Player Matchup

Morgan Le Fay
Morgan Le Fay
LucasMagri
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,226 SR
Queue Stats
2W - 3L
1,462 Elo+
Solo
Cliodhna
Cliodhna
Pallyumi
Cliodhna
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
65W - 75L
1,420 Elo+
Solo
Neith
Neith
Slurricain420
Neith
Level 23
God Stats
7W - 4L
1,809 SR
Queue Stats
96W - 87L
1,615 Elo+
Solo
Kuzenbo
Kuzenbo
jf53221ksl
Kuzenbo
Level 7
God Stats
0W - 1L
1,397 SR
Queue Stats
2W - 2L
1,575 Elo+
Solo
Izanami
Izanami
vento-soprado
Izanami
Level 29
God Stats
27W - 32L
1,567 SR
Queue Stats
128W - 157L
1,469 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,508 Elo+

VS

Team Averages
Level 14
1,597 SR
1,552 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Aorarium
The Morrigan
Level 5
God Stats
6W - 7L
1,762 SR
Queue Stats
15W - 17L
1,863 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheSatanicCow
Kumbhakarna
Level 15
God Stats
7W - 3L
1,651 SR
Queue Stats
71W - 55L
1,513 Elo+
Solo
Ymir
Ymir
old-flax8
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,413 Elo+
Solo
Cabrakan
Cabrakan
我是嫩叠叠
Cabrakan
Level 30
God Stats
16W - 5L
1,574 SR
Queue Stats
85W - 70L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LucasMagri
Morgan Le Fay
12
3 / 6 / 4
8,021
472
4,298
10,224
3,266
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Pallyumi
Cliodhna
15
6 / 5 / 1
9,056
533
6,978
12,583
5,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 4 / 3
8,573
504
7,672
16,605
5,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
jf53221ksl
Kuzenbo
12
3 / 3 / 5
7,524
443
4,914
13,129
12,051
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
13
1 / 3 / 2
8,465
498
3,111
10,057
3,607
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 5 / 4
8,315
489
6,137
10,550
4,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Aorarium
The Morrigan
18
7 / 2 / 3
10,270
604
14,389
8,895
4,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
TheSatanicCow
Kumbhakarna
16
6 / 1 / 6
10,252
603
7,548
11,654
12,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
8
0 / 6 / 1
5,778
340
1,510
7,298
4,270
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
15
6 / 2 / 2
8,996
529
9,518
9,125
8,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
37
16
Kills
21
21
Deaths
16
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
5
4
0.8
W
The Morrigan
Aorarium
The Morrigan
7
2
3
4.25
L
Morgan Le Fay
LucasMagri
Morgan Le Fay
3
6
4
0.83
L
Cliodhna
Pallyumi
Cliodhna
6
5
1
1.3
L
3
4
3
1.13
W
Kumbhakarna
TheSatanicCow
Kumbhakarna
6
1
6
9
L
Kuzenbo
jf53221ksl
Kuzenbo
3
3
5
1.83
W
Ymir
0
6
1
0.08
L
Izanami
1
3
2
0.67
W
Cabrakan
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,973
Damage
39,102
62,598
Taken
47,522
29,980
Mitigated
34,072
19,143
Healing
11,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,137
1,674
0
2,425
10,550
4,622
28
2,338
8,212
0
62,651
W
The Morrigan
Aorarium
The Morrigan
14,389
3,946
0
3,402
8,895
4,132
0
1,409
7,486
80,920
8,800
L
Morgan Le Fay
LucasMagri
Morgan Le Fay
4,298
838
0
1,874
10,224
3,266
884
5,417
4,807
37,098
0
L
Cliodhna
Pallyumi
Cliodhna
6,978
1,841
0
3,767
12,583
5,374
0
4,800
7,783
0
55,780
L
7,672
2,512
0
8,140
16,605
5,682
1,722
7,266
9,339
0
63,849
W
Kumbhakarna
TheSatanicCow
Kumbhakarna
7,548
1,041
308
3,312
11,654
12,244
702
1,967
9,687
39,766
0
L
Kuzenbo
jf53221ksl
Kuzenbo
4,914
1,632
0
3,283
13,129
12,051
643
5,816
7,313
22,376
0
W
Ymir
1,510
517
0
71
7,298
4,270
0
3,244
4,054
8,371
1,773
L
Izanami
3,111
1,580
0
2,079
10,057
3,607
623
7,015
3,042
0
48,501
W
Cabrakan
9,518
1,167
0
2,100
9,125
8,804
244
254
8,871
37,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,639
Gold Earned
43,611
423
Minions Killed
412
0
Camps Cleared
0
1,355,810
Distance Traveled
1,412,937
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,315
489
106
6
0
298,609
6
W
The Morrigan
10,270
604
160
9
0
311,238
3
L
Morgan Le Fay
8,021
472
64
4
0
241,117
0
L
Cliodhna
9,056
533
81
5
0
295,727
0
L
Neith
8,573
504
135
8
0
273,488
3
W
Kumbhakarna
10,252
603
65
4
0
294,377
2
L
Kuzenbo
7,524
443
27
2
0
316,102
0
W
Ymir
5,778
340
9
1
0
172,477
2
L
Izanami
8,465
498
116
7
0
229,376
2
W
Cabrakan
8,996
529
72
4
0
336,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role