Player Matchup

Ah Puch
Ah Puch
AV26AV
Ah Puch
Level 18
God Stats
6W - 9L
1,380 SR
Queue Stats
63W - 83L
1,378 Elo+
Solo
Hun Batz
Hun Batz
JerkWitMyLefty
Hun Batz
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 52L
1,558 Elo+
Solo
Cu Chulainn
Cu Chulainn
LatrellPiC4lok4
Cu Chulainn
Level 7
God Stats
1W - 1L
1,349 SR
Queue Stats
9W - 10L
1,527 Elo+
Solo
Neith
Neith
gladia7ora
Neith
Level 4
God Stats
3W - 3L
1,395 SR
Queue Stats
3W - 3L
1,352 Elo+
Solo
Fenrir
Fenrir
zPedrooPB
Fenrir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,681 Elo+
Solo
Team Averages
Level 12
1,425 SR
1,499 Elo+

VS

Team Averages
Level 7
1,500 SR
1,400 Elo+
Nemesis
Nemesis
Genetika
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,128 Elo+
Party 1
Kuzenbo
Kuzenbo
Jrobtheslob1999
Kuzenbo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,612 Elo+
Solo
Thor
Thor
Mistam32
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,748 Elo+
Solo
Osiris
Osiris
Osirisssss
Osiris
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,128 Elo+
Party 1
Merlin
Merlin
VerbisZs
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AV26AV
Ah Puch
20
4 / 3 / 29
14,759
1,054
13,460
18,530
6,874
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
20
26 / 4 / 8
17,660
1,261
50,799
18,582
8,310
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
LatrellPiC4lok4
Cu Chulainn
20
4 / 3 / 21
12,942
924
14,326
17,421
11,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
19
1 / 2 / 15
11,780
841
4,553
7,568
2,699
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
zPedrooPB
Fenrir
20
10 / 2 / 17
13,767
983
16,150
15,151
8,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

152

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Genetika
Nemesis
20
5 / 9 / 8
14,325
1,023
19,745
21,598
7,448
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
2 / 3 / 11
13,393
957
17,901
23,860
35,271
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
19
4 / 11 / 7
13,162
940
10,896
20,023
5,923
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
Osirisssss
Osiris
19
1 / 14 / 6
11,854
847
9,289
27,185
20,501
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
VerbisZs
Merlin
20
2 / 8 / 8
12,732
909
14,182
16,734
4,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
54
45
Kills
14
14
Deaths
45
90
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AV26AV
Ah Puch
4
3
29
6.17
L
Nemesis
Genetika
Nemesis
5
9
8
1
W
Hun Batz
26
4
8
7.5
L
2
3
11
2.5
W
Cu Chulainn
LatrellPiC4lok4
Cu Chulainn
4
3
21
4.83
L
Thor
4
11
7
0.68
L
Osiris
Osirisssss
Osiris
1
14
6
0.29
L
Merlin
VerbisZs
Merlin
2
8
8
0.75
W
Neith
1
2
15
4.25
W
Fenrir
zPedrooPB
Fenrir
10
2
17
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,288
Damage
72,013
77,252
Taken
109,400
37,456
Mitigated
73,996
8,315
Healing
3,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AV26AV
Ah Puch
13,460
3,133
0
5,563
18,530
6,874
0
8,573
9,957
44,662
0
L
Nemesis
Genetika
Nemesis
19,745
7,982
0
1,717
21,598
7,448
0
2,868
18,730
0
42,351
W
Hun Batz
50,799
13,747
0
50
18,582
8,310
0
7,861
10,721
0
78,263
L
17,901
5,545
0
632
23,860
35,271
0
3,625
20,235
32,832
0
W
Cu Chulainn
LatrellPiC4lok4
Cu Chulainn
14,326
4,049
279
216
17,421
11,204
0
8,741
8,680
21
30,243
L
Thor
10,896
1,829
0
0
20,023
5,923
0
2,729
17,294
0
34,680
L
Osiris
Osirisssss
Osiris
9,289
7,052
0
0
27,185
20,501
0
1,036
26,149
0
28,279
L
Merlin
VerbisZs
Merlin
14,182
1,268
321
658
16,734
4,853
0
3,223
13,511
30,817
0
W
Neith
4,553
2,252
0
492
7,568
2,699
0
2,053
5,515
0
13,366
W
Fenrir
zPedrooPB
Fenrir
16,150
5,175
0
1,715
15,151
8,369
0
4,855
10,296
0
34,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,908
Gold Earned
65,466
231
Minions Killed
240
13
Camps Cleared
6
1,079,823
Distance Traveled
1,300,980
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,759
1,054
63
5
0
235,851
0
L
Nemesis
14,325
1,023
61
4
4
325,641
3
W
Hun Batz
17,660
1,261
56
4
8
252,999
5
L
Kuzenbo
13,393
957
38
3
0
292,833
0
W
Cu Chulainn
12,942
924
40
3
0
200,357
2
L
Thor
13,162
940
41
3
0
245,278
0
L
Osiris
11,854
847
46
3
1
219,191
0
L
Merlin
12,732
909
54
4
1
218,037
0
W
Neith
11,780
841
18
1
3
164,554
0
W
Fenrir
13,767
983
54
4
2
226,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role