Player Matchup

Cthulhu
Cthulhu
Chrome_43
Cthulhu
Level 7
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 3L
1,061 Elo+
Party 1
Guan Yu
Guan Yu
EGOLA1903
Guan Yu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,270 Elo+
Solo
Olorun
Olorun
Luistattoo07
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
molodysya
Set
Level 16
God Stats
0W - 2L
1,271 SR
Queue Stats
34W - 38L
1,291 Elo+
Party 1
Xbalanque
Xbalanque
seteese
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,183 Elo+
Solo
Team Averages
Level 6
1,414 SR
1,261 Elo+

VS

Team Averages
Level 17
1,493 SR
1,372 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BobbyTeriyaki
Yemoja
Level 17
God Stats
4W - 2L
1,582 SR
Queue Stats
6W - 9L
1,308 Elo+
Solo
Neith
Neith
Hoguros
Neith
Level 17
God Stats
2W - 1L
1,457 SR
Queue Stats
17W - 26L
1,365 Elo+
Solo
Fenrir
Fenrir
LilninjaJ
Fenrir
Level 11
God Stats
8W - 6L
1,486 SR
Queue Stats
14W - 15L
1,333 Elo+
Solo
Set
Set
xklockx
Set
Level 24
God Stats
62W - 57L
1,440 SR
Queue Stats
65W - 70L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chrome_43
Cthulhu
6
1 / 3 / 0
5,697
335
2,095
5,618
3,779
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
EGOLA1903
Guan Yu
7
0 / 14 / 1
5,533
325
4,037
13,873
4,126
Olorun
10
0 / 11 / 1
6,479
381
4,701
14,505
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
3 / 10 / 1
7,723
454
5,794
14,084
6,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
seteese
Xbalanque
7
0 / 14 / 1
5,741
338
3,186
12,080
2,336
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
9 / 0 / 9
10,891
641
7,556
10,963
5,218
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
7 / 1 / 15
9,955
586
7,791
12,535
9,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Hoguros
Neith
15
13 / 0 / 15
10,405
612
9,961
8,479
3,071
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
LilninjaJ
Fenrir
15
12 / 0 / 6
10,498
618
9,060
10,628
5,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Set
14
11 / 3 / 13
9,775
575
12,660
11,126
4,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
110
4
Kills
52
52
Deaths
4
4
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
9
0
9
13.5
W
7
1
15
14.5
L
Cthulhu
Chrome_43
Cthulhu
1
3
0
0.33
L
Guan Yu
EGOLA1903
Guan Yu
0
14
1
0.04
W
Neith
Hoguros
Neith
13
0
15
20.5
W
Fenrir
LilninjaJ
Fenrir
12
0
6
15
L
Olorun
0
11
1
0.05
L
3
10
1
0.35
L
Xbalanque
seteese
Xbalanque
0
14
1
0.04
W
Set
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,813
Damage
47,028
60,160
Taken
53,731
20,691
Mitigated
27,575
7,751
Healing
22,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,556
1,780
0
5,509
10,963
5,218
100
2,527
8,436
0
70,489
W
7,791
1,687
5,380
2,930
12,535
9,765
3,022
1,039
11,496
27,091
0
L
Cthulhu
Chrome_43
Cthulhu
2,095
294
0
642
5,618
3,779
0
473
5,145
11,490
0
L
Guan Yu
EGOLA1903
Guan Yu
4,037
1,297
0
1,211
13,873
4,126
0
2,763
11,110
0
12,349
W
Neith
Hoguros
Neith
9,961
4,969
0
3,312
8,479
3,071
6,021
1,138
7,341
0
50,297
W
Fenrir
LilninjaJ
Fenrir
9,060
3,001
0
3,449
10,628
5,247
2,543
637
9,991
0
54,717
L
Olorun
4,701
2,658
13
3,422
14,505
3,544
62
2,737
11,768
27,493
0
L
5,794
2,567
0
2,057
14,084
6,906
156
1,488
12,596
0
32,330
L
Xbalanque
seteese
Xbalanque
3,186
2,178
0
406
12,080
2,336
75
330
11,750
0
14,007
W
Set
12,660
7,399
0
1,579
11,126
4,274
0
1,455
9,671
0
45,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,173
Gold Earned
51,524
172
Minions Killed
424
0
Camps Cleared
0
1,314,464
Distance Traveled
1,602,495
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,891
641
141
8
0
372,031
7
W
Yemoja
9,955
586
36
2
0
293,212
0
L
Cthulhu
5,697
335
20
1
0
201,806
0
L
Guan Yu
5,533
325
13
1
0
290,437
2
W
Neith
10,405
612
81
5
0
289,835
3
W
Fenrir
10,498
618
100
6
0
341,770
4
L
Olorun
6,479
381
55
3
0
236,175
1
L
Set
7,723
454
61
4
0
321,794
1
L
Xbalanque
5,741
338
23
1
0
264,252
0
W
Set
9,775
575
66
4
0
305,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role