528
9,079
7,192
0
2,263
6,270
0
18,677
L
Chaac
Sartosa
Chaac
8,485
2,078
401
4,004
12,353
9,438
0
1,058
10,895
0
16,637
L
4,543
391
447
1,315
8,613
2,954
0
312
7,655
40,942
0
W
Gilgamesh
Standudley
Gilgamesh
16,059
3,900
0
2,942
12,722
10,872
0
1,586
10,237
0
38,250
W
Janus
ToDoTRoZo
Janus
1,461
309
0
15
4,403
1,139
0
658
3,474
6,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,029
Gold Earned
25,805
129
Minions Killed
123
4
Camps Cleared
5
664,077
Distance Traveled
672,007
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,464
622
18
2
0
239,936
1
W
Bakasura
9,428
786
51
4
3
250,381
5
L
Chaac
7,768
647
30
3
0
231,550
0
L
Ra
7,797
650
81
7
4
192,591
2
W
Gilgamesh
9,307
776
55
5
2
247,355
5
W
Janus
7,070
589
17
1
0
174,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role