Player Matchup

Fenrir
Fenrir
Araconn
Fenrir
Level 29
God Stats
1W - 5L
1,420 SR
Queue Stats
72W - 80L
1,463 Elo+
Solo
The Morrigan
The Morrigan
Jinx_Snow_
The Morrigan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,424 Elo+
Solo
Yemoja
Yemoja
Luca9083
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Mr Telford6480
Izanami
Level 28
God Stats
12W - 11L
1,513 SR
Queue Stats
199W - 225L
1,347 Elo+
Solo
Tsukuyomi
Tsukuyomi
dragonArn
Tsukuyomi
Level 29
God Stats
0W - 1L
1,267 SR
Queue Stats
2W - 6L
1,637 Elo+
Solo
Team Averages
Level 24
1,440 SR
1,474 Elo+

VS

Team Averages
Level 24
1,557 SR
1,436 Elo+
Yemoja
Yemoja
DandMowners
Yemoja
Level 18
God Stats
2W - 2L
1,718 SR
Queue Stats
24W - 19L
1,465 Elo+
Solo
Erlang Shen
Erlang Shen
MR-SMOKE-453
Erlang Shen
Level 28
God Stats
7W - 5L
1,477 SR
Queue Stats
69W - 64L
1,452 Elo+
Solo
Heimdallr
Heimdallr
OziOzbornKilla
Heimdallr
Level 29
God Stats
13W - 8L
1,665 SR
Queue Stats
109W - 108L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XxSladeFlashxX
Morgan Le Fay
Level 27
God Stats
7W - 5L
1,510 SR
Queue Stats
104W - 96L
1,452 Elo+
Solo
Medusa
Medusa
monmon33
Medusa
Level 17
God Stats
8W - 7L
1,415 SR
Queue Stats
26W - 38L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Araconn
Fenrir
10
2 / 3 / 1
6,135
558
2,534
7,635
2,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
Jinx_Snow_
The Morrigan
11
1 / 4 / 2
6,252
568
3,625
3,977
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
Luca9083
Yemoja
5
0 / 3 / 0
4,351
396
685
6,682
3,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
1 / 4 / 0
5,512
501
3,587
7,873
2,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
dragonArn
Tsukuyomi
6
0 / 7 / 0
4,284
389
3,520
6,846
1,711
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
1 / 0 / 9
5,906
537
2,215
4,806
2,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
MR-SMOKE-453
Erlang Shen
12
7 / 1 / 3
7,116
647
4,523
6,240
4,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
OziOzbornKilla
Heimdallr
10
6 / 1 / 5
6,155
560
6,748
5,278
1,580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
XxSladeFlashxX
Morgan Le Fay
11
3 / 0 / 8
6,317
574
4,472
3,917
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
monmon33
Medusa
10
2 / 2 / 1
5,861
533
1,148
4,391
1,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
19
21
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Araconn
Fenrir
2
3
1
0.83
W
Yemoja
1
0
9
5.5
L
The Morrigan
Jinx_Snow_
The Morrigan
1
4
2
0.5
L
Yemoja
Luca9083
Yemoja
0
3
0
0
W
Erlang Shen
MR-SMOKE-453
Erlang Shen
7
1
3
8.5
L
1
4
0
0.25
W
Heimdallr
OziOzbornKilla
Heimdallr
6
1
5
8.5
W
Morgan Le Fay
XxSladeFlashxX
Morgan Le Fay
3
0
8
7
L
Tsukuyomi
dragonArn
Tsukuyomi
0
7
0
0
W
Medusa
monmon33
Medusa
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,951
Damage
19,106
33,013
Taken
24,632
11,532
Mitigated
11,246
6,487
Healing
9,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Araconn
Fenrir
2,534
596
0
2,852
7,635
2,987
0
477
7,124
0
28,895
W
Yemoja
2,215
722
1,730
1,915
4,806
2,723
484
355
4,451
13,054
0
L
The Morrigan
Jinx_Snow_
The Morrigan
3,625
957
0
365
3,977
1,181
29
0
3,970
31,331
2,401
L
Yemoja
Luca9083
Yemoja
685
321
142
341
6,682
3,538
96
2,004
4,621
6,898
0
W
Erlang Shen
MR-SMOKE-453
Erlang Shen
4,523
2,494
0
2,119
6,240
4,254
0
935
5,305
0
38,990
L
3,587
2,757
0
2,154
7,873
2,115
0
1,599
6,192
0
36,593
W
Heimdallr
OziOzbornKilla
Heimdallr
6,748
3,800
0
1,801
5,278
1,580
2,214
265
5,013
0
30,410
W
Morgan Le Fay
XxSladeFlashxX
Morgan Le Fay
4,472
0
0
1,578
3,917
1,310
709
35
3,882
27,877
0
L
Tsukuyomi
dragonArn
Tsukuyomi
3,520
1,437
50
583
6,846
1,711
0
2,136
4,412
0
15,313
W
Medusa
monmon33
Medusa
1,148
298
0
0
4,391
1,379
659
964
3,427
0
27,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,534
Gold Earned
31,355
222
Minions Killed
257
0
Camps Cleared
0
917,991
Distance Traveled
1,036,786
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,135
558
46
4
0
197,145
0
W
Yemoja
5,906
537
22
2
0
176,992
3
L
The Morrigan
6,252
568
64
6
0
159,246
4
L
Yemoja
4,351
396
18
2
0
169,319
0
W
Erlang Shen
7,116
647
78
7
0
241,938
0
L
Izanami
5,512
501
70
6
0
201,219
3
W
Heimdallr
6,155
560
63
6
0
195,091
1
W
Morgan Le Fay
6,317
574
45
4
0
207,215
1
L
Tsukuyomi
4,284
389
24
2
0
191,062
0
W
Medusa
5,861
533
49
4
0
215,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role