Player Matchup

Morgan Le Fay
Morgan Le Fay
Christeo
Morgan Le Fay
Level 107
God Stats
2W - 2L
1,397 SR
Queue Stats
67W - 91L
1,375 Elo+
Solo
Chaac
Chaac
Primvozilla
Chaac
Level 87
God Stats
7W - 3L
1,646 SR
Queue Stats
123W - 126L
1,391 Elo+
Solo
Medusa
Medusa
dragonArn
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,298 Elo+
Solo
Chang'e
Chang'e
merfi228
Chang'e
Level 56
God Stats
1W - 0L
1,306 SR
Queue Stats
10W - 4L
1,603 Elo+
Solo
Cliodhna
Cliodhna
xXManticorXx
Cliodhna
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,411 Elo+
Solo
Team Averages
Level 77
1,470 SR
1,416 Elo+

VS

Team Averages
Level 103
1,436 SR
1,417 Elo+
Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
daMergel
Neith
Level 79
God Stats
1W - 1L
1,263 SR
Queue Stats
55W - 45L
1,421 Elo+
Solo
Kuzenbo
Kuzenbo
darknonal
Kuzenbo
Level 65
God Stats
1W - 3L
1,153 SR
Queue Stats
311W - 322L
1,365 Elo+
Solo
Sylvanus
Sylvanus
paoloalca
Sylvanus
Level 82
God Stats
1W - 3L
1,763 SR
Queue Stats
695W - 724L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Christeo
Morgan Le Fay
17
1 / 3 / 17
10,983
686
18,603
13,840
6,975
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 4 / 14
12,907
807
22,910
33,000
41,012
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
dragonArn
Medusa
18
8 / 8 / 8
11,787
737
14,794
17,970
8,636
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
merfi228
Chang'e
18
4 / 6 / 16
11,789
737
15,258
22,218
15,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
xXManticorXx
Cliodhna
20
5 / 3 / 12
12,292
768
22,182
21,623
14,384
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
10 / 3 / 7
12,145
759
20,071
21,106
26,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
 
Sol
20
4 / 3 / 14
12,079
755
27,586
20,863
9,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
daMergel
Neith
19
6 / 6 / 8
11,883
743
17,933
16,626
7,499
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
darknonal
Kuzenbo
17
2 / 6 / 18
10,853
678
14,515
19,753
28,819
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
paoloalca
Sylvanus
17
2 / 8 / 10
10,471
654
5,965
22,856
29,603
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
81
26
Kills
24
24
Deaths
26
67
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
10
3
7
4.5
L
Sol
 
Sol
4
3
14
3.67
W
Morgan Le Fay
Christeo
Morgan Le Fay
1
3
17
3.17
W
8
4
14
3.75
L
Neith
daMergel
Neith
6
6
8
1.67
L
Kuzenbo
darknonal
Kuzenbo
2
6
18
1.83
W
Medusa
dragonArn
Medusa
8
8
8
1.5
W
Chang'e
merfi228
Chang'e
4
6
16
2
L
Sylvanus
paoloalca
Sylvanus
2
8
10
0.88
W
Cliodhna
xXManticorXx
Cliodhna
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,747
Damage
86,070
108,651
Taken
101,204
86,790
Mitigated
101,951
50,018
Healing
47,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
20,071
1,295
1,855
9,247
21,106
26,342
173
5,911
15,195
8,921
26,632
L
Sol
 
Sol
27,586
6,711
3,194
11,194
20,863
9,688
1,545
7,439
13,424
52,844
0
W
Morgan Le Fay
Christeo
Morgan Le Fay
18,603
2,631
1,641
2,465
13,840
6,975
586
7,339
6,118
33,890
0
W
22,910
3,070
1,310
14,724
33,000
41,012
668
15,374
16,984
0
48,139
L
Neith
daMergel
Neith
17,933
7,612
1,646
4,113
16,626
7,499
1,288
5,850
10,776
0
35,256
L
Kuzenbo
darknonal
Kuzenbo
14,515
4,520
943
3,160
19,753
28,819
170
7,381
12,372
21,957
0
W
Medusa
dragonArn
Medusa
14,794
5,933
1,156
3,050
17,970
8,636
1,693
9,435
8,193
0
24,090
W
Chang'e
merfi228
Chang'e
15,258
1,524
10,422
7,831
22,218
15,783
1,133
12,966
8,808
32,027
0
L
Sylvanus
paoloalca
Sylvanus
5,965
1,892
7,677
4,562
22,856
29,603
291
7,280
15,576
11,616
0
W
Cliodhna
xXManticorXx
Cliodhna
22,182
2,850
2,427
4,992
21,623
14,384
608
8,173
12,920
0
49,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,758
Gold Earned
57,431
218
Minions Killed
162
0
Camps Cleared
0
1,534,095
Distance Traveled
1,394,560
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,145
759
31
2
0
321,286
3
L
Sol
12,079
755
59
4
0
313,987
1
W
Morgan Le Fay
10,983
686
44
3
0
281,030
0
W
Chaac
12,907
807
35
2
0
335,846
0
L
Neith
11,883
743
51
3
0
223,985
0
L
Kuzenbo
10,853
678
9
1
0
315,029
0
W
Medusa
11,787
737
41
3
0
269,559
2
W
Chang'e
11,789
737
36
2
0
281,027
1
L
Sylvanus
10,471
654
12
1
0
220,273
0
W
Cliodhna
12,292
768
62
4
0
366,633
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role