Player Matchup

Cthulhu
Cthulhu
EseGuey646
Cthulhu
Level 148
God Stats
29W - 28L
1,674 SR
Queue Stats
443W - 430L
1,623 Elo+
Solo
Medusa
Medusa
IMainPeach
Medusa
Level 144
God Stats
1W - 1L
1,194 SR
Queue Stats
219W - 203L
1,531 Elo+
Solo
Arachne
Arachne
Platinum201
Arachne
Level 157
God Stats
16W - 13L
1,582 SR
Queue Stats
708W - 666L
1,654 Elo+
Solo
Nu Wa
Nu Wa
RandreaM9614
Nu Wa
Level 127
God Stats
56W - 41L
1,642 SR
Queue Stats
360W - 464L
1,560 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kmann_99
Cu Chulainn
Level 157
God Stats
80W - 62L
1,590 SR
Queue Stats
1,083W - 1,073L
1,591 Elo+
Party 1
Team Averages
Level 147
1,536 SR
1,592 Elo+

VS

Team Averages
Level 97
1,600 SR
1,556 Elo+
Hercules
Hercules
FrancoX3
Hercules
Level 146
God Stats
10W - 5L
1,617 SR
Queue Stats
409W - 398L
1,562 Elo+
Solo
Cthulhu
Cthulhu
KamikazeBear156
Cthulhu
Level 38
God Stats
138W - 121L
1,581 SR
Queue Stats
159W - 165L
1,445 Elo+
Solo
Hun Batz
Hun Batz
LizradmanPS
Hun Batz
Level 88
God Stats
4W - 3L
1,598 SR
Queue Stats
164W - 166L
1,619 Elo+
Solo
Hachiman
Hachiman
Soul Of Eva
Hachiman
Level 160
God Stats
6W - 7L
1,702 SR
Queue Stats
865W - 710L
1,614 Elo+
Solo
Nu Wa
Nu Wa
YawningScimitar
Nu Wa
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 46L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EseGuey646
Cthulhu
14
0 / 0 / 5
8,652
455
8,136
13,254
8,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
IMainPeach
Medusa
16
1 / 4 / 0
10,192
536
3,797
9,856
2,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Platinum201
Arachne
19
7 / 1 / 1
11,479
604
7,489
17,003
6,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 4 / 5
9,564
503
8,339
8,549
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
kmann_99
Cu Chulainn
19
3 / 0 / 2
11,547
608
15,656
10,702
8,818
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FrancoX3
Hercules
12
0 / 1 / 0
8,078
425
4,566
10,890
9,051
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
3 / 1 / 2
8,964
472
5,956
13,445
14,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
LizradmanPS
Hun Batz
16
2 / 2 / 3
9,280
488
6,623
13,111
5,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Soul Of Eva
Hachiman
18
4 / 1 / 1
10,636
560
9,780
11,453
4,335
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 7 / 1
8,075
425
7,513
12,055
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
12
Kills
9
9
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
EseGuey646
Cthulhu
0
0
5
2.5
L
Hercules
FrancoX3
Hercules
0
1
0
0
W
Medusa
IMainPeach
Medusa
1
4
0
0.25
L
3
1
2
4
L
Hun Batz
LizradmanPS
Hun Batz
2
2
3
1.75
W
Arachne
Platinum201
Arachne
7
1
1
7.5
W
1
4
5
0.88
L
Hachiman
Soul Of Eva
Hachiman
4
1
1
4.5
L
0
7
1
0.07
W
Cu Chulainn
kmann_99
Cu Chulainn
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,417
Damage
34,438
59,364
Taken
60,954
29,919
Mitigated
36,748
23,610
Healing
15,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
EseGuey646
Cthulhu
8,136
833
64
6,605
13,254
8,783
434
5,518
7,736
50,153
0
L
Hercules
FrancoX3
Hercules
4,566
1,746
0
7,070
10,890
9,051
0
2,097
8,647
8,262
39,251
W
Medusa
IMainPeach
Medusa
3,797
1,175
0
750
9,856
2,415
0
798
9,058
0
85,233
L
5,956
1,166
275
984
13,445
14,357
0
4,847
7,869
37,986
0
L
Hun Batz
LizradmanPS
Hun Batz
6,623
1,523
0
375
13,111
5,379
0
3,454
9,291
0
79,225
W
Arachne
Platinum201
Arachne
7,489
4,622
0
11,188
17,003
6,879
128
1,624
15,379
0
86,969
W
8,339
1,034
0
1,484
8,549
3,024
427
4,029
4,520
62,181
0
L
Hachiman
Soul Of Eva
Hachiman
9,780
4,834
0
5,198
11,453
4,335
1,056
1,912
9,165
0
89,516
L
7,513
2,887
0
1,448
12,055
3,626
197
4,849
6,799
61,277
0
W
Cu Chulainn
kmann_99
Cu Chulainn
15,656
2,966
0
3,519
10,702
8,818
0
3,212
7,490
13,949
84,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,434
Gold Earned
45,033
730
Minions Killed
608
0
Camps Cleared
0
1,892,574
Distance Traveled
1,743,402
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,652
455
91
5
0
402,939
3
L
Hercules
8,078
425
119
6
0
252,180
5
W
Medusa
10,192
536
154
8
0
340,240
2
L
Cthulhu
8,964
472
64
3
0
383,499
6
L
Hun Batz
9,280
488
130
7
0
417,957
3
W
Arachne
11,479
604
160
8
0
402,937
3
W
Nu Wa
9,564
503
123
6
0
343,342
7
L
Hachiman
10,636
560
174
9
0
361,505
9
L
Nu Wa
8,075
425
121
6
0
328,261
3
W
Cu Chulainn
11,547
608
202
11
0
403,116
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role