Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
AdaptingSon
Ullr
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,618 Elo+
Party 2
Mulan
Mulan
D0nLegat0n
Mulan
Level 116
God Stats
7W - 2L
1,456 SR
Queue Stats
33W - 27L
1,622 Elo+
Solo
Ganesha
Ganesha
IamBreadstick
Ganesha
Level 149
God Stats
4W - 1L
1,748 SR
Queue Stats
46W - 57L
1,581 Elo+
Party 3
Poseidon
Poseidon
Luminαry
Poseidon
Level 159
God Stats
3W - 3L
1,755 SR
Queue Stats
146W - 127L
1,703 Elo+
Party 3
Team Averages
Level 148
1,592 SR
1,605 Elo+

VS

Team Averages
Level 148
1,593 SR
1,592 Elo+
Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Nick12435
Scylla
Level 116
God Stats
2W - 2L
1,707 SR
Queue Stats
630W - 580L
1,614 Elo+
Solo
Cupid
Cupid
Odrengen
Cupid
Level 147
God Stats
0W - 4L
1,500 SR
Queue Stats
312W - 333L
1,589 Elo+
Solo
Cliodhna
Cliodhna
REZK1YPOWER
Cliodhna
Level 160
God Stats
1W - 1L
1,467 SR
Queue Stats
194W - 186L
1,613 Elo+
Party 1
Khepri
Khepri
Sandistorms
Khepri
Level 160
God Stats
0W - 2L
1,790 SR
Queue Stats
147W - 130L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
6 / 1 / 4
9,060
647
10,214
9,745
3,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
9 / 0 / 2
10,079
720
7,748
5,826
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
14
4 / 2 / 4
8,576
613
12,471
13,086
12,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
13
0 / 1 / 12
7,143
510
2,397
8,051
6,589
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Luminαry
Poseidon
14
5 / 3 / 4
8,507
608
10,014
8,611
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 4 / 2
7,367
526
7,388
16,098
7,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
Nick12435
Scylla
12
1 / 6 / 1
7,151
511
4,523
9,277
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
Odrengen
Cupid
13
1 / 5 / 1
7,569
541
3,417
9,224
2,531
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
REZK1YPOWER
Cliodhna
11
5 / 6 / 0
7,563
540
10,142
13,691
4,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
11
0 / 3 / 4
6,219
444
2,372
7,168
3,797
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
24
Kills
7
7
Deaths
24
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
1
4
8
L
Chaac
 
Chaac
0
4
2
0.25
W
9
0
2
10
W
Mulan
4
2
4
3
W
Ganesha
0
1
12
6
W
Poseidon
Luminαry
Poseidon
5
3
4
2.33
L
Scylla
Nick12435
Scylla
1
6
1
0.25
L
Cupid
Odrengen
Cupid
1
5
1
0.3
L
Cliodhna
REZK1YPOWER
Cliodhna
5
6
0
0.83
L
Khepri
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,844
Damage
27,842
45,319
Taken
55,458
27,536
Mitigated
20,442
16,292
Healing
15,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,214
3,314
0
4,245
9,745
3,712
0
1,084
8,619
0
64,307
L
Chaac
 
Chaac
7,388
2,085
0
8,515
16,098
7,809
0
2,903
12,191
0
49,099
W
7,748
3,460
0
2,388
5,826
2,142
5,266
865
4,921
0
67,423
W
Mulan
12,471
1,397
0
7,392
13,086
12,848
0
874
12,150
7,307
41,398
W
Ganesha
2,397
389
35
760
8,051
6,589
321
1,813
6,168
18,708
0
W
Poseidon
Luminαry
Poseidon
10,014
1,312
0
1,472
8,611
2,245
0
2,086
6,419
57,379
0
L
Scylla
Nick12435
Scylla
4,523
156
42
876
9,277
2,063
0
5,361
3,916
50,657
0
L
Cupid
Odrengen
Cupid
3,417
1,581
0
2,605
9,224
2,531
0
801
8,423
0
44,867
L
Cliodhna
REZK1YPOWER
Cliodhna
10,142
1,159
0
2,197
13,691
4,242
0
1,480
11,940
0
43,942
L
Khepri
2,372
443
135
630
7,168
3,797
0
3,430
3,721
14,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,365
Gold Earned
35,869
508
Minions Killed
407
0
Camps Cleared
0
1,444,503
Distance Traveled
1,348,365
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,060
647
111
8
0
292,857
1
L
Chaac
7,367
526
102
7
0
271,346
4
W
Ullr
10,079
720
160
11
0
279,560
4
W
Mulan
8,576
613
91
7
0
295,225
7
W
Ganesha
7,143
510
8
1
0
297,079
2
W
Poseidon
8,507
608
138
10
0
279,782
4
L
Scylla
7,151
511
107
8
0
251,798
1
L
Cupid
7,569
541
80
6
0
237,541
4
L
Cliodhna
7,563
540
86
6
0
292,181
3
L
Khepri
6,219
444
32
2
0
295,499
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role