Player Matchup

Camazotz
Camazotz
Diamond II
Chuuck
Camazotz
Diamond II
Level 159
God Stats
14W - 11L
1,794 SR
Queue Stats
249W - 207L
2,340 MMR
Solo
Xing Tian
Xing Tian
Diamond IV
JuIеs
Xing Tian
Diamond IV
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 132L
2,190 MMR
Solo
Medusa
Medusa
Diamond III
Sairüs
Medusa
Diamond III
Level 145
God Stats
1W - 1L
1,248 SR
Queue Stats
185W - 177L
2,166 MMR
Solo
Nike
Nike
Diamond II
SgtNoPants
Nike
Diamond II
Level 154
God Stats
3W - 2L
1,470 SR
Queue Stats
183W - 158L
2,353 MMR
Solo
Discordia
Discordia
Masters
shershaw
Discordia
Masters
Level 145
God Stats
87W - 58L
1,726 SR
Queue Stats
341W - 321L
2,505 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,547 SR
2,311 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,463 SR
2,117 MMR
Raijin
Raijin
Diamond II
 
Raijin
Diamond II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
Púffy
Tsukuyomi
Diamond III
Level 160
God Stats
2W - 2L
1,553 SR
Queue Stats
195W - 186L
2,173 MMR
Solo
Achilles
Achilles
Diamond IV
belonapower
Achilles
Diamond IV
Level 133
God Stats
4W - 9L
1,348 SR
Queue Stats
315W - 325L
2,157 MMR
Solo
Chiron
Chiron
Diamond II
iRens
Chiron
Diamond II
Level 152
God Stats
12W - 6L
1,791 SR
Queue Stats
192W - 182L
2,413 MMR
Solo
Sylvanus
Sylvanus
Diamond II
speekselman
Sylvanus
Diamond II
Level 149
God Stats
1W - 7L
1,125 SR
Queue Stats
228W - 202L
2,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Chuuck
Camazotz
20
15 / 5 / 8
16,148
621
25,774
26,842
9,956
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
JuIеs
Xing Tian
18
3 / 3 / 14
12,856
494
8,376
24,624
29,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Sairüs
Medusa
20
1 / 8 / 6
14,156
544
11,750
18,391
5,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 3 / 13
15,594
600
19,954
28,505
35,987
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
shershaw
Discordia
20
5 / 5 / 10
15,118
581
17,785
15,479
6,044
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
TiamatGebSetOdinArtio

VS

Bans
UllrLokiAthenaFenrirGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
5 / 8 / 3
13,672
526
16,833
22,635
8,889
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Púffy
Tsukuyomi
20
7 / 7 / 3
13,668
526
16,173
23,462
10,131
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
belonapower
Achilles
19
2 / 5 / 6
12,917
497
14,956
23,822
33,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
iRens
Chiron
20
8 / 3 / 4
15,077
580
22,718
22,777
10,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
speekselman
Sylvanus
19
2 / 5 / 9
12,696
488
9,169
23,626
28,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
49
28
Kills
24
24
Deaths
28
51
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
8
3
0.81
W
Camazotz
Chuuck
Camazotz
15
5
8
3.8
W
Xing Tian
JuIеs
Xing Tian
3
3
14
3.33
L
Tsukuyomi
Púffy
Tsukuyomi
7
7
3
1.21
W
Medusa
Sairüs
Medusa
1
8
6
0.5
W
4
3
13
3.5
L
Achilles
belonapower
Achilles
2
5
6
1
L
Chiron
iRens
Chiron
8
3
4
3.33
W
Discordia
shershaw
Discordia
5
5
10
2
L
Sylvanus
speekselman
Sylvanus
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,639
Damage
79,849
113,841
Taken
116,322
86,604
Mitigated
91,212
33,593
Healing
35,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
16,833
1,650
103
4,352
22,635
8,889
0
7,177
15,130
110,498
0
W
Camazotz
Chuuck
Camazotz
25,774
8,857
0
14,277
26,842
9,956
1,152
8,127
18,390
0
150,288
W
Xing Tian
JuIеs
Xing Tian
8,376
987
0
3,205
24,624
29,582
0
7,896
16,255
37,205
0
L
Tsukuyomi
Púffy
Tsukuyomi
16,173
2,880
0
6,125
23,462
10,131
857
4,954
18,429
0
123,582
W
Medusa
Sairüs
Medusa
11,750
5,493
0
3,680
18,391
5,035
3,889
1,630
16,757
0
125,631
W
19,954
3,463
0
8,689
28,505
35,987
513
4,321
22,656
18,338
87,957
L
Achilles
belonapower
Achilles
14,956
3,542
0
7,400
23,822
33,220
149
7,097
16,613
13,461
55,944
L
Chiron
iRens
Chiron
22,718
11,000
334
8,566
22,777
10,830
918
6,521
16,080
0
161,349
W
Discordia
shershaw
Discordia
17,785
668
163
3,579
15,479
6,044
1,780
6,192
8,704
117,206
0
L
Sylvanus
speekselman
Sylvanus
9,169
1,540
3,337
5,331
23,626
28,142
0
8,094
15,271
35,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,872
Gold Earned
68,030
811
Minions Killed
780
0
Camps Cleared
0
2,598,105
Distance Traveled
2,461,604
41
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
13,672
526
188
7
0
445,124
3
W
Camazotz
16,148
621
149
6
0
572,366
1
W
Xing Tian
12,856
494
41
2
0
528,438
6
L
Tsukuyomi
13,668
526
177
7
0
529,520
7
W
Medusa
14,156
544
204
8
0
468,805
8
W
Nike
15,594
600
206
8
0
529,315
15
L
Achilles
12,917
497
131
5
0
464,497
10
L
Chiron
15,077
580
234
9
0
519,120
9
W
Discordia
15,118
581
211
8
0
499,181
11
L
Sylvanus
12,696
488
50
2
0
503,343
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role