Player Matchup

Sylvanus
Sylvanus
EsteveSenpai
Sylvanus
Level 46
God Stats
11W - 15L
1,297 SR
Queue Stats
149W - 133L
1,442 Elo+
Solo
Chaac
Chaac
Hammermy
Chaac
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,466 Elo+
Party 1
Jing Wei
Jing Wei
Hawxkz
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,461 Elo+
Party 1
Set
Set
KalokairinoZodio
Set
Level 43
God Stats
1W - 1L
1,936 SR
Queue Stats
21W - 9L
1,769 Elo+
Solo
Chang'e
Chang'e
Magistaire1
Chang'e
Level 36
God Stats
32W - 39L
1,261 SR
Queue Stats
221W - 253L
1,523 Elo+
Solo
Team Averages
Level 51
1,499 SR
1,532 Elo+

VS

Team Averages
Level 98
1,728 SR
1,721 Elo+
Bacchus
Bacchus
BobSmiteBee
Bacchus
Level 86
God Stats
5W - 3L
1,590 SR
Queue Stats
445W - 315L
1,663 Elo+
Party 2
Artemis
Artemis
ChasubleJaune
Artemis
Level 45
God Stats
7W - 0L
1,940 SR
Queue Stats
175W - 48L
1,671 Elo+
Party 2
Thor
Thor
SilthSama
Thor
Level 100
God Stats
25W - 12L
1,725 SR
Queue Stats
673W - 303L
1,781 Elo+
Party 2
Agni
Agni
SteelPotato
Agni
Level 108
God Stats
13W - 7L
1,725 SR
Queue Stats
722W - 333L
1,797 Elo+
Party 2
Gilgamesh
Gilgamesh
ThatsOkay_
Gilgamesh
Level 149
God Stats
30W - 18L
1,661 SR
Queue Stats
710W - 354L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EsteveSenpai
Sylvanus
10
4 / 6 / 2
7,620
476
7,955
15,814
12,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Hammermy
Chaac
13
0 / 4 / 1
7,624
477
4,337
12,464
10,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Hawxkz
Jing Wei
10
1 / 6 / 3
6,967
435
4,023
8,209
2,550
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
7 / 4 / 1
9,349
584
8,623
15,711
5,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Magistaire1
Chang'e
13
1 / 6 / 4
8,130
508
7,579
13,029
4,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BobSmiteBee
Bacchus
14
6 / 1 / 13
9,009
563
7,620
13,898
18,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
14
1 / 5 / 7
8,470
529
5,402
8,775
2,593
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
15
6 / 2 / 8
9,410
588
8,066
11,763
4,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 5 / 10
9,979
624
15,069
9,681
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
ThatsOkay_
Gilgamesh
18
6 / 0 / 8
11,139
696
10,734
11,265
10,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
13
Kills
26
26
Deaths
13
11
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BobSmiteBee
Bacchus
6
1
13
12.5
W
Artemis
1
5
7
0.9
L
Sylvanus
EsteveSenpai
Sylvanus
4
6
2
0.83
L
Chaac
Hammermy
Chaac
0
4
1
0.13
L
Jing Wei
Hawxkz
Jing Wei
1
6
3
0.42
L
7
4
1
1.88
L
Chang'e
Magistaire1
Chang'e
1
6
4
0.5
W
Thor
6
2
8
5
W
7
5
10
2.4
W
Gilgamesh
ThatsOkay_
Gilgamesh
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,517
Damage
46,891
65,227
Taken
55,382
35,889
Mitigated
39,149
18,304
Healing
12,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BobSmiteBee
Bacchus
7,620
1,330
0
1,532
13,898
18,102
0
4,353
9,311
27,424
0
W
Artemis
5,402
2,423
0
1,953
8,775
2,593
3,775
1,273
7,502
0
49,351
L
Sylvanus
EsteveSenpai
Sylvanus
7,955
1,811
692
3,464
15,814
12,859
279
7,108
8,706
24,992
5,168
L
Chaac
Hammermy
Chaac
4,337
766
0
4,124
12,464
10,464
0
4,407
8,057
5,029
35,150
L
Jing Wei
Hawxkz
Jing Wei
4,023
2,299
0
556
8,209
2,550
697
4,802
3,407
0
22,515
L
8,623
3,422
0
4,130
15,711
5,900
27
2,979
12,732
0
65,005
L
Chang'e
Magistaire1
Chang'e
7,579
723
1,255
4,083
13,029
4,116
0
5,495
7,534
43,596
0
W
Thor
8,066
2,769
0
4,638
11,763
4,340
29
3,067
8,500
0
60,726
W
15,069
2,367
185
1,808
9,681
3,784
1,384
3,508
5,999
72,333
0
W
Gilgamesh
ThatsOkay_
Gilgamesh
10,734
2,429
533
2,174
11,265
10,330
180
2,801
7,792
12,675
63,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,690
Gold Earned
48,007
361
Minions Killed
531
0
Camps Cleared
0
1,490,610
Distance Traveled
1,622,639
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,009
563
31
2
0
321,802
3
W
Artemis
8,470
529
102
6
0
316,055
2
L
Sylvanus
7,620
476
45
3
0
271,235
12
L
Chaac
7,624
477
83
5
0
322,656
6
L
Jing Wei
6,967
435
41
3
0
309,059
0
L
Set
9,349
584
106
7
0
299,034
3
L
Chang'e
8,130
508
86
5
0
288,626
2
W
Thor
9,410
588
113
7
0
338,218
2
W
Agni
9,979
624
127
8
0
282,042
3
W
Gilgamesh
11,139
696
158
10
0
364,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role